Player Matchup

Gilgamesh
Gilgamesh
FallenPlayz96
Gilgamesh
Level 160
God Stats
3W - 3L
1,529 SR
Queue Stats
546W - 537L
1,520 Elo+
Party 2
Neith
Neith
MAICONIGHT89
Neith
Level 160
God Stats
24W - 30L
1,410 SR
Queue Stats
1,495W - 1,605L
1,382 Elo+
Solo
Raijin
Raijin
OJ_Killuh
Raijin
Level 146
God Stats
11W - 13L
1,367 SR
Queue Stats
370W - 395L
1,468 Elo+
Party 2
Cthulhu
Cthulhu
SoCypher
Cthulhu
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 41L
1,461 Elo+
Solo
Lancelot
Lancelot
Starkk52
Lancelot
Level 107
God Stats
7W - 3L
1,590 SR
Queue Stats
77W - 53L
1,610 Elo+
Party 2
Team Averages
Level 126
1,479 SR
1,488 Elo+

VS

Team Averages
Level 121
1,542 SR
1,487 Elo+
Awilix
Awilix
BadSpaghetti
Awilix
Level 119
God Stats
2W - 2L
1,558 SR
Queue Stats
76W - 85L
1,390 Elo+
Party 1
Kumbhakarna
Kumbhakarna
CHEFchris562
Kumbhakarna
Level 158
God Stats
11W - 8L
1,608 SR
Queue Stats
355W - 360L
1,516 Elo+
Solo
Cu Chulainn
Cu Chulainn
Leviathan Ares
Cu Chulainn
Level 122
God Stats
1W - 5L
1,562 SR
Queue Stats
183W - 178L
1,538 Elo+
Solo
He Bo
He Bo
Mr Rippin Lips
He Bo
Level 117
God Stats
0W - 2L
1,237 SR
Queue Stats
208W - 206L
1,453 Elo+
Party 1
Ishtar
Ishtar
symisfits
Ishtar
Level 89
God Stats
4W - 6L
1,745 SR
Queue Stats
135W - 149L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FallenPlayz96
Gilgamesh
20
4 / 1 / 6
14,388
576
20,040
26,629
33,933
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
4 / 3 / 11
14,356
574
16,370
12,887
6,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Raijin
OJ_Killuh
Raijin
19
5 / 1 / 9
13,061
522
17,700
14,608
7,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
SoCypher
Cthulhu
18
4 / 1 / 11
13,092
524
13,289
28,953
42,241
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
Starkk52
Lancelot
20
9 / 0 / 7
14,413
577
19,813
23,272
15,067
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
2 / 6 / 0
10,293
412
9,873
21,788
8,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Kumbhakarna
CHEFchris562
Kumbhakarna
16
1 / 4 / 2
10,160
406
12,098
26,328
25,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
Leviathan Ares
Cu Chulainn
16
1 / 6 / 0
10,633
425
16,407
30,667
32,766
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
0 / 3 / 0
10,395
416
10,165
17,929
7,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
symisfits
Ishtar
19
2 / 7 / 0
11,549
462
7,028
23,328
9,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
8
26
Kills
6
6
Deaths
26
44
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Awilix
2
6
0
0.33
L
Kumbhakarna
CHEFchris562
Kumbhakarna
1
4
2
0.5
W
Gilgamesh
FallenPlayz96
Gilgamesh
4
1
6
7
L
Cu Chulainn
Leviathan Ares
Cu Chulainn
1
6
0
0.17
W
4
3
11
3.17
L
0
3
0
0
W
Raijin
OJ_Killuh
Raijin
5
1
9
9.5
W
Cthulhu
SoCypher
Cthulhu
4
1
11
9.5
W
Lancelot
Starkk52
Lancelot
9
0
7
12.5
L
Ishtar
symisfits
Ishtar
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,212
Damage
55,571
106,349
Taken
120,040
105,854
Mitigated
84,407
31,434
Healing
30,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
9,873
3,839
0
7,068
21,788
8,978
0
5,922
15,866
0
86,631
L
Kumbhakarna
CHEFchris562
Kumbhakarna
12,098
1,462
472
5,651
26,328
25,920
914
7,235
18,805
56,737
0
W
Gilgamesh
FallenPlayz96
Gilgamesh
20,040
4,534
330
5,346
26,629
33,933
1,549
4,436
22,193
9,738
100,490
L
Cu Chulainn
Leviathan Ares
Cu Chulainn
16,407
5,456
0
4,799
30,667
32,766
0
4,625
25,844
8,562
92,873
W
16,370
5,767
0
4,014
12,887
6,642
4,968
3,352
9,535
0
138,528
L
10,165
617
676
5,004
17,929
7,182
0
8,774
9,155
98,851
0
W
Raijin
OJ_Killuh
Raijin
17,700
1,687
0
1,704
14,608
7,971
1,116
7,488
7,120
95,707
0
W
Cthulhu
SoCypher
Cthulhu
13,289
1,630
356
2,470
28,953
42,241
182
8,825
20,128
66,460
0
W
Lancelot
Starkk52
Lancelot
19,813
4,927
0
17,214
23,272
15,067
2,944
5,717
17,397
0
155,098
L
Ishtar
symisfits
Ishtar
7,028
3,859
0
7,309
23,328
9,561
0
6,837
16,491
0
107,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,310
Gold Earned
53,030
770
Minions Killed
694
0
Camps Cleared
0
2,413,955
Distance Traveled
2,279,745
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,293
412
128
5
0
527,176
5
L
Kumbhakarna
10,160
406
72
3
0
422,314
0
W
Gilgamesh
14,388
576
153
6
0
461,346
6
L
Cu Chulainn
10,633
425
143
6
0
452,543
3
W
Neith
14,356
574
200
8
0
433,124
2
L
He Bo
10,395
416
172
7
0
495,873
6
W
Raijin
13,061
522
146
6
0
427,277
7
W
Cthulhu
13,092
524
83
3
0
479,505
5
W
Lancelot
14,413
577
188
8
0
612,703
1
L
Ishtar
11,549
462
179
7
0
381,839
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role