Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
GoH DaddyDeath
Fenrir
Level 116
God Stats
1W - 0L
1,553 SR
Queue Stats
86W - 120L
1,366 Elo+
Party 1
Cthulhu
Cthulhu
GoH babylily
Cthulhu
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 83L
1,334 Elo+
Party 1
Team Averages
Level 98
1,518 SR
1,400 Elo+

VS

Team Averages
Level 104
1,491 SR
1,503 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
BlackJesuz4KT
Chang'e
Level 109
God Stats
1W - 1L
1,528 SR
Queue Stats
189W - 137L
1,527 Elo+
Party 2
Cerberus
Cerberus
Kinesis640
Cerberus
Level 101
God Stats
12W - 7L
1,447 SR
Queue Stats
115W - 118L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
5 / 0 / 5
9,596
800
14,668
10,661
4,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

14
3 / 2 / 6
8,562
714
9,928
13,037
5,332
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
GoH babylily
Cthulhu
12
2 / 2 / 7
8,283
690
9,067
10,580
6,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
1 / 6 / 2
8,017
668
8,184
13,739
6,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
12
0 / 2 / 3
7,636
636
7,825
9,956
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Kinesis640
Cerberus
13
3 / 2 / 1
8,498
708
9,011
14,541
8,074
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
10
Kills
4
4
Deaths
10
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
0
5
7.5
L
Heimdallr
 
Heimdallr
1
6
2
0.33
L
Chang'e
0
2
3
0.75
W
3
2
6
3
W
Cthulhu
GoH babylily
Cthulhu
2
2
7
2.75
L
Cerberus
Kinesis640
Cerberus
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,663
Damage
25,020
34,278
Taken
38,236
15,706
Mitigated
18,479
7,233
Healing
10,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
14,668
474
664
4,340
10,661
4,265
262
5,453
5,208
57,005
0
L
Heimdallr
 
Heimdallr
8,184
3,873
0
531
13,739
6,011
0
6,725
6,754
0
36,395
L
Chang'e
7,825
1,213
3,310
3,514
9,956
4,394
0
6,878
2,804
26,936
0
W
9,928
1,994
0
1,348
13,037
5,332
524
6,503
6,534
0
23,002
W
Cthulhu
GoH babylily
Cthulhu
9,067
535
119
762
10,580
6,109
233
5,828
4,752
15,728
0
L
Cerberus
Kinesis640
Cerberus
9,011
575
288
3,148
14,541
8,074
0
9,206
4,627
24,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,441
Gold Earned
24,151
137
Minions Killed
177
5
Camps Cleared
6
768,304
Distance Traveled
691,589
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,596
800
110
9
4
247,748
2
L
Heimdallr
8,017
668
58
5
4
201,694
3
L
Chang'e
7,636
636
50
4
2
237,383
3
W
Fenrir
8,562
714
12
1
1
288,508
1
W
Cthulhu
8,283
690
15
1
0
232,048
0
L
Cerberus
8,498
708
69
6
0
252,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role