Player Matchup

Da Ji
Da Ji
Aprocalypse109
Da Ji
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,515 Elo+
Party 1
Zhong Kui
Zhong Kui
sleepyshaman8
Zhong Kui
Level 47
God Stats
3W - 0L
1,373 SR
Queue Stats
66W - 75L
1,480 Elo+
Party 1
Cu Chulainn
Cu Chulainn
under77world
Cu Chulainn
Level 125
God Stats
2W - 1L
1,648 SR
Queue Stats
76W - 88L
1,530 Elo+
Party 1
Team Averages
Level 80
1,507 SR
1,508 Elo+

VS

Team Averages
Level 137
1,670 SR
1,463 Elo+
Terra
Terra
DeadlyDolphin
Terra
Level 128
God Stats
1W - 1L
1,749 SR
Queue Stats
66W - 86L
1,415 Elo+
Party 2
Hera
Hera
Dh5v
Hera
Level 155
God Stats
5W - 5L
1,777 SR
Queue Stats
188W - 163L
1,586 Elo+
Solo
Neith
Neith
confuseddogs
Neith
Level 128
God Stats
9W - 18L
1,485 SR
Queue Stats
61W - 91L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 13
11,312
707
11,788
14,166
7,602
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
sleepyshaman8
Zhong Kui
18
8 / 1 / 10
12,501
781
20,233
16,047
14,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
under77world
Cu Chulainn
17
7 / 1 / 12
11,880
743
18,574
19,513
19,655
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
10,368
648
11,699
27,895
30,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hera
Dh5v
Hera
15
3 / 7 / 0
11,014
688
13,629
11,647
4,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 7 / 2
9,374
586
9,756
17,053
6,779
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
19
Kills
4
4
Deaths
19
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
2
13
5.25
L
1
5
1
0.3
L
Hera
Dh5v
Hera
3
7
0
0.43
L
0
7
2
0.14
W
Zhong Kui
sleepyshaman8
Zhong Kui
8
1
10
13
W
Cu Chulainn
under77world
Cu Chulainn
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,595
Damage
35,084
49,726
Taken
56,595
41,369
Mitigated
42,364
13,833
Healing
9,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,788
2,588
0
1,187
14,166
7,602
878
7,929
6,237
0
29,009
L
11,699
1,172
3,186
4,720
27,895
30,848
0
11,645
15,725
29,009
0
L
Hera
Dh5v
Hera
13,629
2,007
0
136
11,647
4,737
0
2,066
9,477
50,124
0
L
9,756
4,975
0
1,231
17,053
6,779
753
5,854
10,961
0
34,335
W
Zhong Kui
sleepyshaman8
Zhong Kui
20,233
4,240
0
7,346
16,047
14,112
1,096
8,981
7,066
65,334
0
W
Cu Chulainn
under77world
Cu Chulainn
18,574
4,372
0
5,300
19,513
19,655
791
8,931
10,582
0
50,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,693
Gold Earned
30,756
195
Minions Killed
168
7
Camps Cleared
6
943,733
Distance Traveled
812,977
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,312
707
25
2
1
327,351
2
L
Terra
10,368
648
20
1
1
302,613
6
L
Hera
11,014
688
91
6
4
255,992
1
L
Neith
9,374
586
57
4
1
254,372
1
W
Zhong Kui
12,501
781
124
8
4
296,949
2
W
Cu Chulainn
11,880
743
46
3
2
319,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role