Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
HATEONTHAT-
Fafnir
Level 106
God Stats
4W - 6L
1,513 SR
Queue Stats
290W - 274L
1,540 Elo+
Party 1
Vulcan
Vulcan
bananajjoe
Vulcan
Level 140
God Stats
3W - 0L
2,018 SR
Queue Stats
34W - 17L
1,746 Elo+
Party 1
Team Averages
Level 137
1,606 SR
1,557 Elo+

VS

Team Averages
Level 67
1,480 SR
1,340 Elo+
Cu Chulainn
Cu Chulainn
Darksider831
Cu Chulainn
Level 121
God Stats
3W - 4L
1,511 SR
Queue Stats
22W - 25L
1,473 Elo+
Party 2
Cthulhu
Cthulhu
ODIE1CANAHOBE
Cthulhu
Level 46
God Stats
1W - 4L
1,389 SR
Queue Stats
19W - 22L
1,352 Elo+
Party 3
Chernobog
Chernobog
TSGH Ez
Chernobog
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 199L
1,132 Elo+
Party 3
Yu Huang
Yu Huang
adrussy
Yu Huang
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 194L
1,458 Elo+
Party 2
Lancelot
Lancelot
whiteboicheese
Lancelot
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
5 / 1 / 7
8,050
575
6,919
8,311
2,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
 
Jormungandr
13
0 / 2 / 2
8,003
572
7,980
10,178
10,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
 
Skadi
13
3 / 0 / 3
7,958
568
3,090
7,239
2,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fafnir
10
3 / 1 / 10
8,287
592
3,880
6,500
6,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
bananajjoe
Vulcan
13
4 / 0 / 1
8,144
582
8,127
7,416
2,730
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Darksider831
Cu Chulainn
11
1 / 1 / 1
6,256
447
6,565
16,306
12,258
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
9
0 / 6 / 2
5,606
400
1,564
9,978
4,607
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
TSGH Ez
Chernobog
7
0 / 4 / 0
4,865
348
1,509
5,256
1,891
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
adrussy
Yu Huang
11
0 / 2 / 1
5,907
422
2,650
6,813
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
9
1 / 2 / 0
5,856
418
2,755
8,879
3,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
15
Kills
2
4
Deaths
15
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
5
1
7
8.5
W
Jormungandr
 
Jormungandr
0
2
2
0.5
W
Skadi
 
Skadi
3
0
3
4.5
L
Cu Chulainn
Darksider831
Cu Chulainn
1
1
1
1.5
W
Fafnir
3
1
10
8
L
Cthulhu
0
6
2
0.17
L
Chernobog
TSGH Ez
Chernobog
0
4
0
0
L
Yu Huang
adrussy
Yu Huang
0
2
1
0.25
W
Vulcan
bananajjoe
Vulcan
4
0
1
4.5
L
Lancelot
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,996
Damage
15,043
39,644
Taken
47,232
24,991
Mitigated
24,913
9,969
Healing
10,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
6,919
4,847
0
2,103
8,311
2,904
1,652
1,362
6,949
0
46,963
W
Jormungandr
 
Jormungandr
7,980
3,742
0
1,572
10,178
10,074
627
592
9,586
58,934
0
W
Skadi
 
Skadi
3,090
811
0
1,441
7,239
2,610
166
1,183
6,056
0
63,994
L
Cu Chulainn
Darksider831
Cu Chulainn
6,565
1,680
0
5,562
16,306
12,258
0
9,325
6,981
0
50,746
W
Fafnir
3,880
1,231
1,751
2,738
6,500
6,673
268
952
5,548
16,161
0
L
Cthulhu
1,564
443
23
931
9,978
4,607
0
1,625
8,353
19,596
0
L
Chernobog
TSGH Ez
Chernobog
1,509
924
0
329
5,256
1,891
0
2,815
2,441
0
11,795
L
Yu Huang
adrussy
Yu Huang
2,650
376
0
730
6,813
2,788
0
3,424
3,389
36,429
0
W
Vulcan
bananajjoe
Vulcan
8,127
2,470
0
364
7,416
2,730
0
977
6,439
56,989
0
L
Lancelot
2,755
455
0
3,158
8,879
3,369
0
2,798
6,081
0
27,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,442
Gold Earned
28,490
405
Minions Killed
240
0
Camps Cleared
0
1,286,826
Distance Traveled
1,259,840
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,050
575
69
5
0
230,492
3
W
Jormungandr
8,003
572
104
7
0
241,366
2
W
Skadi
7,958
568
112
8
0
263,094
3
L
Cu Chulainn
6,256
447
69
5
0
267,020
4
W
Fafnir
8,287
592
25
2
0
231,453
3
L
Cthulhu
5,606
400
32
2
0
199,614
5
L
Chernobog
4,865
348
19
1
0
196,336
1
L
Yu Huang
5,907
422
71
5
0
289,026
3
W
Vulcan
8,144
582
95
7
0
320,421
7
L
Lancelot
5,856
418
49
4
0
307,844
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role