Player Matchup

Merlin
Merlin
LordIronic_
Merlin
Level 128
God Stats
9W - 9L
1,585 SR
Queue Stats
69W - 79L
1,413 Elo+
Party 3
Baron Samedi
Baron Samedi
MonikerName
Baron Samedi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,448 Elo+
Party 2
Thanatos
Thanatos
OneEyedPancake
Thanatos
Level 4
God Stats
2W - 1L
1,802 SR
Queue Stats
5W - 7L
1,427 Elo+
Party 2
Sun Wukong
Sun Wukong
RogalLives
Sun Wukong
Level 16
God Stats
13W - 13L
1,575 SR
Queue Stats
68W - 78L
1,411 Elo+
Party 3
Nemesis
Nemesis
Tr1GGeeR
Nemesis
Level 98
God Stats
4W - 4L
1,708 SR
Queue Stats
445W - 435L
1,516 Elo+
Solo
Team Averages
Level 70
1,634 SR
1,443 Elo+

VS

Team Averages
Level 48
1,612 SR
1,548 Elo+
Guan Yu
Guan Yu
CasualDog
Guan Yu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,461 Elo+
Party 1
King Arthur
King Arthur
ChildOfDeath
King Arthur
Level 21
God Stats
7W - 2L
1,725 SR
Queue Stats
37W - 31L
1,507 Elo+
Party 1
Odin
Odin
Dexeyz
Odin
Level 118
God Stats
15W - 7L
1,773 SR
Queue Stats
166W - 138L
1,618 Elo+
Party 1
Atlas
Atlas
ElBoii
Atlas
Level 51
God Stats
1W - 0L
1,564 SR
Queue Stats
13W - 13L
1,603 Elo+
Solo
Bellona
Bellona
ImJwh
Bellona
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 68L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
4 / 0 / 17
16,694
1,043
55,833
7,692
3,010
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
MonikerName
Baron Samedi
20
2 / 11 / 16
15,361
960
33,942
26,353
23,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
20
14 / 21 / 12
18,909
1,182
30,301
38,050
20,515
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
RogalLives
Sun Wukong
20
5 / 5 / 16
16,419
1,026
15,804
28,557
22,489
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Tr1GGeeR
Nemesis
20
3 / 9 / 13
16,165
1,010
14,483
34,485
32,310
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CasualDog
Guan Yu
20
4 / 5 / 29
16,599
1,037
11,176
27,754
31,224
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
ChildOfDeath
King Arthur
20
3 / 5 / 30
15,854
991
16,853
37,731
42,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odin
Dexeyz
Odin
20
17 / 2 / 27
19,667
1,229
40,213
23,046
28,622
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
ElBoii
Atlas
20
9 / 9 / 31
17,979
1,124
30,741
38,451
41,735
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
ImJwh
Bellona
20
13 / 7 / 25
18,232
1,140
30,945
32,434
18,595
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
188
28
Kills
46
46
Deaths
28
74
Assists
142
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
CasualDog
Guan Yu
4
5
29
3.7
W
King Arthur
ChildOfDeath
King Arthur
3
5
30
3.6
W
Odin
Dexeyz
Odin
17
2
27
15.25
W
Atlas
ElBoii
Atlas
9
9
31
2.72
W
Bellona
ImJwh
Bellona
13
7
25
3.64
L
Merlin
4
0
17
12.5
L
Baron Samedi
MonikerName
Baron Samedi
2
11
16
0.91
L
Thanatos
14
21
12
0.95
L
Sun Wukong
RogalLives
Sun Wukong
5
5
16
2.6
L
Nemesis
Tr1GGeeR
Nemesis
3
9
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

150,363
Damage
129,928
135,137
Taken
159,416
102,188
Mitigated
162,346
21,356
Healing
15,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
CasualDog
Guan Yu
11,176
2,859
6,686
5,106
27,754
31,224
0
12,911
14,843
0
39,323
W
King Arthur
ChildOfDeath
King Arthur
16,853
1,453
0
2,408
37,731
42,170
0
21,404
15,926
0
39,674
W
Odin
Dexeyz
Odin
40,213
17,032
0
0
23,046
28,622
0
12,173
10,873
0
63,788
W
Atlas
ElBoii
Atlas
30,741
9,285
0
950
38,451
41,735
0
24,210
14,241
53,641
0
W
Bellona
ImJwh
Bellona
30,945
9,109
0
216
32,434
18,595
0
19,077
13,357
0
62,754
L
Merlin
55,833
1,363
0
1,097
7,692
3,010
0
1,781
5,856
104,519
0
L
Baron Samedi
MonikerName
Baron Samedi
33,942
1,983
3,375
2,026
26,353
23,864
0
6,554
19,439
61,002
0
L
Thanatos
30,301
10,325
0
9,623
38,050
20,515
0
6,154
31,601
0
44,264
L
Sun Wukong
RogalLives
Sun Wukong
15,804
3,173
0
3,344
28,557
22,489
0
7,877
20,450
0
22,565
L
Nemesis
Tr1GGeeR
Nemesis
14,483
2,954
0
1,891
34,485
32,310
0
7,270
27,050
0
56,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,548
Gold Earned
88,331
308
Minions Killed
270
7
Camps Cleared
16
1,506,095
Distance Traveled
1,564,179
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
16,599
1,037
63
4
10
327,801
4
W
King Arthur
15,854
991
38
2
0
307,005
0
W
Odin
19,667
1,229
45
3
2
355,176
1
W
Atlas
17,979
1,124
56
4
0
276,122
0
W
Bellona
18,232
1,140
68
4
4
298,075
0
L
Merlin
16,694
1,043
108
7
1
294,404
0
L
Baron Samedi
15,361
960
65
4
0
269,993
0
L
Thanatos
18,909
1,182
24
2
2
315,506
0
L
Sun Wukong
16,419
1,026
20
1
2
298,210
0
L
Nemesis
16,165
1,010
91
6
2
327,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role