Player Matchup

Hercules
Hercules
EpicGamer2255
Hercules
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,308 Elo+
Solo
Sylvanus
Sylvanus
Mustachaa
Sylvanus
Level 147
God Stats
0W - 2L
1,250 SR
Queue Stats
97W - 83L
1,498 Elo+
Party 1
Tyr
Tyr
TySplosion
Tyr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,423 Elo+
Party 1
Chronos
Chronos
Yourpalcheese
Chronos
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 46L
1,516 Elo+
Party 1
Hades
Hades
topazluck
Hades
Level 69
God Stats
3W - 2L
1,446 SR
Queue Stats
74W - 49L
1,508 Elo+
Party 1
Team Averages
Level 61
1,439 SR
1,451 Elo+

VS

Team Averages
Level 44
1,526 SR
1,407 Elo+
Fenrir
Fenrir
DeathHead1943
Fenrir
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
64W - 70L
1,360 Elo+
Solo
Osiris
Osiris
GameChanger0309
Osiris
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 57L
1,371 Elo+
Party 2
Chang'e
Chang'e
PapiDeadpool22
Chang'e
Level 49
God Stats
3W - 3L
1,277 SR
Queue Stats
139W - 158L
1,446 Elo+
Party 2
Amaterasu
Amaterasu
S1DCASH
Amaterasu
Level 29
God Stats
3W - 0L
1,726 SR
Queue Stats
106W - 122L
1,432 Elo+
Party 2
Arachne
Arachne
SaintJamezz
Arachne
Level 89
God Stats
3W - 2L
1,626 SR
Queue Stats
363W - 364L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EpicGamer2255
Hercules
20
4 / 6 / 17
12,133
639
24,045
31,674
36,121
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
Mustachaa
Sylvanus
20
5 / 5 / 15
13,439
707
28,456
26,025
46,453
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
5 / 7 / 14
12,516
659
13,094
30,326
41,926
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos
20
9 / 9 / 9
13,531
712
25,220
29,372
18,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
topazluck
Hades
16
1 / 10 / 13
10,643
560
26,994
27,066
26,450
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 18
14,255
750
23,585
28,392
18,031
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
10 / 7 / 24
15,141
797
26,023
33,076
34,407
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 2 / 27
13,350
703
32,825
22,110
11,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Amaterasu
S1DCASH
Amaterasu
20
6 / 3 / 24
13,725
722
23,534
37,145
35,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
SaintJamezz
Arachne
20
6 / 7 / 24
13,845
729
25,443
27,257
19,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
154
24
Kills
37
37
Deaths
24
68
Assists
117
Player
Kills
Deaths
Assists
KDA
W
11
5
18
4
L
Hercules
EpicGamer2255
Hercules
4
6
17
2.08
W
10
7
24
3.14
L
Sylvanus
Mustachaa
Sylvanus
5
5
15
2.5
W
4
2
27
8.75
W
Amaterasu
S1DCASH
Amaterasu
6
3
24
6
W
Arachne
SaintJamezz
Arachne
6
7
24
2.57
L
5
7
14
1.71
L
Chronos
9
9
9
1.5
L
Hades
topazluck
Hades
1
10
13
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,809
Damage
131,410
144,463
Taken
147,980
169,475
Mitigated
118,541
41,064
Healing
84,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,585
6,049
2,526
6,416
28,392
18,031
2,257
16,900
11,492
0
37,688
L
Hercules
EpicGamer2255
Hercules
24,045
7,548
1,177
7,162
31,674
36,121
30
6,625
24,915
0
47,142
W
26,023
12,345
6,416
5,094
33,076
34,407
1,408
16,010
17,066
0
36,150
L
Sylvanus
Mustachaa
Sylvanus
28,456
7,398
14,957
8,824
26,025
46,453
314
8,161
17,618
43,058
0
W
32,825
5,462
23,955
12,427
22,110
11,336
1,085
13,055
9,055
66,634
0
W
Amaterasu
S1DCASH
Amaterasu
23,534
12,388
4,896
15,427
37,145
35,389
1,852
18,479
18,666
0
36,008
W
Arachne
SaintJamezz
Arachne
25,443
14,767
2,765
4,929
27,257
19,378
3,007
16,226
11,031
0
44,026
L
13,094
3,174
0
152
30,326
41,926
587
6,533
23,439
0
27,299
L
Chronos
25,220
9,502
0
3,529
29,372
18,525
764
5,917
23,208
58,186
0
L
Hades
topazluck
Hades
26,994
2,821
2,246
3,017
27,066
26,450
0
5,589
21,202
43,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,262
Gold Earned
70,316
214
Minions Killed
191
0
Camps Cleared
0
1,350,920
Distance Traveled
1,738,251
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,255
750
22
1
0
353,782
0
L
Hercules
12,133
639
37
2
0
302,941
0
W
Osiris
15,141
797
14
1
0
326,177
1
L
Sylvanus
13,439
707
24
1
0
261,949
0
W
Chang'e
13,350
703
66
3
0
354,961
0
W
Amaterasu
13,725
722
37
2
0
373,308
0
W
Arachne
13,845
729
52
3
0
330,023
0
L
Tyr
12,516
659
30
2
0
281,175
0
L
Chronos
13,531
712
74
4
0
252,430
0
L
Hades
10,643
560
49
3
0
252,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role