Player Matchup

Kumbhakarna
Kumbhakarna
ChildOfDeath
Kumbhakarna
Level 21
God Stats
4W - 1L
1,500 SR
Queue Stats
37W - 31L
1,480 Elo+
Party 4
Loki
Loki
Dexeyz
Loki
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 138L
1,602 Elo+
Party 4
Scylla
Scylla
ImJwh
Scylla
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 68L
1,528 Elo+
Party 4
Guan Yu
Guan Yu
Ishabadondor
Guan Yu
Level 24
God Stats
8W - 7L
1,680 SR
Queue Stats
73W - 60L
1,479 Elo+
Party 2
Medusa
Medusa
PepeAguirre
Medusa
Level 40
God Stats
17W - 21L
1,435 SR
Queue Stats
92W - 89L
1,470 Elo+
Party 2
Team Averages
Level 45
1,523 SR
1,512 Elo+

VS

Team Averages
Level 57
1,490 SR
1,544 Elo+
Ra
Ra
ChiefFridge
Ra
Level 25
God Stats
3W - 4L
1,377 SR
Queue Stats
15W - 19L
1,401 Elo+
Party 1
Olorun
Olorun
DittoIsPink
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,707 Elo+
Party 3
Ares
Ares
Drybones144
Ares
Level 143
God Stats
8W - 9L
1,584 SR
Queue Stats
376W - 378L
1,600 Elo+
Party 3
Jing Wei
Jing Wei
Gamshino
Jing Wei
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,538 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rushwight
Tsukuyomi
Level 48
God Stats
25W - 15L
1,487 SR
Queue Stats
33W - 26L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ChildOfDeath
Kumbhakarna
18
4 / 2 / 20
11,938
1,085
7,530
24,074
35,999
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
Dexeyz
Loki
19
13 / 0 / 18
13,352
1,214
29,909
15,091
7,094
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
ImJwh
Scylla
18
5 / 5 / 21
11,988
1,090
21,085
17,009
8,165
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Ishabadondor
Guan Yu
19
11 / 2 / 23
12,703
1,155
17,799
24,224
35,702
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
18
5 / 4 / 20
12,339
1,122
25,363
16,015
8,317
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

181

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 13 / 4
10,432
948
11,113
21,209
8,280
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
17
2 / 7 / 6
10,677
971
16,675
19,675
9,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
4 / 2 / 8
12,925
1,175
20,167
21,372
31,063
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jing Wei
Gamshino
Jing Wei
17
2 / 12 / 6
11,518
1,047
17,650
25,201
10,622
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Rushwight
Tsukuyomi
17
4 / 4 / 6
11,709
1,064
24,886
21,619
10,013
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
43
38
Kills
13
13
Deaths
38
102
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
13
4
0.23
W
Kumbhakarna
ChildOfDeath
Kumbhakarna
4
2
20
7
W
Loki
Dexeyz
Loki
13
0
18
22
L
Olorun
2
7
6
0.71
L
4
2
8
4
L
Jing Wei
Gamshino
Jing Wei
2
12
6
0.42
W
Scylla
ImJwh
Scylla
5
5
21
3.1
W
Guan Yu
Ishabadondor
Guan Yu
11
2
23
11.25
W
Medusa
5
4
20
3.75
L
Tsukuyomi
Rushwight
Tsukuyomi
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,686
Damage
90,491
96,413
Taken
109,076
95,277
Mitigated
69,729
17,360
Healing
16,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,113
1,396
808
914
21,209
8,280
0
4,021
17,188
33,592
0
W
Kumbhakarna
ChildOfDeath
Kumbhakarna
7,530
1,157
1,665
2,807
24,074
35,999
0
12,573
11,501
12,868
0
W
Loki
Dexeyz
Loki
29,909
7,391
0
0
15,091
7,094
0
7,136
7,955
0
53,855
L
Olorun
16,675
11,073
2,349
3,412
19,675
9,751
0
6,065
13,610
33,414
0
L
20,167
632
2,032
1,370
21,372
31,063
0
7,608
13,764
24,324
0
L
Jing Wei
Gamshino
Jing Wei
17,650
10,896
0
985
25,201
10,622
0
5,657
19,544
0
40,560
W
Scylla
ImJwh
Scylla
21,085
4,614
0
1,829
17,009
8,165
0
8,481
8,528
38,404
0
W
Guan Yu
Ishabadondor
Guan Yu
17,799
2,554
3,478
4,774
24,224
35,702
0
11,059
13,165
0
25,510
W
Medusa
25,363
15,179
0
2,807
16,015
8,317
0
8,706
7,309
0
52,591
L
Tsukuyomi
Rushwight
Tsukuyomi
24,886
7,194
0
4,998
21,619
10,013
0
5,264
16,355
0
57,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,320
Gold Earned
57,261
181
Minions Killed
207
8
Camps Cleared
3
1,030,826
Distance Traveled
1,004,983
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,432
948
49
4
0
167,730
0
W
Kumbhakarna
11,938
1,085
10
1
0
196,399
0
W
Loki
13,352
1,214
48
4
5
251,787
0
L
Olorun
10,677
971
17
2
0
175,633
0
L
Ares
12,925
1,175
8
1
0
221,458
0
L
Jing Wei
11,518
1,047
56
5
1
192,784
0
W
Scylla
11,988
1,090
58
5
0
157,650
0
W
Guan Yu
12,703
1,155
7
1
1
223,116
0
W
Medusa
12,339
1,122
58
5
2
201,874
0
L
Tsukuyomi
11,709
1,064
77
7
2
247,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role