Player Matchup

Zeus
Zeus
Don Arbiter
Zeus
Level 66
God Stats
3W - 7L
1,355 SR
Queue Stats
419W - 432L
1,392 Elo+
Solo
Cabrakan
Cabrakan
Mad Poleman
Cabrakan
Level 153
God Stats
4W - 6L
1,556 SR
Queue Stats
477W - 506L
1,407 Elo+
Solo
Fenrir
Fenrir
Nokturnell
Fenrir
Level 47
God Stats
0W - 3L
1,219 SR
Queue Stats
10W - 31L
1,260 Elo+
Party 1
Hades
Hades
coolblood2
Hades
Level 160
God Stats
6W - 1L
1,963 SR
Queue Stats
708W - 712L
1,444 Elo+
Party 1
Medusa
Medusa
kamikashi
Medusa
Level 157
God Stats
5W - 6L
1,574 SR
Queue Stats
622W - 655L
1,439 Elo+
Party 1
Team Averages
Level 117
1,534 SR
1,388 Elo+

VS

Team Averages
Level 112
1,465 SR
1,468 Elo+
Baba Yaga
Baba Yaga
Blast Radius32
Baba Yaga
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 61L
1,544 Elo+
Solo
Zeus
Zeus
Jaymcgee11
Zeus
Level 107
God Stats
3W - 0L
1,664 SR
Queue Stats
279W - 288L
1,408 Elo+
Solo
Sol
Sol
NoStopHelp
Sol
Level 118
God Stats
6W - 1L
1,504 SR
Queue Stats
104W - 115L
1,419 Elo+
Party 2
Ymir
Ymir
Rosebud Raid
Ymir
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 48L
1,410 Elo+
Solo
Vamana
Vamana
conundrum216
Vamana
Level 149
God Stats
3W - 6L
1,156 SR
Queue Stats
415W - 438L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 4
9,584
685
10,996
10,574
6,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
Mad Poleman
Cabrakan
17
6 / 4 / 6
11,126
795
8,016
14,681
21,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Nokturnell
Fenrir
16
1 / 6 / 11
8,728
623
8,226
14,297
11,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
17
3 / 4 / 10
9,838
703
11,711
15,082
18,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
kamikashi
Medusa
15
3 / 5 / 7
8,967
641
15,106
13,596
8,174
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Blast Radius32
Baba Yaga
14
1 / 3 / 11
9,281
663
5,329
10,045
4,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
6 / 4 / 11
11,121
794
16,863
10,550
4,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 2 / 13
11,790
842
17,855
15,007
7,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 3 / 15
11,607
829
8,108
22,442
26,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Vamana
18
6 / 3 / 8
11,048
789
13,953
19,458
21,052
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
82
15
Kills
24
24
Deaths
15
38
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Blast Radius32
Baba Yaga
1
3
11
2.17
L
2
5
4
0.8
W
6
4
11
2.88
L
Cabrakan
Mad Poleman
Cabrakan
6
4
6
2.25
W
8
2
13
7.25
L
Fenrir
Nokturnell
Fenrir
1
6
11
1.08
W
3
3
15
3.5
W
Vamana
6
3
8
3.33
L
Hades
3
4
10
2
L
Medusa
kamikashi
Medusa
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,055
Damage
62,108
68,230
Taken
77,502
66,359
Mitigated
64,592
16,275
Healing
33,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Blast Radius32
Baba Yaga
5,329
621
877
3,147
10,045
4,126
320
3,231
6,564
10,391
0
L
10,996
1,457
0
492
10,574
6,608
0
7,776
2,780
29,001
0
W
16,863
1,504
208
981
10,550
4,784
2,339
4,083
6,360
36,065
0
L
Cabrakan
Mad Poleman
Cabrakan
8,016
806
2,000
3,726
14,681
21,478
0
8,575
6,094
11,634
0
W
17,855
2,522
2,465
7,835
15,007
7,824
3,198
7,435
7,504
44,347
0
L
Fenrir
Nokturnell
Fenrir
8,226
965
519
1,055
14,297
11,878
0
10,819
3,444
158
12,054
W
8,108
1,423
1,346
6,236
22,442
26,806
127
9,926
12,456
16,039
0
W
Vamana
13,953
7,095
624
9,382
19,458
21,052
1,626
6,206
13,016
0
26,738
L
Hades
11,711
504
1,622
4,013
15,082
18,221
0
9,964
5,022
20,621
0
L
Medusa
kamikashi
Medusa
15,106
4,836
1,404
1,444
13,596
8,174
0
10,779
2,735
0
37,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,243
Gold Earned
54,847
121
Minions Killed
158
0
Camps Cleared
0
1,178,248
Distance Traveled
1,350,593
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,281
663
11
1
0
274,458
0
L
Zeus
9,584
685
47
3
0
180,486
1
W
Zeus
11,121
794
51
4
0
230,333
0
L
Cabrakan
11,126
795
13
1
0
253,240
0
W
Sol
11,790
842
64
5
0
288,252
1
L
Fenrir
8,728
623
6
0
0
271,299
0
W
Ymir
11,607
829
13
1
0
247,738
0
W
Vamana
11,048
789
19
1
0
309,812
1
L
Hades
9,838
703
15
1
0
232,869
0
L
Medusa
8,967
641
40
3
0
240,354
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role