Player Matchup

Neith
Neith
CatchyToast
Neith
Level 135
God Stats
5W - 2L
1,625 SR
Queue Stats
41W - 39L
1,562 Elo+
Party 1
Hera
Hera
Nerdiatrist
Hera
Level 135
God Stats
1W - 1L
1,300 SR
Queue Stats
276W - 259L
1,486 Elo+
Solo
Poseidon
Poseidon
Oblivious Man01
Poseidon
Level 146
God Stats
1W - 0L
1,795 SR
Queue Stats
45W - 27L
1,686 Elo+
Party 1
Bellona
Bellona
StarPlatinumRose
Bellona
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,538 Elo+
Party 1
Fenrir
Fenrir
iwacka
Fenrir
Level 154
God Stats
1W - 0L
1,179 SR
Queue Stats
60W - 47L
1,597 Elo+
Party 1
Team Averages
Level 131
1,480 SR
1,574 Elo+

VS

Team Averages
Level 98
1,540 SR
1,517 Elo+
Terra
Terra
MadTitan0714
Terra
Level 77
God Stats
0W - 2L
1,263 SR
Queue Stats
3W - 5L
1,337 Elo+
Party 2
Tyr
Tyr
RicoSmoove2x
Tyr
Level 59
God Stats
34W - 25L
1,842 SR
Queue Stats
255W - 212L
1,561 Elo+
Solo
Set
Set
ZA_WARADO_Dio
Set
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,771 Elo+
Party 2
Olorun
Olorun
thefallenArc
Olorun
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,466 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
theundead123885
Ah Muzen Cab
Level 121
God Stats
0W - 1L
1,596 SR
Queue Stats
16W - 13L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 2
11,953
629
12,793
10,970
6,095
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 2 / 4
11,114
585
13,316
9,219
4,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
17
4 / 0 / 5
10,468
551
9,187
10,616
3,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 0 / 7
9,519
501
9,501
15,609
20,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
iwacka
Fenrir
14
2 / 3 / 13
9,510
501
8,061
18,736
14,734
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
7,144
376
4,440
12,152
8,255
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 5 / 1
8,272
435
12,346
20,144
18,998
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 6 / 2
7,981
420
6,907
14,485
7,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
16
2 / 5 / 0
9,688
510
7,660
16,895
7,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
theundead123885
Ah Muzen Cab
14
1 / 5 / 1
8,647
455
8,867
13,935
5,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
21
Kills
5
5
Deaths
22
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
L
1
1
1
1.5
W
7
2
4
4.5
W
Poseidon
4
0
5
6.5
L
0
5
1
0.1
W
3
0
7
6.5
L
1
6
2
0.33
W
Fenrir
iwacka
Fenrir
2
3
13
2.83
L
Olorun
2
5
0
0.4
L
Ah Muzen Cab
theundead123885
Ah Muzen Cab
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,858
Damage
40,220
65,150
Taken
77,611
49,797
Mitigated
47,671
20,317
Healing
19,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,793
5,208
0
5,210
10,970
6,095
3,158
2,387
8,583
0
141,799
L
4,440
934
561
1,968
12,152
8,255
0
2,005
10,147
29,367
0
W
13,316
3,033
145
1,818
9,219
4,200
686
3,375
5,844
81,067
0
W
Poseidon
9,187
986
0
4,814
10,616
3,865
1,341
2,064
8,552
101,371
0
L
12,346
1,682
0
6,119
20,144
18,998
0
6,228
13,610
0
67,468
W
9,501
3,319
0
4,682
15,609
20,903
31
1,402
14,207
0
53,907
L
6,907
2,664
0
953
14,485
7,335
0
2,815
11,581
0
63,348
W
Fenrir
iwacka
Fenrir
8,061
3,122
0
3,648
18,736
14,734
0
3,009
15,727
346
20,228
L
Olorun
7,660
4,088
221
6,775
16,895
7,908
94
7,339
9,336
88,689
0
L
Ah Muzen Cab
theundead123885
Ah Muzen Cab
8,867
3,711
71
2,630
13,935
5,175
140
3,719
10,128
0
69,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,564
Gold Earned
41,732
667
Minions Killed
548
0
Camps Cleared
0
1,890,000
Distance Traveled
1,817,322
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,953
629
229
12
0
343,463
2
L
Terra
7,144
376
54
3
0
363,644
0
W
Hera
11,114
585
155
8
0
406,044
7
W
Poseidon
10,468
551
152
8
0
405,558
3
L
Tyr
8,272
435
123
6
0
369,721
3
W
Bellona
9,519
501
107
6
0
369,080
1
L
Set
7,981
420
93
5
0
393,884
0
W
Fenrir
9,510
501
24
1
0
365,855
5
L
Olorun
9,688
510
164
9
0
333,160
2
L
Ah Muzen Cab
8,647
455
114
6
0
356,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role