Player Matchup

Cu Chulainn
Cu Chulainn
BeanBoyInTimeOut
Cu Chulainn
Level 126
God Stats
3W - 3L
1,695 SR
Queue Stats
237W - 276L
1,589 Elo+
Party 1
Hou Yi
Hou Yi
CEO_OF_HUNGER
Hou Yi
Level 106
God Stats
8W - 10L
1,645 SR
Queue Stats
270W - 278L
1,566 Elo+
Party 1
Janus
Janus
RatCrew-ID10T
Janus
Level 106
God Stats
1W - 2L
1,619 SR
Queue Stats
121W - 170L
1,479 Elo+
Party 1
Thor
Thor
factsman
Thor
Level 99
God Stats
8W - 11L
1,515 SR
Queue Stats
273W - 306L
1,576 Elo+
Party 1
Khepri
Khepri
hoonkabhankoloos
Khepri
Level 105
God Stats
13W - 17L
1,485 SR
Queue Stats
138W - 164L
1,496 Elo+
Party 1
Team Averages
Level 108
1,592 SR
1,541 Elo+

VS

Team Averages
Level 105
1,619 SR
1,594 Elo+
Cu Chulainn
Cu Chulainn
ChemicaIBromance
Cu Chulainn
Level 107
God Stats
5W - 2L
1,737 SR
Queue Stats
162W - 142L
1,592 Elo+
Solo
Discordia
Discordia
SocialCrazied
Discordia
Level 124
God Stats
3W - 2L
1,416 SR
Queue Stats
277W - 232L
1,611 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SocialThirty
Morgan Le Fay
Level 120
God Stats
16W - 14L
1,670 SR
Queue Stats
245W - 222L
1,623 Elo+
Party 2
Da Ji
Da Ji
Veupon
Da Ji
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 26L
1,533 Elo+
Party 2
Hou Yi
Hou Yi
thefrickword
Hou Yi
Level 105
God Stats
8W - 4L
1,770 SR
Queue Stats
293W - 258L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BeanBoyInTimeOut
Cu Chulainn
16
1 / 6 / 2
10,858
452
12,337
26,788
34,039
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
0 / 4 / 1
11,318
472
5,548
18,085
7,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 1 / 3
10,587
441
9,694
13,115
7,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
20
9 / 4 / 1
13,067
544
15,267
20,762
13,576
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 1 / 6
10,281
428
3,497
14,800
16,692
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChemicaIBromance
Cu Chulainn
20
1 / 2 / 9
13,573
566
15,339
23,508
30,233
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
SocialCrazied
Discordia
18
0 / 2 / 2
11,989
500
12,620
12,065
5,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Morgan Le Fay
SocialThirty
Morgan Le Fay
17
0 / 2 / 6
10,655
444
12,507
15,105
10,249
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
Veupon
Da Ji
20
8 / 3 / 1
13,457
561
14,774
20,201
11,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
20
7 / 2 / 0
13,646
569
17,367
16,143
7,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
11
Kills
16
16
Deaths
11
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BeanBoyInTimeOut
Cu Chulainn
1
6
2
0.33
L
0
4
1
0.13
W
Cu Chulainn
ChemicaIBromance
Cu Chulainn
1
2
9
2.75
L
1
1
3
2.5
W
Discordia
SocialCrazied
Discordia
0
2
2
0.5
W
Morgan Le Fay
SocialThirty
Morgan Le Fay
0
2
6
1.5
W
Da Ji
Veupon
Da Ji
8
3
1
2.83
L
Thor
9
4
1
2.38
L
0
1
6
3
W
Hou Yi
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,343
Damage
72,607
93,550
Taken
87,022
79,242
Mitigated
64,902
13,342
Healing
26,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BeanBoyInTimeOut
Cu Chulainn
12,337
2,668
0
1,854
26,788
34,039
900
3,183
23,605
0
82,497
L
5,548
1,936
0
5,824
18,085
7,591
0
2,341
15,744
0
103,942
W
Cu Chulainn
ChemicaIBromance
Cu Chulainn
15,339
3,955
0
5,266
23,508
30,233
675
2,334
21,088
881
112,379
L
9,694
87
0
1,585
13,115
7,344
0
9,459
3,656
100,905
0
W
Discordia
SocialCrazied
Discordia
12,620
587
0
3,687
12,065
5,620
713
3,731
8,094
113,762
0
W
Morgan Le Fay
SocialThirty
Morgan Le Fay
12,507
1,323
942
3,140
15,105
10,249
85
3,640
11,361
66,455
0
W
Da Ji
Veupon
Da Ji
14,774
5,036
0
7,830
20,201
11,412
270
1,514
18,621
0
142,560
L
Thor
15,267
3,744
0
430
20,762
13,576
0
5,370
15,392
0
139,252
L
3,497
120
763
2,886
14,800
16,692
0
5,655
9,145
30,464
0
W
Hou Yi
17,367
8,569
0
5,136
16,143
7,388
2,979
2,759
13,298
0
124,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,111
Gold Earned
63,320
679
Minions Killed
814
0
Camps Cleared
0
2,328,918
Distance Traveled
2,287,446
19
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,858
452
128
5
0
437,482
5
L
Hou Yi
11,318
472
162
7
0
422,322
2
W
Cu Chulainn
13,573
566
193
8
0
457,372
3
L
Janus
10,587
441
180
8
0
473,823
2
W
Discordia
11,989
500
180
8
0
449,766
9
W
Morgan Le Fay
10,655
444
102
4
0
455,845
8
W
Da Ji
13,457
561
170
7
0
469,805
4
L
Thor
13,067
544
158
7
0
488,064
7
L
Khepri
10,281
428
51
2
0
507,227
3
W
Hou Yi
13,646
569
169
7
0
454,658
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role