Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
Blazes-Inferno
Tyr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 214L
1,472 Elo+
Party 2
Sylvanus
Sylvanus
EtzRico
Sylvanus
Level 107
God Stats
3W - 7L
1,109 SR
Queue Stats
229W - 224L
1,458 Elo+
Party 2
Kukulkan
Kukulkan
PooSlngngSlasher
Kukulkan
Level 57
God Stats
1W - 2L
1,487 SR
Queue Stats
273W - 274L
1,445 Elo+
Party 3
Danzaburou
Danzaburou
zambezin3
Danzaburou
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 54L
1,385 Elo+
Party 2
Team Averages
Level 83
1,419 SR
1,452 Elo+

VS

Team Averages
Level 98
1,471 SR
1,448 Elo+
Yemoja
Yemoja
CrayKray84
Yemoja
Level 129
God Stats
1W - 3L
1,077 SR
Queue Stats
160W - 164L
1,452 Elo+
Solo
Loki
Loki
I-Onii-chan69-I
Loki
Level 74
God Stats
60W - 36L
1,604 SR
Queue Stats
217W - 210L
1,462 Elo+
Party 1
Odin
Odin
Kapipara99
Odin
Level 139
God Stats
5W - 6L
1,533 SR
Queue Stats
926W - 992L
1,453 Elo+
Solo
Zhong Kui
Zhong Kui
XxPuff_Daddy69xX
Zhong Kui
Level 65
God Stats
34W - 26L
1,573 SR
Queue Stats
204W - 208L
1,459 Elo+
Party 1
Medusa
Medusa
nilbogmuc
Medusa
Level 81
God Stats
6W - 3L
1,570 SR
Queue Stats
279W - 271L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
0 / 0 / 0
4,570
457
504
4,229
1,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
0 / 0 / 0
5,745
575
1,675
6,586
5,314
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
EtzRico
Sylvanus
7
1 / 2 / 0
4,847
485
4,388
7,080
5,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
0 / 1 / 0
5,057
506
1,728
2,996
1,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
zambezin3
Danzaburou
6
0 / 4 / 1
4,559
456
1,723
7,795
2,208
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CrayKray84
Yemoja
8
1 / 1 / 3
5,241
524
3,690
4,828
1,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
4 / 0 / 1
5,557
556
3,637
5,768
1,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 0
5,374
537
3,294
4,411
1,728
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
10
1 / 0 / 0
5,597
560
1,046
3,297
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
nilbogmuc
Medusa
9
1 / 0 / 2
4,901
490
4,459
5,276
1,711
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
7
7
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
0
0
0
L
0
0
0
0
W
Yemoja
CrayKray84
Yemoja
1
1
3
2.5
L
Sylvanus
EtzRico
Sylvanus
1
2
0
0.5
W
4
0
1
4.5
W
0
0
0
0
L
0
1
0
0
W
Zhong Kui
1
0
0
1
W
Medusa
nilbogmuc
Medusa
1
0
2
2
L
Danzaburou
zambezin3
Danzaburou
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,018
Damage
16,126
28,686
Taken
23,580
15,069
Mitigated
9,397
8,338
Healing
10,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
504
0
0
670
4,229
1,234
0
265
3,964
0
27,088
L
1,675
331
0
2,889
6,586
5,314
0
0
6,586
0
41,392
W
Yemoja
CrayKray84
Yemoja
3,690
1,353
2,213
1,582
4,828
1,810
0
1,497
3,331
14,918
0
L
Sylvanus
EtzRico
Sylvanus
4,388
1,902
300
1,921
7,080
5,106
0
1,444
5,636
17,460
5,498
W
3,637
1,023
0
2,969
5,768
1,852
0
1,163
4,605
0
29,755
W
3,294
457
0
1,375
4,411
1,728
0
0
4,411
0
34,606
L
1,728
0
0
450
2,996
1,207
0
781
2,215
32,516
0
W
Zhong Kui
1,046
61
0
2,309
3,297
2,296
107
1,186
2,111
35,537
0
W
Medusa
nilbogmuc
Medusa
4,459
2,548
0
0
5,276
1,711
0
1,362
3,914
0
40,331
L
Danzaburou
zambezin3
Danzaburou
1,723
410
85
2,023
7,795
2,208
0
2,246
5,549
0
18,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,778
Gold Earned
26,670
281
Minions Killed
287
0
Camps Cleared
0
966,638
Distance Traveled
925,270
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,570
457
56
6
0
243,465
4
L
Tyr
5,745
575
94
9
0
192,491
1
W
Yemoja
5,241
524
28
3
0
157,517
5
L
Sylvanus
4,847
485
38
4
0
169,101
3
W
Loki
5,557
556
59
6
0
232,822
3
W
Odin
5,374
537
50
5
0
167,510
5
L
Kukulkan
5,057
506
61
6
0
189,428
2
W
Zhong Kui
5,597
560
81
8
0
185,036
2
W
Medusa
4,901
490
69
7
0
182,385
1
L
Danzaburou
4,559
456
32
3
0
172,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role