Player Matchup

Lancelot
Lancelot
COD_SHELLSHOCK
Lancelot
Level 133
God Stats
20W - 28L
1,593 SR
Queue Stats
235W - 243L
1,477 Elo+
Party 2
Jormungandr
Jormungandr
FellasInParis303
Jormungandr
Level 112
God Stats
16W - 4L
1,630 SR
Queue Stats
46W - 62L
1,409 Elo+
Party 2
Sobek
Sobek
KingSatan1221
Sobek
Level 142
God Stats
10W - 5L
1,741 SR
Queue Stats
146W - 123L
1,513 Elo+
Party 1
Thoth
Thoth
Madfanta
Thoth
Level 157
God Stats
12W - 7L
1,476 SR
Queue Stats
217W - 203L
1,493 Elo+
Solo
Danzaburou
Danzaburou
uhhgeoduck1
Danzaburou
Level 128
God Stats
16W - 9L
1,704 SR
Queue Stats
146W - 122L
1,515 Elo+
Party 1
Team Averages
Level 134
1,629 SR
1,481 Elo+

VS

Team Averages
Level 113
1,454 SR
1,521 Elo+
Ares
Ares
Bebe Kony 2012
Ares
Level 131
God Stats
4W - 6L
1,249 SR
Queue Stats
312W - 293L
1,533 Elo+
Party 3
Hercules
Hercules
Bebe Senpai9184
Hercules
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
346W - 340L
1,512 Elo+
Party 3
Ishtar
Ishtar
DonTheGrizzly
Ishtar
Level 124
God Stats
20W - 16L
1,606 SR
Queue Stats
425W - 391L
1,509 Elo+
Solo
Hades
Hades
MANOLO2223
Hades
Level 69
God Stats
8W - 4L
1,634 SR
Queue Stats
17W - 12L
1,555 Elo+
Party 4
Scylla
Scylla
RomanFollowerX
Scylla
Level 122
God Stats
0W - 2L
1,281 SR
Queue Stats
55W - 77L
1,495 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
19
8 / 2 / 7
11,568
609
14,089
15,528
8,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
FellasInParis303
Jormungandr
18
6 / 0 / 3
12,013
632
13,157
18,978
15,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 5
9,054
477
4,581
13,472
14,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
Madfanta
Thoth
16
2 / 1 / 4
9,746
513
9,023
8,772
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
uhhgeoduck1
Danzaburou
15
2 / 5 / 3
8,784
462
9,350
13,277
6,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 0
8,675
457
11,673
18,429
19,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
14
1 / 4 / 0
8,224
433
4,542
16,934
8,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 3 / 2
9,257
487
7,841
12,645
5,538
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hades
14
4 / 3 / 3
8,282
436
9,145
15,733
8,065
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 4 / 2
8,197
431
4,771
12,247
4,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
19
Kills
10
10
Deaths
19
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Hercules
1
4
0
0.25
W
Lancelot
8
2
7
5.75
L
3
3
2
1.33
W
Jormungandr
FellasInParis303
Jormungandr
6
0
3
7.5
W
1
2
5
1.75
L
Hades
4
3
3
1.83
W
Thoth
Madfanta
Thoth
2
1
4
4
L
1
4
2
0.5
W
Danzaburou
uhhgeoduck1
Danzaburou
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,200
Damage
37,972
70,027
Taken
75,988
48,907
Mitigated
46,241
23,875
Healing
22,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,673
104
0
3,850
18,429
19,461
0
9,050
9,379
61,619
0
L
Hercules
4,542
834
0
7,311
16,934
8,323
0
4,743
12,191
0
70,964
W
Lancelot
14,089
3,565
0
9,337
15,528
8,736
609
3,880
11,458
0
103,030
L
7,841
4,316
0
3,284
12,645
5,538
150
1,269
11,376
0
76,201
W
Jormungandr
FellasInParis303
Jormungandr
13,157
4,366
50
6,990
18,978
15,415
117
8,277
9,967
106,931
0
W
4,581
367
0
4,060
13,472
14,904
420
4,429
8,621
25,533
0
L
Hades
9,145
381
260
6,853
15,733
8,065
96
4,550
11,183
48,823
0
W
Thoth
Madfanta
Thoth
9,023
498
0
250
8,772
3,415
103
2,017
6,751
75,413
0
L
4,771
567
0
500
12,247
4,854
0
7,149
5,098
61,536
0
W
Danzaburou
uhhgeoduck1
Danzaburou
9,350
3,320
0
3,188
13,277
6,437
894
6,058
7,219
0
73,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,165
Gold Earned
42,635
625
Minions Killed
557
0
Camps Cleared
0
1,896,531
Distance Traveled
1,774,226
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,675
457
121
6
0
337,957
1
L
Hercules
8,224
433
126
7
0
418,859
1
W
Lancelot
11,568
609
157
8
0
443,941
2
L
Ishtar
9,257
487
141
7
0
324,970
2
W
Jormungandr
12,013
632
199
10
0
341,778
3
W
Sobek
9,054
477
24
1
0
392,831
5
L
Hades
8,282
436
60
3
0
359,888
2
W
Thoth
9,746
513
121
6
0
365,774
2
L
Scylla
8,197
431
109
6
0
332,552
3
W
Danzaburou
8,784
462
124
7
0
352,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role