Player Matchup

Baba Yaga
Baba Yaga
UKNOTHISMAN
Baba Yaga
Level 107
God Stats
1W - 2L
1,759 SR
Queue Stats
525W - 270L
1,787 Elo+
Party 1
Hercules
Hercules
duksmurf
Hercules
Level 24
God Stats
3W - 3L
1,565 SR
Queue Stats
67W - 27L
1,700 Elo+
Party 1
Horus
Horus
lawnm
Horus
Level 138
God Stats
4W - 2L
1,699 SR
Queue Stats
189W - 78L
1,836 Elo+
Party 1
Team Averages
Level 90
1,674 SR
1,775 Elo+

VS

Team Averages
Level 46
1,344 SR
1,577 Elo+
Athena
Athena
Lehina
Athena
Level 18
God Stats
2W - 0L
1,372 SR
Queue Stats
9W - 5L
1,617 Elo+
Party 2
Chronos
Chronos
Seanacey
Chronos
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,616 Elo+
Party 2
Heimdallr
Heimdallr
UNCOMMONHERO
Heimdallr
Level 68
God Stats
1W - 2L
1,161 SR
Queue Stats
137W - 174L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
UKNOTHISMAN
Baba Yaga
16
5 / 4 / 9
11,620
684
23,321
15,959
8,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
duksmurf
Hercules
15
6 / 4 / 11
12,127
713
13,280
26,982
20,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Horus
lawnm
Horus
15
7 / 5 / 9
11,703
688
14,906
21,110
17,421
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Lehina
Athena
18
2 / 3 / 10
12,402
730
8,307
17,474
21,883
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos
Seanacey
Chronos
20
10 / 4 / 3
14,173
834
31,238
21,702
13,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
UNCOMMONHERO
Heimdallr
14
1 / 11 / 5
10,660
627
7,164
22,353
10,562
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
18
Kills
13
13
Deaths
18
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Athena
Lehina
Athena
2
3
10
2.33
W
Chronos
Seanacey
Chronos
10
4
3
2.88
L
Baba Yaga
UKNOTHISMAN
Baba Yaga
5
4
9
2.38
W
Heimdallr
UNCOMMONHERO
Heimdallr
1
11
5
0.32
L
Hercules
duksmurf
Hercules
6
4
11
2.88
L
Horus
lawnm
Horus
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,507
Damage
46,709
64,051
Taken
61,529
46,731
Mitigated
45,514
16,015
Healing
10,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Lehina
Athena
8,307
2,125
1,445
1,360
17,474
21,883
0
7,756
9,718
23,841
0
W
Chronos
Seanacey
Chronos
31,238
15,093
0
7,508
21,702
13,069
2,907
8,836
12,866
67,243
6,576
L
Baba Yaga
UKNOTHISMAN
Baba Yaga
23,321
1,088
0
3,476
15,959
8,335
0
10,676
5,283
68,439
0
W
Heimdallr
UNCOMMONHERO
Heimdallr
7,164
2,107
0
0
22,353
10,562
0
7,163
15,190
0
42,020
L
Hercules
duksmurf
Hercules
13,280
2,818
0
7,653
26,982
20,975
32
15,237
11,736
0
24,611
L
Horus
lawnm
Horus
14,906
6,809
1,130
3,756
21,110
17,421
156
10,487
10,623
0
36,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,450
Gold Earned
37,235
181
Minions Killed
179
8
Camps Cleared
7
1,039,368
Distance Traveled
937,390
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,402
730
36
2
2
352,869
8
W
Chronos
14,173
834
96
6
0
299,676
1
L
Baba Yaga
11,620
684
105
6
3
311,527
0
W
Heimdallr
10,660
627
47
3
5
284,845
5
L
Hercules
12,127
713
27
2
1
382,779
1
L
Horus
11,703
688
49
3
4
345,062
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role