Player Matchup

Izanami
Izanami
 
Izanami
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Nick2007todd_dew
Ra
Level 105
God Stats
4W - 2L
1,488 SR
Queue Stats
404W - 387L
1,401 Elo+
Party 2
Terra
Terra
aKing Jay
Terra
Level 146
God Stats
12W - 14L
1,400 SR
Queue Stats
283W - 282L
1,420 Elo+
Party 1
Tsukuyomi
Tsukuyomi
tbach65
Tsukuyomi
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
48W - 53L
1,355 Elo+
Party 1
Nu Wa
Nu Wa
vampireizzy00
Nu Wa
Level 131
God Stats
12W - 6L
1,651 SR
Queue Stats
374W - 406L
1,401 Elo+
Solo
Team Averages
Level 101
1,508 SR
1,415 Elo+

VS

Team Averages
Level 77
1,436 SR
1,335 Elo+
Jormungandr
Jormungandr
AdriMoon
Jormungandr
Level 79
God Stats
3W - 7L
1,457 SR
Queue Stats
364W - 400L
1,388 Elo+
Solo
Mercury
Mercury
GodCannonNa
Mercury
Level 68
God Stats
0W - 1L
1,211 SR
Queue Stats
8W - 15L
1,236 Elo+
Party 3
Cupid
Cupid
KeionFromTheO
Cupid
Level 69
God Stats
1W - 2L
1,508 SR
Queue Stats
18W - 25L
1,320 Elo+
Party 3
Cerberus
Cerberus
Kvvp_Dreaming
Cerberus
Level 77
God Stats
2W - 8L
1,427 SR
Queue Stats
26W - 43L
1,307 Elo+
Party 3
Olorun
Olorun
Xx_COOPDOG_xX
Olorun
Level 91
God Stats
12W - 8L
1,575 SR
Queue Stats
628W - 696L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
2 / 0 / 3
5,306
531
4,350
5,849
1,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
4 / 1 / 4
6,468
647
5,708
5,240
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
aKing Jay
Terra
10
0 / 0 / 3
5,841
584
4,047
4,394
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
tbach65
Tsukuyomi
10
8 / 0 / 3
6,563
656
4,976
4,860
1,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
1 / 2 / 5
4,736
474
6,071
4,828
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AdriMoon
Jormungandr
7
1 / 3 / 1
4,578
458
4,607
11,731
4,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
GodCannonNa
Mercury
5
0 / 3 / 1
4,265
427
1,546
6,545
1,966
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
1 / 3 / 1
4,608
461
5,343
5,750
1,533
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Kvvp_Dreaming
Cerberus
9
0 / 1 / 0
4,716
472
2,878
8,779
4,952
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 5 / 0
4,931
493
1,842
7,650
2,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
15
Kills
3
3
Deaths
15
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
3
3.5
L
Jormungandr
AdriMoon
Jormungandr
1
3
1
0.5
L
Mercury
GodCannonNa
Mercury
0
3
1
0.17
L
1
3
1
0.5
L
Cerberus
Kvvp_Dreaming
Cerberus
0
1
0
0
W
4
1
4
6
L
1
5
0
0.2
W
Terra
aKing Jay
Terra
0
0
3
1.5
W
Tsukuyomi
tbach65
Tsukuyomi
8
0
3
9.5
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,152
Damage
16,216
25,171
Taken
40,455
8,278
Mitigated
15,749
8,081
Healing
9,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,350
3,554
0
2,695
5,849
1,782
81
1,941
3,908
0
32,685
L
Jormungandr
AdriMoon
Jormungandr
4,607
1,439
242
2,441
11,731
4,621
12
4,185
7,204
29,520
0
L
Mercury
GodCannonNa
Mercury
1,546
1,200
0
434
6,545
1,966
0
2,259
4,136
0
13,956
L
5,343
2,311
492
1,512
5,750
1,533
782
1,875
3,739
0
23,444
L
Cerberus
Kvvp_Dreaming
Cerberus
2,878
116
0
2,815
8,779
4,952
0
3,672
4,795
25,757
0
W
5,708
1,625
370
1,715
5,240
1,907
0
1,373
3,867
39,386
0
L
1,842
887
0
1,710
7,650
2,677
0
2,805
4,755
26,972
0
W
Terra
aKing Jay
Terra
4,047
803
202
1,400
4,394
1,598
0
2,725
1,669
32,543
0
W
Tsukuyomi
tbach65
Tsukuyomi
4,976
2,094
0
855
4,860
1,730
0
1,417
3,443
0
26,985
W
6,071
2,240
399
445
4,828
1,261
179
1,871
2,957
17,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,914
Gold Earned
23,098
273
Minions Killed
217
0
Camps Cleared
0
985,888
Distance Traveled
891,510
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,306
531
57
6
0
185,700
1
L
Jormungandr
4,578
458
44
4
0
167,909
0
L
Mercury
4,265
427
28
3
0
202,281
0
L
Cupid
4,608
461
34
3
0
182,409
1
L
Cerberus
4,716
472
56
6
0
180,775
0
W
Ra
6,468
647
73
7
0
196,920
4
L
Olorun
4,931
493
55
6
0
158,136
0
W
Terra
5,841
584
68
7
0
200,443
0
W
Tsukuyomi
6,563
656
51
5
0
229,877
1
W
Nu Wa
4,736
474
24
2
0
172,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role