Player Matchup

Medusa
Medusa
Silver II
 
Medusa
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Silver II
KaiArk4833
Horus
Silver II
Level 125
God Stats
7W - 5L
1,500 SR
Queue Stats
19W - 25L
1,478 MMR
Party 1
Vulcan
Vulcan
Gold V
fabiocita
Vulcan
Gold V
Level 148
God Stats
10W - 4L
1,784 SR
Queue Stats
16W - 18L
1,767 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 144
1,595 SR
1,582 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 83
1,743 SR
1,449 MMR
Ganesha
Ganesha
Bronze III
GenghisMcgee
Ganesha
Bronze III
Level 84
God Stats
0W - 1L
2,009 SR
Queue Stats
2W - 2L
1,480 MMR
Party 2
Chiron
Chiron
Bronze III
TurtleTurtle29
Chiron
Bronze III
Level 56
God Stats
0W - 1L
1,583 SR
Queue Stats
0W - 2L
1,455 MMR
Party 2
Janus
Janus
Bronze III
xpert2330
Janus
Bronze III
Level 108
God Stats
0W - 1L
1,638 SR
Queue Stats
2W - 4L
1,413 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 2 / 7
7,962
796
9,229
7,403
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
12
3 / 2 / 9
8,399
840
9,089
12,469
10,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
fabiocita
Vulcan
13
7 / 5 / 4
8,426
843
12,412
6,918
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Yu HuangKaliShivaAtlasGilgamesh

VS

Bans
ArachneBaba YagaLancelotHeraCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GenghisMcgee
Ganesha
12
1 / 4 / 5
6,924
692
3,994
12,751
7,896
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
7 / 2 / 1
8,313
831
10,823
11,380
4,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
xpert2330
Janus
10
1 / 7 / 7
7,078
708
7,840
10,777
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
13
Kills
9
9
Deaths
13
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
2
7
3.25
L
Ganesha
GenghisMcgee
Ganesha
1
4
5
0.88
W
Horus
3
2
9
3.75
L
7
2
1
3.75
W
Vulcan
fabiocita
Vulcan
7
5
4
1.8
L
Janus
xpert2330
Janus
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,730
Damage
22,657
26,790
Taken
34,908
17,389
Mitigated
15,223
6,188
Healing
5,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,229
3,043
0
1,897
7,403
3,093
963
3,392
4,011
0
23,592
L
Ganesha
GenghisMcgee
Ganesha
3,994
840
0
480
12,751
7,896
0
5,383
7,368
15,058
0
W
Horus
9,089
3,469
840
3,291
12,469
10,948
54
4,317
8,152
0
13,215
L
10,823
6,623
223
3,920
11,380
4,163
0
3,054
8,326
0
28,485
W
Vulcan
fabiocita
Vulcan
12,412
5,149
0
160
6,918
3,348
488
4,361
2,557
31,708
0
L
Janus
xpert2330
Janus
7,840
892
0
659
10,777
3,164
0
4,251
6,526
20,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,787
Gold Earned
22,315
96
Minions Killed
97
5
Camps Cleared
3
553,613
Distance Traveled
525,265
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,962
796
40
4
3
177,162
1
L
Ganesha
6,924
692
7
1
0
200,117
2
W
Horus
8,399
840
7
1
0
196,254
3
L
Chiron
8,313
831
54
5
1
166,791
1
W
Vulcan
8,426
843
49
5
2
180,197
2
L
Janus
7,078
708
36
4
2
158,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role