Player Matchup

Merlin
Merlin
IChigger
Merlin
Level 160
God Stats
4W - 6L
1,515 SR
Queue Stats
522W - 383L
1,665 Elo+
Party 1
Medusa
Medusa
Sweartome
Medusa
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 43L
1,687 Elo+
Party 1
Sun Wukong
Sun Wukong
Tic Tac Tommy
Sun Wukong
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,472 Elo+
Party 1
Team Averages
Level 106
1,505 SR
1,608 Elo+

VS

Team Averages
Level 70
1,779 SR
1,743 Elo+
Poseidon
Poseidon
NotColde
Poseidon
Level 47
God Stats
2W - 1L
1,632 SR
Queue Stats
2W - 1L
1,743 Elo+
Party 2
Amaterasu
Amaterasu
Usitas
Amaterasu
Level 82
God Stats
2W - 1L
1,910 SR
Queue Stats
2W - 1L
1,743 Elo+
Party 2
Baron Samedi
Baron Samedi
crossbowz
Baron Samedi
Level 81
God Stats
2W - 1L
1,794 SR
Queue Stats
2W - 1L
1,743 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IChigger
Merlin
16
3 / 5 / 2
11,023
689
22,432
16,591
7,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Sweartome
Medusa
14
2 / 10 / 2
10,303
644
10,592
18,887
8,521
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Tic Tac Tommy
Sun Wukong
13
1 / 7 / 3
9,705
607
12,147
19,584
16,586
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
NotColde
Poseidon
17
9 / 3 / 10
12,224
764
14,604
10,881
4,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
Usitas
Amaterasu
18
7 / 0 / 15
12,225
764
19,121
23,898
24,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
crossbowz
Baron Samedi
17
6 / 3 / 14
12,381
774
15,250
18,573
12,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
6
Kills
22
22
Deaths
6
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Merlin
IChigger
Merlin
3
5
2
0.8
W
Poseidon
NotColde
Poseidon
9
3
10
4.67
L
Medusa
Sweartome
Medusa
2
10
2
0.3
L
Sun Wukong
Tic Tac Tommy
Sun Wukong
1
7
3
0.36
W
Amaterasu
Usitas
Amaterasu
7
0
15
14.5
W
Baron Samedi
crossbowz
Baron Samedi
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,171
Damage
48,975
55,062
Taken
53,352
32,400
Mitigated
41,530
5,363
Healing
17,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
IChigger
Merlin
22,432
1,077
0
2,844
16,591
7,293
0
9,280
7,023
56,600
0
W
Poseidon
NotColde
Poseidon
14,604
1,480
217
836
10,881
4,175
39
3,971
6,910
39,717
0
L
Medusa
Sweartome
Medusa
10,592
4,241
0
1,498
18,887
8,521
0
9,048
9,615
0
32,577
L
Sun Wukong
Tic Tac Tommy
Sun Wukong
12,147
1,868
0
1,021
19,584
16,586
0
10,908
8,229
0
30,362
W
Amaterasu
Usitas
Amaterasu
19,121
9,341
0
10,780
23,898
24,402
0
9,751
14,147
0
53,203
W
Baron Samedi
crossbowz
Baron Samedi
15,250
1,049
1,574
4,575
18,573
12,953
642
9,258
9,315
53,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,031
Gold Earned
36,830
181
Minions Killed
219
6
Camps Cleared
9
740,473
Distance Traveled
984,108
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,023
689
88
6
3
260,309
0
W
Poseidon
12,224
764
60
4
0
318,114
0
L
Medusa
10,303
644
55
3
1
230,794
3
L
Sun Wukong
9,705
607
38
2
2
249,370
0
W
Amaterasu
12,225
764
70
4
7
347,795
4
W
Baron Samedi
12,381
774
89
6
2
318,199
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role