Player Matchup

Hel
Hel
BaboobyDoo
Hel
Level 16
God Stats
1W - 1L
1,301 SR
Queue Stats
2W - 3L
1,226 Elo+
Party 1
Cthulhu
Cthulhu
BigShatter395
Cthulhu
Level 26
God Stats
1W - 3L
1,337 SR
Queue Stats
19W - 27L
1,357 Elo+
Party 1
Heimdallr
Heimdallr
GAMEGENIUS13
Heimdallr
Level 67
God Stats
4W - 9L
1,243 SR
Queue Stats
19W - 27L
1,357 Elo+
Party 1
Team Averages
Level 36
1,294 SR
1,313 Elo+

VS

Team Averages
Level 87
1,605 SR
1,424 Elo+
Nu Wa
Nu Wa
CAD086
Nu Wa
Level 108
God Stats
4W - 3L
1,615 SR
Queue Stats
19W - 38L
1,482 Elo+
Party 2
Ymir
Ymir
FADED ACES 13
Ymir
Level 4
God Stats
1W - 3L
1,691 SR
Queue Stats
2W - 8L
1,135 Elo+
Party 2
Ishtar
Ishtar
strandedslayr
Ishtar
Level 148
God Stats
19W - 20L
1,509 SR
Queue Stats
346W - 281L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 8
10,141
597
4,922
11,705
4,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
17
3 / 2 / 7
11,337
667
12,352
20,875
18,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
GAMEGENIUS13
Heimdallr
18
7 / 1 / 3
12,153
715
19,430
10,477
5,217
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CAD086
Nu Wa
14
1 / 4 / 3
10,046
591
10,245
11,359
4,571
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 3 / 2
10,603
624
5,592
15,966
22,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 3 / 1
10,489
617
15,072
14,919
6,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
10
Kills
4
4
Deaths
10
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
1
8
4
W
Cthulhu
3
2
7
3.25
L
Nu Wa
CAD086
Nu Wa
1
4
3
0.63
L
1
3
2
0.67
W
Heimdallr
GAMEGENIUS13
Heimdallr
7
1
3
8.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,704
Damage
30,909
43,057
Taken
42,244
28,872
Mitigated
34,044
17,413
Healing
2,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,922
415
5,466
4,215
11,705
4,787
963
5,839
5,866
26,271
0
W
Cthulhu
12,352
267
1,046
4,520
20,875
18,868
82
7,220
13,655
46,365
0
L
Nu Wa
CAD086
Nu Wa
10,245
1,869
0
0
11,359
4,571
0
4,532
6,827
38,092
0
L
5,592
319
0
1,023
15,966
22,574
0
6,867
9,092
10,936
0
W
Heimdallr
GAMEGENIUS13
Heimdallr
19,430
8,360
0
2,166
10,477
5,217
1,063
4,397
6,080
0
66,431
L
15,072
9,963
0
1,851
14,919
6,899
0
6,453
8,466
0
54,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,631
Gold Earned
31,138
192
Minions Killed
154
8
Camps Cleared
5
951,139
Distance Traveled
851,297
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,141
597
36
2
1
318,061
0
W
Cthulhu
11,337
667
49
3
1
356,418
0
L
Nu Wa
10,046
591
50
3
1
281,333
2
L
Ymir
10,603
624
16
1
2
264,835
0
W
Heimdallr
12,153
715
107
6
6
276,660
4
L
Ishtar
10,489
617
88
5
2
305,129
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role