Player Matchup

Anhur
Anhur
 
Anhur
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
CombatWombat420
Ullr
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,591 Elo+
Solo
Pele
Pele
DSmall104
Pele
Level 125
God Stats
15W - 10L
1,640 SR
Queue Stats
160W - 159L
1,504 Elo+
Solo
Ne Zha
Ne Zha
M10stro
Ne Zha
Level 29
God Stats
29W - 23L
1,440 SR
Queue Stats
282W - 243L
1,541 Elo+
Party 3
Kukulkan
Kukulkan
MorcantDagdason
Kukulkan
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
176W - 137L
1,658 Elo+
Party 3
Team Averages
Level 77
1,516 SR
1,559 Elo+

VS

Team Averages
Level 82
1,597 SR
1,628 Elo+
Chronos
Chronos
HEYimHOBO
Chronos
Level 127
God Stats
3W - 5L
1,501 SR
Queue Stats
201W - 184L
1,597 Elo+
Party 1
Hun Batz
Hun Batz
Tekt
Hun Batz
Level 114
God Stats
5W - 0L
1,704 SR
Queue Stats
33W - 30L
1,513 Elo+
Solo
Ares
Ares
dragmas
Ares
Level 26
God Stats
10W - 10L
1,584 SR
Queue Stats
11W - 15L
1,513 Elo+
Party 1
Horus
Horus
thatsslyf
Horus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 35L
1,901 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xxKFTNxx
Ah Muzen Cab
Level 127
God Stats
77W - 50L
1,697 SR
Queue Stats
110W - 107L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
3 / 5 / 3
9,459
450
15,760
19,020
8,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
3,801
181
0
0
0
Pele
16
3 / 4 / 1
9,532
454
15,149
22,188
9,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ne Zha
M10stro
Ne Zha
16
3 / 5 / 7
10,200
486
8,453
24,668
24,329
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
18
3 / 2 / 0
10,564
503
11,024
11,286
5,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
HEYimHOBO
Chronos
18
6 / 5 / 4
11,589
552
11,830
20,618
9,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Tekt
Hun Batz
18
4 / 2 / 4
10,918
520
8,385
19,756
11,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
dragmas
Ares
16
1 / 2 / 9
10,144
483
9,372
15,437
15,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
thatsslyf
Horus
16
0 / 3 / 2
10,250
488
6,986
13,127
14,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
xxKFTNxx
Ah Muzen Cab
20
4 / 0 / 5
12,209
581
18,967
17,718
9,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
12
Kills
15
16
Deaths
12
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
5
3
0.9
L
0
0
0
0
L
Pele
3
4
1
0.88
W
Chronos
HEYimHOBO
Chronos
6
5
4
1.6
L
Ne Zha
M10stro
Ne Zha
3
5
7
1.3
L
Kukulkan
3
2
0
1.5
W
Hun Batz
Tekt
Hun Batz
4
2
4
3
W
Ares
dragmas
Ares
1
2
9
2.75
W
Horus
thatsslyf
Horus
0
3
2
0.33
W
Ah Muzen Cab
xxKFTNxx
Ah Muzen Cab
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,386
Damage
55,540
77,162
Taken
86,656
47,244
Mitigated
60,558
21,107
Healing
34,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
15,760
8,075
0
4,761
19,020
8,517
81
10,648
8,372
0
81,132
L
0
0
0
0
0
0
0
0
0
0
0
L
Pele
15,149
3,846
0
8,955
22,188
9,280
0
3,964
18,058
0
90,696
W
Chronos
HEYimHOBO
Chronos
11,830
4,316
0
10,041
20,618
9,588
0
104
20,514
108,727
0
L
Ne Zha
M10stro
Ne Zha
8,453
2,977
650
6,241
24,668
24,329
0
6,359
17,901
0
43,198
L
Kukulkan
11,024
496
0
500
11,286
5,118
0
231
11,055
91,755
0
W
Hun Batz
Tekt
Hun Batz
8,385
1,816
0
6,050
19,756
11,539
0
4,534
15,222
0
96,743
W
Ares
dragmas
Ares
9,372
829
0
2,471
15,437
15,452
147
1,053
14,384
26,817
0
W
Horus
thatsslyf
Horus
6,986
2,670
577
2,656
13,127
14,038
1,750
1,186
11,941
0
69,065
W
Ah Muzen Cab
xxKFTNxx
Ah Muzen Cab
18,967
8,916
0
12,899
17,718
9,941
2,099
4,805
12,913
0
148,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,556
Gold Earned
55,110
514
Minions Killed
650
0
Camps Cleared
0
1,586,069
Distance Traveled
1,932,142
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,459
450
123
6
0
322,014
1
L
Ullr
3,801
181
0
0
0
0
0
L
Pele
9,532
454
141
7
0
437,341
2
W
Chronos
11,589
552
161
8
0
347,870
0
L
Ne Zha
10,200
486
50
2
0
406,622
2
L
Kukulkan
10,564
503
200
10
0
420,092
2
W
Hun Batz
10,918
520
122
6
0
422,293
10
W
Ares
10,144
483
28
1
0
359,736
1
W
Horus
10,250
488
113
5
0
387,071
2
W
Ah Muzen Cab
12,209
581
226
11
0
415,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role