Player Matchup

Horus
Horus
 
Horus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DragonFapz
Mercury
Level 105
God Stats
6W - 1L
1,772 SR
Queue Stats
37W - 35L
1,652 Elo+
Party 2
Freya
Freya
Jakalss
Freya
Level 59
God Stats
4W - 0L
1,809 SR
Queue Stats
61W - 57L
1,550 Elo+
Party 2
Danzaburou
Danzaburou
KICH99
Danzaburou
Level 87
God Stats
27W - 14L
1,631 SR
Queue Stats
378W - 366L
1,421 Elo+
Solo
Sobek
Sobek
PureHylian
Sobek
Level 129
God Stats
2W - 0L
1,397 SR
Queue Stats
83W - 74L
1,619 Elo+
Party 2
Team Averages
Level 97
1,622 SR
1,548 Elo+

VS

Team Averages
Level 108
1,459 SR
1,530 Elo+
Tsukuyomi
Tsukuyomi
Domster536
Tsukuyomi
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 91L
1,568 Elo+
Party 1
Bellona
Bellona
FaZeHenry
Bellona
Level 71
God Stats
3W - 10L
1,210 SR
Queue Stats
138W - 134L
1,574 Elo+
Party 1
Xbalanque
Xbalanque
MATTISALOSER69
Xbalanque
Level 118
God Stats
7W - 6L
1,589 SR
Queue Stats
211W - 209L
1,518 Elo+
Party 1
King Arthur
King Arthur
Tyisdeaf
King Arthur
Level 139
God Stats
1W - 3L
1,319 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Uthz
Baron Samedi
Level 128
God Stats
8W - 3L
1,675 SR
Queue Stats
91W - 100L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
5 / 1 / 2
11,320
596
16,023
16,917
15,572
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Mercury
DragonFapz
Mercury
17
6 / 2 / 9
11,301
595
14,485
14,560
7,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
Jakalss
Freya
16
1 / 2 / 7
10,221
538
8,063
13,125
6,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
KICH99
Danzaburou
18
7 / 4 / 8
11,230
591
11,435
14,511
6,763
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
14
4 / 1 / 8
10,399
547
6,892
17,611
24,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Domster536
Tsukuyomi
16
5 / 4 / 2
9,926
522
14,160
18,140
8,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
FaZeHenry
Bellona
13
2 / 5 / 4
8,139
428
7,589
18,359
16,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
MATTISALOSER69
Xbalanque
15
2 / 7 / 3
9,064
477
7,893
14,960
5,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

King Arthur
Tyisdeaf
King Arthur
12
0 / 3 / 1
7,865
414
7,033
17,442
11,868
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Uthz
Baron Samedi
14
1 / 5 / 3
8,800
463
9,982
15,858
8,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
23
Kills
10
10
Deaths
24
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
1
2
6
L
Tsukuyomi
Domster536
Tsukuyomi
5
4
2
1.5
W
Mercury
DragonFapz
Mercury
6
2
9
5.25
L
Bellona
FaZeHenry
Bellona
2
5
4
0.8
W
Freya
Jakalss
Freya
1
2
7
2.25
W
Danzaburou
KICH99
Danzaburou
7
4
8
2.75
L
Xbalanque
MATTISALOSER69
Xbalanque
2
7
3
0.5
W
Sobek
4
1
8
8
L
King Arthur
Tyisdeaf
King Arthur
0
3
1
0.17
L
Baron Samedi
Uthz
Baron Samedi
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,898
Damage
46,657
76,724
Taken
84,759
60,403
Mitigated
51,567
23,047
Healing
25,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
16,023
5,619
1,696
5,809
16,917
15,572
46
2,499
14,418
3,403
77,500
L
Tsukuyomi
Domster536
Tsukuyomi
14,160
4,305
0
7,797
18,140
8,448
526
3,183
14,957
0
79,315
W
Mercury
DragonFapz
Mercury
14,485
8,342
0
700
14,560
7,246
483
1,263
13,297
0
91,436
L
Bellona
FaZeHenry
Bellona
7,589
2,051
298
6,232
18,359
16,863
0
5,707
12,652
0
40,589
W
Freya
Jakalss
Freya
8,063
2,893
0
5,193
13,125
6,345
138
4,582
8,543
74,317
0
W
Danzaburou
KICH99
Danzaburou
11,435
5,401
0
5,064
14,511
6,763
1,419
186
14,325
44
107,054
L
Xbalanque
MATTISALOSER69
Xbalanque
7,893
2,066
0
1,556
14,960
5,946
42
1,902
13,058
0
72,239
W
Sobek
6,892
678
0
4,585
17,611
24,477
62
2,494
15,117
28,911
0
L
King Arthur
Tyisdeaf
King Arthur
7,033
878
0
4,703
17,442
11,868
0
986
16,456
0
52,021
L
Baron Samedi
Uthz
Baron Samedi
9,982
648
992
4,080
15,858
8,442
0
4,879
10,979
73,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,471
Gold Earned
43,794
552
Minions Killed
524
0
Camps Cleared
0
1,985,827
Distance Traveled
1,692,878
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,320
596
122
6
0
381,233
7
L
Tsukuyomi
9,926
522
118
6
0
388,704
3
W
Mercury
11,301
595
141
7
0
461,541
3
L
Bellona
8,139
428
57
3
0
374,551
6
W
Freya
10,221
538
112
6
0
381,927
1
W
Danzaburou
11,230
591
157
8
0
352,967
0
L
Xbalanque
9,064
477
121
6
0
311,627
6
W
Sobek
10,399
547
20
1
0
408,159
3
L
King Arthur
7,865
414
103
5
0
281,932
0
L
Baron Samedi
8,800
463
125
7
0
336,064
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role