Player Matchup

Chaac
Chaac
Badillo1532
Chaac
Level 136
God Stats
29W - 21L
1,523 SR
Queue Stats
331W - 304L
1,500 Elo+
Solo
Bacchus
Bacchus
DMitten
Bacchus
Level 159
God Stats
28W - 24L
1,486 SR
Queue Stats
458W - 457L
1,492 Elo+
Solo
Ishtar
Ishtar
DanceMom Suitor
Ishtar
Level 152
God Stats
5W - 5L
1,587 SR
Queue Stats
18W - 12L
1,604 Elo+
Solo
Baba Yaga
Baba Yaga
GaurdianAngelv1
Baba Yaga
Level 150
God Stats
4W - 0L
1,500 SR
Queue Stats
409W - 367L
1,514 Elo+
Party 2
Arachne
Arachne
joshzoom
Arachne
Level 118
God Stats
32W - 9L
1,727 SR
Queue Stats
425W - 362L
1,513 Elo+
Party 2
Team Averages
Level 143
1,565 SR
1,525 Elo+

VS

Team Averages
Level 120
1,553 SR
1,521 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Acorn Bob
King Arthur
Level 140
God Stats
41W - 56L
1,548 SR
Queue Stats
494W - 504L
1,559 Elo+
Party 1
Kukulkan
Kukulkan
Darth Molo5910
Kukulkan
Level 105
God Stats
1W - 1L
1,759 SR
Queue Stats
11W - 10L
1,568 Elo+
Party 3
Xing Tian
Xing Tian
ballZhalsey
Xing Tian
Level 146
God Stats
15W - 18L
1,478 SR
Queue Stats
243W - 249L
1,508 Elo+
Solo
Rama
Rama
spunkj
Rama
Level 122
God Stats
12W - 16L
1,478 SR
Queue Stats
308W - 345L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
7,269
606
8,152
11,704
6,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
DMitten
Bacchus
9
0 / 1 / 4
5,977
498
4,224
9,438
7,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 0 / 4
7,068
589
3,379
4,675
1,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
GaurdianAngelv1
Baba Yaga
11
2 / 0 / 0
6,437
536
4,035
2,585
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
joshzoom
Arachne
12
5 / 0 / 3
7,142
595
5,167
9,829
3,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
3 / 0 / 0
6,134
511
4,660
7,655
2,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Acorn Bob
King Arthur
10
0 / 3 / 2
5,863
489
7,282
11,684
7,853
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
10
0 / 2 / 1
5,601
467
1,997
3,947
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xing Tian
ballZhalsey
Xing Tian
10
0 / 1 / 1
5,599
467
3,257
9,718
6,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
spunkj
Rama
10
0 / 4 / 0
5,578
465
1,714
7,299
2,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
10
Kills
3
3
Deaths
10
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
0
0
3
L
King Arthur
Acorn Bob
King Arthur
0
3
2
0.33
W
2
2
1
1.25
W
Bacchus
DMitten
Bacchus
0
1
4
2
W
1
0
4
3
L
Kukulkan
0
2
1
0.25
W
Baba Yaga
GaurdianAngelv1
Baba Yaga
2
0
0
2
L
Xing Tian
ballZhalsey
Xing Tian
0
1
1
0.5
W
Arachne
joshzoom
Arachne
5
0
3
6.5
L
Rama
spunkj
Rama
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,957
Damage
18,910
38,231
Taken
40,303
20,995
Mitigated
21,893
13,988
Healing
6,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,660
1,222
0
500
7,655
2,923
0
846
6,809
0
42,470
L
King Arthur
Acorn Bob
King Arthur
7,282
1,527
0
1,680
11,684
7,853
62
836
10,848
0
38,116
W
8,152
1,503
0
4,634
11,704
6,852
0
723
10,981
0
54,732
W
Bacchus
DMitten
Bacchus
4,224
521
0
2,971
9,438
7,815
252
1,803
7,635
14,429
0
W
3,379
2,559
0
1,841
4,675
1,644
1,566
865
3,810
0
49,419
L
Kukulkan
1,997
171
0
250
3,947
1,741
0
2,039
1,908
39,450
0
W
Baba Yaga
GaurdianAngelv1
Baba Yaga
4,035
88
0
1,330
2,585
1,128
72
1,426
1,159
43,854
0
L
Xing Tian
ballZhalsey
Xing Tian
3,257
338
156
2,477
9,718
6,989
0
3,564
6,154
20,413
0
W
Arachne
joshzoom
Arachne
5,167
3,640
0
3,212
9,829
3,556
98
437
9,392
0
51,249
L
Rama
spunkj
Rama
1,714
1,273
0
1,488
7,299
2,387
0
974
6,325
0
37,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,893
Gold Earned
28,775
374
Minions Killed
327
0
Camps Cleared
0
1,163,893
Distance Traveled
1,105,408
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,134
511
69
6
0
262,063
3
L
King Arthur
5,863
489
71
6
0
214,159
1
W
Chaac
7,269
606
106
9
0
229,369
2
W
Bacchus
5,977
498
17
1
0
232,436
1
W
Ishtar
7,068
589
100
8
0
208,183
0
L
Kukulkan
5,601
467
85
7
0
203,700
2
W
Baba Yaga
6,437
536
71
6
0
224,014
1
L
Xing Tian
5,599
467
23
2
0
239,538
4
W
Arachne
7,142
595
80
7
0
269,891
4
L
Rama
5,578
465
79
7
0
185,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role