Player Matchup

Heimdallr
Heimdallr
ClarkShields
Heimdallr
Level 86
God Stats
10W - 6L
1,628 SR
Queue Stats
57W - 81L
1,489 Elo+
Party 1
Lancelot
Lancelot
SrPingas
Lancelot
Level 148
God Stats
5W - 8L
1,709 SR
Queue Stats
96W - 81L
1,549 Elo+
Party 1
Mulan
Mulan
nvrt
Mulan
Level 126
God Stats
0W - 2L
1,538 SR
Queue Stats
105W - 84L
1,559 Elo+
Party 3
He Bo
He Bo
nvrt97
He Bo
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 16L
1,335 Elo+
Party 3
Fafnir
Fafnir
rawhollyday
Fafnir
Level 46
God Stats
1W - 2L
1,310 SR
Queue Stats
102W - 109L
1,495 Elo+
Party 1
Team Averages
Level 89
1,537 SR
1,485 Elo+

VS

Team Averages
Level 53
1,497 SR
1,420 Elo+
Cu Chulainn
Cu Chulainn
Arrona_
Cu Chulainn
Level 127
God Stats
5W - 6L
1,561 SR
Queue Stats
325W - 286L
1,588 Elo+
Party 2
Ishtar
Ishtar
Colosus7
Ishtar
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 92L
1,464 Elo+
Party 4
Merlin
Merlin
StompinBabies
Merlin
Level 52
God Stats
41W - 26L
1,601 SR
Queue Stats
119W - 110L
1,508 Elo+
Party 4
Guan Yu
Guan Yu
TrueSteak
Guan Yu
Level 12
God Stats
1W - 0L
1,313 SR
Queue Stats
2W - 2L
1,256 Elo+
Party 2
Ymir
Ymir
criticallord
Ymir
Level 39
God Stats
3W - 5L
1,510 SR
Queue Stats
12W - 24L
1,286 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ClarkShields
Heimdallr
14
2 / 8 / 3
9,244
420
9,075
16,255
7,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
SrPingas
Lancelot
18
3 / 6 / 3
11,156
507
8,112
23,122
11,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mulan
nvrt
Mulan
16
2 / 5 / 1
9,965
453
6,079
17,218
12,657
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
nvrt97
He Bo
17
2 / 8 / 5
10,567
480
11,776
22,137
8,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
13
0 / 7 / 3
9,053
412
4,093
22,286
27,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Arrona_
Cu Chulainn
20
10 / 2 / 10
13,642
620
23,454
22,802
14,173
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
Colosus7
Ishtar
18
7 / 6 / 8
11,641
529
14,182
18,379
9,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
13 / 1 / 7
13,798
627
27,238
13,041
7,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Guan Yu
TrueSteak
Guan Yu
18
3 / 1 / 9
11,905
541
6,497
15,880
23,530
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
1 / 1 / 19
10,719
487
5,884
13,539
17,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
87
9
Kills
34
34
Deaths
11
15
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Arrona_
Cu Chulainn
10
2
10
7.5
L
Heimdallr
ClarkShields
Heimdallr
2
8
3
0.44
W
Ishtar
Colosus7
Ishtar
7
6
8
1.83
L
Lancelot
SrPingas
Lancelot
3
6
3
0.75
W
13
1
7
16.5
W
Guan Yu
TrueSteak
Guan Yu
3
1
9
7.5
W
1
1
19
10.5
L
Mulan
nvrt
Mulan
2
5
1
0.5
L
He Bo
nvrt97
He Bo
2
8
5
0.56
L
Fafnir
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,135
Damage
77,255
101,018
Taken
83,641
66,759
Mitigated
71,594
18,095
Healing
20,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Arrona_
Cu Chulainn
23,454
9,580
0
3,631
22,802
14,173
741
4,065
17,180
0
149,862
L
Heimdallr
ClarkShields
Heimdallr
9,075
3,402
604
3,090
16,255
7,405
156
3,414
12,841
0
46,879
W
Ishtar
Colosus7
Ishtar
14,182
7,965
75
4,015
18,379
9,048
5,724
4,665
13,701
0
88,362
L
Lancelot
SrPingas
Lancelot
8,112
1,459
0
6,749
23,122
11,026
0
8,394
14,728
0
115,783
W
27,238
1,553
0
3,855
13,041
7,634
4,471
3,474
9,567
147,692
0
W
Guan Yu
TrueSteak
Guan Yu
6,497
1,088
2,338
4,250
15,880
23,530
1,087
1,391
13,713
0
75,743
W
5,884
1,693
0
1,888
13,539
17,209
29
2,274
11,265
20,859
0
L
Mulan
nvrt
Mulan
6,079
630
0
2,794
17,218
12,657
0
7,370
9,848
0
37,882
L
He Bo
nvrt97
He Bo
11,776
104
97
1,719
22,137
8,597
0
6,687
15,450
68,770
0
L
Fafnir
4,093
1,296
0
3,042
22,286
27,074
26
7,257
15,029
29,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,985
Gold Earned
61,705
445
Minions Killed
725
0
Camps Cleared
0
1,809,632
Distance Traveled
2,203,724
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,642
620
220
10
0
535,151
3
L
Heimdallr
9,244
420
82
4
0
362,509
3
W
Ishtar
11,641
529
136
6
0
399,372
0
L
Lancelot
11,156
507
170
8
0
445,764
5
W
Merlin
13,798
627
199
9
0
450,352
8
W
Guan Yu
11,905
541
136
6
0
447,686
2
W
Ymir
10,719
487
34
2
0
371,163
0
L
Mulan
9,965
453
60
3
0
319,587
3
L
He Bo
10,567
480
102
5
0
348,202
5
L
Fafnir
9,053
412
31
1
0
333,570
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role