Player Matchup

Merlin
Merlin
Buckling89
Merlin
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 86L
1,600 Elo+
Party 1
Sylvanus
Sylvanus
ChadSlayer
Sylvanus
Level 78
God Stats
3W - 4L
1,536 SR
Queue Stats
65W - 47L
1,617 Elo+
Party 1
Heimdallr
Heimdallr
FappyMcFapLord
Heimdallr
Level 44
God Stats
6W - 3L
1,693 SR
Queue Stats
49W - 41L
1,562 Elo+
Party 1
Susano
Susano
Glöry
Susano
Level 129
God Stats
2W - 4L
1,499 SR
Queue Stats
258W - 239L
1,611 Elo+
Party 1
Gilgamesh
Gilgamesh
PrayForCandy
Gilgamesh
Level 148
God Stats
8W - 1L
1,661 SR
Queue Stats
161W - 150L
1,571 Elo+
Party 1
Team Averages
Level 99
1,578 SR
1,592 Elo+

VS

Team Averages
Level 80
1,451 SR
1,470 Elo+
Khepri
Khepri
Purplemamba47
Khepri
Level 41
God Stats
6W - 11L
1,450 SR
Queue Stats
82W - 88L
1,460 Elo+
Solo
Tyr
Tyr
ZorbyX
Tyr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,487 Elo+
Party 2
Raijin
Raijin
fakeydrakey
Raijin
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 228L
1,529 Elo+
Party 2
Bastet
Bastet
kesda
Bastet
Level 122
God Stats
2W - 7L
1,303 SR
Queue Stats
242W - 258L
1,567 Elo+
Party 2
Ishtar
Ishtar
krizthianevrpro1
Ishtar
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Buckling89
Merlin
11
1 / 1 / 1
6,014
547
4,939
3,822
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sylvanus
ChadSlayer
Sylvanus
10
1 / 0 / 5
5,602
509
5,768
5,065
4,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
FappyMcFapLord
Heimdallr
11
2 / 0 / 3
6,612
601
5,426
5,373
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Glöry
Susano
11
7 / 1 / 1
6,804
619
5,550
7,196
2,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
PrayForCandy
Gilgamesh
11
0 / 0 / 0
6,515
592
4,124
4,403
5,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,960
451
1,989
9,319
4,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tyr
ZorbyX
Tyr
10
0 / 0 / 0
5,395
490
2,339
7,870
6,134
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
9
1 / 3 / 1
5,840
531
3,577
5,740
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
kesda
Bastet
8
1 / 2 / 1
5,182
471
3,298
8,357
2,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 4 / 0
4,384
399
1,971
5,324
1,558
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
11
Kills
2
2
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
Buckling89
Merlin
1
1
1
1.5
W
Sylvanus
ChadSlayer
Sylvanus
1
0
5
3.5
W
Heimdallr
FappyMcFapLord
Heimdallr
2
0
3
3.5
W
Susano
Glöry
Susano
7
1
1
7.5
W
Gilgamesh
PrayForCandy
Gilgamesh
0
0
0
0
L
0
2
0
0
L
Tyr
ZorbyX
Tyr
0
0
0
0
L
Raijin
1
3
1
0.5
L
Bastet
kesda
Bastet
1
2
1
0.75
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,807
Damage
13,174
25,859
Taken
36,610
16,969
Mitigated
17,397
11,640
Healing
9,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Buckling89
Merlin
4,939
542
0
1,135
3,822
1,321
0
1,587
2,235
42,667
0
W
Sylvanus
ChadSlayer
Sylvanus
5,768
2,567
430
1,739
5,065
4,650
234
1,907
3,158
23,597
8,674
W
Heimdallr
FappyMcFapLord
Heimdallr
5,426
3,530
0
2,481
5,373
2,258
1,157
926
4,447
0
47,209
W
Susano
Glöry
Susano
5,550
1,851
0
3,568
7,196
2,862
0
1,146
6,050
0
42,040
W
Gilgamesh
PrayForCandy
Gilgamesh
4,124
1,168
0
2,287
4,403
5,878
0
0
4,403
188
38,384
L
1,989
664
0
2,642
9,319
4,853
0
3,559
5,690
15,115
0
L
Tyr
ZorbyX
Tyr
2,339
501
0
2,061
7,870
6,134
0
422
7,448
0
27,174
L
Raijin
3,577
311
0
170
5,740
1,956
0
2,678
2,896
30,196
0
L
Bastet
kesda
Bastet
3,298
951
0
3,805
8,357
2,896
0
1,738
6,497
0
25,929
L
1,971
926
0
957
5,324
1,558
0
865
4,459
0
21,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,547
Gold Earned
25,761
386
Minions Killed
232
0
Camps Cleared
0
1,057,077
Distance Traveled
963,782
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,014
547
85
8
0
203,196
1
W
Sylvanus
5,602
509
40
4
0
194,975
0
W
Heimdallr
6,612
601
91
8
0
191,551
1
W
Susano
6,804
619
79
7
0
250,282
2
W
Gilgamesh
6,515
592
91
8
0
217,073
3
L
Khepri
4,960
451
18
2
0
178,096
2
L
Tyr
5,395
490
59
5
0
178,496
1
L
Raijin
5,840
531
63
6
0
199,715
3
L
Bastet
5,182
471
54
5
0
230,960
5
L
Ishtar
4,384
399
38
3
0
176,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role