Player Matchup

Baron Samedi
Baron Samedi
Bethani25
Baron Samedi
Level 87
God Stats
137W - 108L
1,498 SR
Queue Stats
565W - 582L
1,293 Elo+
Solo
Atlas
Atlas
CrookSakeDevil
Atlas
Level 100
God Stats
9W - 6L
1,538 SR
Queue Stats
118W - 111L
1,453 Elo+
Party 1
Cupid
Cupid
Ghost68_Senpai
Cupid
Level 40
God Stats
2W - 0L
1,827 SR
Queue Stats
5W - 2L
1,467 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WormFinnaTurn
Cu Chulainn
Level 44
God Stats
3W - 0L
1,711 SR
Queue Stats
142W - 177L
1,338 Elo+
Solo
Erlang Shen
Erlang Shen
YeahNah21
Erlang Shen
Level 89
God Stats
1W - 1L
1,238 SR
Queue Stats
18W - 19L
1,368 Elo+
Solo
Team Averages
Level 72
1,562 SR
1,384 Elo+

VS

Team Averages
Level 39
1,460 SR
1,435 Elo+
Poseidon
Poseidon
FAZE_TOMBE
Poseidon
Level 47
God Stats
5W - 10L
1,389 SR
Queue Stats
286W - 298L
1,342 Elo+
Solo
Kali
Kali
The Nerdiest
Kali
Level 45
God Stats
7W - 4L
1,713 SR
Queue Stats
45W - 25L
1,377 Elo+
Solo
Ishtar
Ishtar
UwU_Bubbles
Ishtar
Level 49
God Stats
6W - 9L
1,198 SR
Queue Stats
76W - 72L
1,438 Elo+
Solo
Guan Yu
Guan Yu
iTaAcHi974
Guan Yu
Level 31
God Stats
0W - 10L
1,500 SR
Queue Stats
45W - 88L
1,576 Elo+
Party 2
Bacchus
Bacchus
tito974tito
Bacchus
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
22W - 46L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bethani25
Baron Samedi
19
5 / 2 / 4
13,183
488
23,977
20,982
13,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
5 / 0 / 10
13,169
488
17,480
22,155
31,989
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
5 / 5 / 6
11,831
438
11,769
14,004
7,029
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
WormFinnaTurn
Cu Chulainn
17
4 / 7 / 7
12,081
447
27,409
32,354
35,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
YeahNah21
Erlang Shen
19
3 / 3 / 4
12,580
466
7,471
32,483
16,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FAZE_TOMBE
Poseidon
19
6 / 5 / 2
12,430
460
20,070
21,837
9,428
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 1 / 4
12,721
471
17,333
27,525
12,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ishtar
16
2 / 8 / 2
10,818
401
13,506
22,801
10,429
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
iTaAcHi974
Guan Yu
16
1 / 3 / 6
10,756
398
12,857
28,333
37,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
tito974tito
Bacchus
15
2 / 6 / 4
10,403
385
15,167
25,735
20,298
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
35
22
Kills
17
17
Deaths
23
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bethani25
Baron Samedi
5
2
4
3.5
W
5
0
10
10
L
Poseidon
FAZE_TOMBE
Poseidon
6
5
2
1.4
W
5
5
6
1.6
L
6
1
4
8
L
Ishtar
2
8
2
0.38
W
Cu Chulainn
WormFinnaTurn
Cu Chulainn
4
7
7
1.07
W
Erlang Shen
YeahNah21
Erlang Shen
3
3
4
1.67
L
Guan Yu
iTaAcHi974
Guan Yu
1
3
6
1.33
L
Bacchus
tito974tito
Bacchus
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,106
Damage
78,933
121,978
Taken
126,231
103,716
Mitigated
90,364
30,970
Healing
30,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bethani25
Baron Samedi
23,977
1,816
1,827
8,889
20,982
13,135
1,167
8,511
12,342
116,353
0
W
17,480
7,916
0
2,620
22,155
31,989
919
7,688
14,234
50,277
0
L
Poseidon
FAZE_TOMBE
Poseidon
20,070
3,403
0
1,840
21,837
9,428
843
9,688
11,331
109,318
0
W
11,769
4,539
707
2,181
14,004
7,029
3,305
4,163
9,841
0
68,528
L
17,333
10,963
0
7,528
27,525
12,897
402
7,912
19,274
0
118,121
L
Ishtar
13,506
5,989
0
5,344
22,801
10,429
315
8,884
13,790
0
73,806
W
Cu Chulainn
WormFinnaTurn
Cu Chulainn
27,409
4,815
0
4,239
32,354
35,483
1,021
10,623
20,741
0
76,990
W
Erlang Shen
YeahNah21
Erlang Shen
7,471
3,520
0
10,507
32,483
16,080
1,001
5,144
27,263
0
121,034
L
Guan Yu
iTaAcHi974
Guan Yu
12,857
2,108
1,981
9,497
28,333
37,312
69
6,591
20,511
0
55,873
L
Bacchus
tito974tito
Bacchus
15,167
2,099
0
3,859
25,735
20,298
0
7,633
17,674
64,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,844
Gold Earned
57,128
506
Minions Killed
540
0
Camps Cleared
0
2,485,642
Distance Traveled
2,611,427
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,183
488
152
6
0
479,545
0
W
Atlas
13,169
488
39
1
0
526,517
3
L
Poseidon
12,430
460
158
6
0
531,567
4
W
Cupid
11,831
438
121
4
0
479,517
2
L
Kali
12,721
471
135
5
0
625,742
3
L
Ishtar
10,818
401
96
4
0
436,253
3
W
Cu Chulainn
12,081
447
64
2
0
457,789
1
W
Erlang Shen
12,580
466
130
5
0
542,274
4
L
Guan Yu
10,756
398
80
3
0
526,080
1
L
Bacchus
10,403
385
71
3
0
491,785
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role