Player Matchup

Hades
Hades
FatBlackDumb
Hades
Level 77
God Stats
1W - 1L
1,250 SR
Queue Stats
71W - 100L
1,390 Elo+
Party 2
Ishtar
Ishtar
Samurai Jett
Ishtar
Level 43
God Stats
1W - 1L
1,862 SR
Queue Stats
85W - 107L
1,404 Elo+
Party 2
Sylvanus
Sylvanus
Shmehu
Sylvanus
Level 88
God Stats
3W - 3L
1,348 SR
Queue Stats
29W - 45L
1,358 Elo+
Party 2
Team Averages
Level 69
1,486 SR
1,384 Elo+

VS

Team Averages
Level 58
1,282 SR
1,260 Elo+
Chaac
Chaac
GooN2DaMaX
Chaac
Level 104
God Stats
2W - 7L
1,285 SR
Queue Stats
55W - 110L
1,251 Elo+
Party 1
Bellona
Bellona
Mermyr
Bellona
Level 5
God Stats
12W - 25L
1,264 SR
Queue Stats
19W - 47L
1,278 Elo+
Party 1
Cerberus
Cerberus
TEEMJAKOB
Cerberus
Level 65
God Stats
7W - 10L
1,298 SR
Queue Stats
76W - 153L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 5
13,908
695
24,651
23,738
16,876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
19
4 / 2 / 7
13,546
677
28,273
16,951
9,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Shmehu
Sylvanus
17
1 / 1 / 11
13,575
679
20,779
27,116
30,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
4 / 3 / 2
12,790
640
23,370
22,307
21,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Mermyr
Bellona
14
1 / 8 / 3
11,695
585
12,518
32,724
38,832
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
TEEMJAKOB
Cerberus
16
2 / 2 / 3
12,086
604
19,704
36,945
27,871
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
13
Kills
7
7
Deaths
13
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
4
5
2.63
L
Chaac
4
3
2
1.67
L
Bellona
Mermyr
Bellona
1
8
3
0.31
W
Ishtar
4
2
7
3.75
W
Sylvanus
Shmehu
Sylvanus
1
1
11
6.5
L
Cerberus
TEEMJAKOB
Cerberus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,703
Damage
55,592
67,805
Taken
91,976
57,025
Mitigated
88,201
36,986
Healing
26,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,651
4,487
1,624
10,615
23,738
16,876
686
8,273
14,795
68,246
0
L
Chaac
23,370
3,359
598
8,384
22,307
21,498
184
10,834
11,473
0
72,035
L
Bellona
Mermyr
Bellona
12,518
9,247
531
931
32,724
38,832
0
16,405
16,319
0
23,324
W
Ishtar
28,273
21,142
0
5,121
16,951
9,560
853
5,349
11,279
0
77,247
W
Sylvanus
Shmehu
Sylvanus
20,779
6,923
6,564
13,062
27,116
30,589
863
6,764
19,918
39,429
0
L
Cerberus
TEEMJAKOB
Cerberus
19,704
1,070
449
15,176
36,945
27,871
0
18,493
18,452
44,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,029
Gold Earned
36,571
206
Minions Killed
204
11
Camps Cleared
4
974,189
Distance Traveled
1,094,226
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,908
695
76
4
8
329,169
3
L
Chaac
12,790
640
128
6
3
369,417
2
L
Bellona
11,695
585
18
1
1
320,527
0
W
Ishtar
13,546
677
105
5
3
333,535
1
W
Sylvanus
13,575
679
25
1
0
311,485
0
L
Cerberus
12,086
604
58
3
0
404,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role