Player Matchup

Baron Samedi
Baron Samedi
Antopia2
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 11L
1,846 Elo+
Party 2
Cthulhu
Cthulhu
Corvet_9
Cthulhu
Level 74
God Stats
32W - 17L
1,573 SR
Queue Stats
191W - 128L
1,562 Elo+
Party 2
Heimdallr
Heimdallr
RASH-INS
Heimdallr
Level 147
God Stats
4W - 5L
1,501 SR
Queue Stats
627W - 369L
1,704 Elo+
Party 2
Team Averages
Level 83
1,525 SR
1,704 Elo+

VS

Team Averages
Level 36
1,591 SR
1,553 Elo+
Aphrodite
Aphrodite
JJGoneCrazy5202
Aphrodite
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,797 Elo+
Party 1
Cupid
Cupid
Terminator6966
Cupid
Level 4
God Stats
3W - 1L
1,863 SR
Queue Stats
3W - 3L
1,417 Elo+
Party 1
Chang'e
Chang'e
zaeasy
Chang'e
Level 102
God Stats
15W - 15L
1,409 SR
Queue Stats
82W - 83L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Antopia2
Baron Samedi
16
5 / 4 / 14
10,931
729
14,463
13,570
9,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
Corvet_9
Cthulhu
15
4 / 1 / 12
10,593
706
9,329
14,572
15,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
RASH-INS
Heimdallr
17
11 / 1 / 9
11,760
784
19,858
17,261
8,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JJGoneCrazy5202
Aphrodite
15
2 / 4 / 4
9,637
642
9,944
15,963
7,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 8 / 4
8,370
558
7,622
13,176
4,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
zaeasy
Chang'e
13
4 / 8 / 2
9,580
639
15,605
21,860
7,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
20
Kills
6
6
Deaths
20
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Antopia2
Baron Samedi
5
4
14
3
W
Cthulhu
Corvet_9
Cthulhu
4
1
12
10
L
Aphrodite
JJGoneCrazy5202
Aphrodite
2
4
4
1
W
Heimdallr
RASH-INS
Heimdallr
11
1
9
15.5
L
0
8
4
0.25
L
Chang'e
zaeasy
Chang'e
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,650
Damage
33,171
45,403
Taken
50,999
33,041
Mitigated
19,891
15,515
Healing
17,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Antopia2
Baron Samedi
14,463
1,389
1,507
4,149
13,570
9,783
999
8,688
4,500
34,814
0
W
Cthulhu
Corvet_9
Cthulhu
9,329
589
669
2,031
14,572
15,235
231
6,790
7,499
28,342
0
L
Aphrodite
JJGoneCrazy5202
Aphrodite
9,944
952
4,061
8,043
15,963
7,332
0
6,528
9,039
42,183
0
W
Heimdallr
RASH-INS
Heimdallr
19,858
12,678
0
7,159
17,261
8,023
1,833
10,072
6,901
0
56,673
L
7,622
4,883
0
86
13,176
4,646
0
5,984
7,106
0
17,345
L
Chang'e
zaeasy
Chang'e
15,605
828
1,461
3,825
21,860
7,913
0
10,865
10,711
32,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,284
Gold Earned
27,587
147
Minions Killed
126
7
Camps Cleared
5
748,670
Distance Traveled
691,587
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,931
729
52
3
3
237,268
2
W
Cthulhu
10,593
706
30
2
3
271,881
0
L
Aphrodite
9,637
642
64
4
5
235,351
1
W
Heimdallr
11,760
784
65
4
1
239,521
1
L
Cupid
8,370
558
19
1
0
207,269
0
L
Chang'e
9,580
639
43
3
0
248,967
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role