Player Matchup

Athena
Athena
 
Athena
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
IDONTGOPOSITIVE
Lancelot
Level 126
God Stats
4W - 5L
1,292 SR
Queue Stats
153W - 149L
1,456 Elo+
Party 3
Ishtar
Ishtar
Sarkhat
Ishtar
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 26L
1,197 Elo+
Party 3
Nu Wa
Nu Wa
letsgodonkey
Nu Wa
Level 107
God Stats
27W - 19L
1,508 SR
Queue Stats
120W - 116L
1,409 Elo+
Party 1
Camazotz
Camazotz
rwbyfan1
Camazotz
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,301 Elo+
Party 3
Team Averages
Level 81
1,460 SR
1,373 Elo+

VS

Team Averages
Level 57
1,557 SR
1,475 Elo+
Atlas
Atlas
Aviohs
Atlas
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
14W - 27L
1,336 Elo+
Party 2
Nu Wa
Nu Wa
Aztek527
Nu Wa
Level 38
God Stats
6W - 4L
1,626 SR
Queue Stats
28W - 39L
1,453 Elo+
Solo
Horus
Horus
Desuent
Horus
Level 109
God Stats
5W - 5L
1,547 SR
Queue Stats
245W - 229L
1,542 Elo+
Party 2
Charybdis
Charybdis
Jarebearsama
Charybdis
Level 64
God Stats
4W - 1L
1,612 SR
Queue Stats
51W - 39L
1,509 Elo+
Solo
Bakasura
Bakasura
jdph6
Bakasura
Level 55
God Stats
3W - 0L
1,500 SR
Queue Stats
223W - 190L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 3 / 2
6,177
412
4,786
13,874
8,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
9
0 / 2 / 0
6,135
409
4,607
10,213
3,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
Sarkhat
Ishtar
11
3 / 5 / 0
7,224
482
9,106
10,618
3,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 0
6,925
462
5,853
7,381
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Camazotz
rwbyfan1
Camazotz
13
0 / 3 / 0
7,648
510
7,323
16,534
5,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Aviohs
Atlas
10
1 / 1 / 6
6,934
462
4,717
13,067
13,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
Aztek527
Nu Wa
14
2 / 0 / 5
8,380
559
10,109
7,103
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
Desuent
Horus
15
2 / 0 / 2
8,685
579
9,898
12,411
10,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Jarebearsama
Charybdis
12
4 / 2 / 4
7,311
487
8,846
11,480
4,567
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
jdph6
Bakasura
16
6 / 0 / 2
9,010
601
6,328
13,511
6,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
15
16
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
3
2
0.33
W
Atlas
Aviohs
Atlas
1
1
6
4
W
Nu Wa
Aztek527
Nu Wa
2
0
5
4.5
W
Horus
Desuent
Horus
2
0
2
3
L
Lancelot
0
2
0
0
W
Charybdis
Jarebearsama
Charybdis
4
2
4
3
L
Ishtar
Sarkhat
Ishtar
3
5
0
0.6
W
Bakasura
jdph6
Bakasura
6
0
2
7
L
0
3
0
0
L
Camazotz
rwbyfan1
Camazotz
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,675
Damage
39,898
58,620
Taken
57,572
25,028
Mitigated
37,956
11,747
Healing
22,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,786
1,760
0
786
13,874
8,904
11
3,822
9,632
22,118
0
W
Atlas
Aviohs
Atlas
4,717
1,646
112
3,818
13,067
13,286
272
2,578
10,489
21,888
0
W
Nu Wa
Aztek527
Nu Wa
10,109
2,830
0
2,270
7,103
2,905
39
3,591
3,512
79,402
0
W
Horus
Desuent
Horus
9,898
4,408
238
6,768
12,411
10,692
36
614
11,797
164
68,946
L
Lancelot
4,607
1,129
0
1,120
10,213
3,940
0
1,050
8,810
0
42,506
W
Charybdis
Jarebearsama
Charybdis
8,846
5,176
0
4,684
11,480
4,567
994
2,090
9,390
0
44,090
L
Ishtar
Sarkhat
Ishtar
9,106
6,453
0
1,599
10,618
3,501
330
3,722
6,896
0
42,829
W
Bakasura
jdph6
Bakasura
6,328
4,265
0
4,237
13,511
6,506
0
1,766
11,745
0
76,927
L
5,853
1,401
0
844
7,381
2,831
1,129
5,702
1,469
59,580
0
L
Camazotz
rwbyfan1
Camazotz
7,323
1,814
0
7,398
16,534
5,852
0
694
14,934
0
66,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,109
Gold Earned
40,320
406
Minions Killed
476
0
Camps Cleared
0
1,456,931
Distance Traveled
1,468,281
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,177
412
36
2
0
338,153
8
W
Atlas
6,934
462
18
1
0
255,757
1
W
Nu Wa
8,380
559
118
8
0
276,939
3
W
Horus
8,685
579
128
9
0
305,343
2
L
Lancelot
6,135
409
72
5
0
343,636
2
W
Charybdis
7,311
487
68
5
0
239,114
5
L
Ishtar
7,224
482
64
4
0
254,520
0
W
Bakasura
9,010
601
144
10
0
391,128
3
L
Nu Wa
6,925
462
116
8
0
243,484
5
L
Camazotz
7,648
510
118
8
0
277,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role