Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
MoriGedo
Bacchus
Level 40
God Stats
3W - 2L
1,500 SR
Queue Stats
155W - 199L
1,376 Elo+
Party 2
Thanatos
Thanatos
MrsNowking5242
Thanatos
Level 37
God Stats
3W - 5L
1,273 SR
Queue Stats
156W - 147L
1,335 Elo+
Solo
Chronos
Chronos
TheDillyLama
Chronos
Level 64
God Stats
5W - 3L
1,266 SR
Queue Stats
74W - 86L
1,420 Elo+
Solo
Skadi
Skadi
hysterical-kin1
Skadi
Level 119
God Stats
13W - 10L
1,222 SR
Queue Stats
237W - 291L
1,329 Elo+
Party 2
Team Averages
Level 69
1,352 SR
1,392 Elo+

VS

Team Averages
Level 31
1,368 SR
1,236 Elo+
Loki
Loki
RedRum1065
Loki
Level 66
God Stats
0W - 1L
1,383 SR
Queue Stats
63W - 46L
1,428 Elo+
Solo
Fenrir
Fenrir
Scrumpy9
Fenrir
Level 12
God Stats
0W - 7L
1,149 SR
Queue Stats
0W - 7L
1,110 Elo+
Party 1
Susano
Susano
TwoflowersPlease
Susano
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,068 Elo+
Party 1
Ishtar
Ishtar
VarietyGrizz
Ishtar
Level 8
God Stats
0W - 2L
1,309 SR
Queue Stats
0W - 3L
1,169 Elo+
Party 1
Artio
Artio
Z3P057
Artio
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
3 / 0 / 1
11,004
579
9,375
6,793
4,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
MoriGedo
Bacchus
13
1 / 0 / 4
8,220
433
6,746
8,503
9,645
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
16
9 / 5 / 3
10,461
551
11,752
19,789
9,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chronos
TheDillyLama
Chronos
16
4 / 2 / 10
10,408
548
11,936
13,857
6,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 0 / 3
9,082
478
11,215
10,400
4,506
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
8,623
454
7,720
12,635
4,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Scrumpy9
Fenrir
13
1 / 5 / 1
7,470
393
4,950
17,004
7,995
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 4 / 1
9,722
512
8,587
17,124
7,035
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ishtar
11
0 / 5 / 0
6,828
359
4,089
13,346
4,743
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
Z3P057
Artio
11
0 / 0 / 0
7,245
381
4,196
11,130
9,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
18
Kills
7
7
Deaths
18
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
0
1
3.5
W
Bacchus
MoriGedo
Bacchus
1
0
4
3
W
Thanatos
9
5
3
2.1
L
2
4
2
0.75
L
Fenrir
Scrumpy9
Fenrir
1
5
1
0.3
W
Chronos
TheDillyLama
Chronos
4
2
10
4.5
L
4
4
1
1.13
L
Ishtar
0
5
0
0
L
Artio
Z3P057
Artio
0
0
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,024
Damage
29,542
59,342
Taken
71,239
33,737
Mitigated
34,205
27,268
Healing
14,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
9,375
3,498
0
2,265
6,793
4,143
2,937
0
6,793
0
87,264
W
Bacchus
MoriGedo
Bacchus
6,746
598
1,819
1,704
8,503
9,645
203
1,516
6,987
33,063
0
W
Thanatos
11,752
3,990
0
15,109
19,789
9,183
68
280
19,509
0
71,197
L
7,720
1,565
0
2,766
12,635
4,635
0
3,516
9,119
0
50,671
L
Fenrir
Scrumpy9
Fenrir
4,950
869
0
3,194
17,004
7,995
926
3,595
13,409
0
35,457
W
Chronos
TheDillyLama
Chronos
11,936
2,106
0
3,194
13,857
6,260
394
324
13,533
66,441
0
L
8,587
2,119
0
2,445
17,124
7,035
0
4,824
12,300
0
63,800
L
Ishtar
4,089
2,364
0
1,578
13,346
4,743
0
3,939
9,407
0
36,026
L
Artio
Z3P057
Artio
4,196
286
628
3,446
11,130
9,797
0
2,808
8,322
21,337
0
W
11,215
5,625
213
2,964
10,400
4,506
1,557
2,076
8,324
0
77,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,175
Gold Earned
39,888
501
Minions Killed
334
0
Camps Cleared
0
1,770,408
Distance Traveled
1,877,912
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,004
579
124
7
0
342,025
1
W
Bacchus
8,220
433
33
2
0
335,104
4
W
Thanatos
10,461
551
108
6
0
364,128
1
L
Loki
8,623
454
85
4
0
368,536
3
L
Fenrir
7,470
393
54
3
0
420,606
0
W
Chronos
10,408
548
111
6
0
374,151
4
L
Susano
9,722
512
94
5
0
385,922
3
L
Ishtar
6,828
359
67
4
0
317,123
3
L
Artio
7,245
381
34
2
0
385,725
9
W
Skadi
9,082
478
125
7
0
355,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role