Player Matchup

Guan Yu
Guan Yu
D Diminished
Guan Yu
Level 150
God Stats
3W - 2L
1,823 SR
Queue Stats
223W - 142L
1,631 Elo+
Party 1
Nu Wa
Nu Wa
DiddleLee
Nu Wa
Level 68
God Stats
3W - 2L
1,549 SR
Queue Stats
99W - 52L
1,681 Elo+
Party 1
Fenrir
Fenrir
UneGauffre
Fenrir
Level 116
God Stats
4W - 1L
1,782 SR
Queue Stats
37W - 41L
1,430 Elo+
Solo
Kumbhakarna
Kumbhakarna
oKato33
Kumbhakarna
Level 108
God Stats
2W - 0L
1,783 SR
Queue Stats
132W - 66L
1,705 Elo+
Party 1
Apollo
Apollo
ooParkour
Apollo
Level 35
God Stats
4W - 1L
1,878 SR
Queue Stats
171W - 92L
1,675 Elo+
Party 1
Team Averages
Level 95
1,763 SR
1,624 Elo+

VS

Team Averages
Level 69
1,504 SR
1,486 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
DoVaPeRfeCTioNz
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Medusa
Medusa
DrkDra9on
Medusa
Level 34
God Stats
4W - 7L
1,367 SR
Queue Stats
72W - 70L
1,484 Elo+
Party 2
Hel
Hel
KitsuAkiFox
Hel
Level 119
God Stats
0W - 2L
1,857 SR
Queue Stats
267W - 258L
1,513 Elo+
Party 2
Kali
Kali
SorcererGrimm
Kali
Level 120
God Stats
0W - 2L
1,296 SR
Queue Stats
23W - 28L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
D Diminished
Guan Yu
16
8 / 0 / 12
9,755
976
14,382
8,495
8,990
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
DiddleLee
Nu Wa
16
3 / 0 / 11
8,806
881
9,438
3,873
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
UneGauffre
Fenrir
15
7 / 1 / 10
9,125
913
8,463
10,692
7,067
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
oKato33
Kumbhakarna
14
0 / 0 / 13
8,491
849
6,583
15,251
15,788
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
ooParkour
Apollo
17
6 / 1 / 9
9,547
955
15,342
8,049
4,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 5 / 1
6,833
683
6,495
10,879
3,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 7 / 1
6,672
667
2,974
9,870
4,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
DrkDra9on
Medusa
13
0 / 4 / 1
7,066
707
7,011
13,296
5,880
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 4 / 2
7,201
720
4,733
13,251
8,232
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 4 / 0
8,100
810
6,892
13,160
5,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
7
24
Kills
2
2
Deaths
24
55
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
5
1
0.1
W
Guan Yu
D Diminished
Guan Yu
8
0
12
14
W
Nu Wa
DiddleLee
Nu Wa
3
0
11
8.5
L
0
7
1
0.07
L
Medusa
DrkDra9on
Medusa
0
4
1
0.13
L
0
4
2
0.25
L
2
4
0
0.5
W
Fenrir
UneGauffre
Fenrir
7
1
10
12
W
Kumbhakarna
oKato33
Kumbhakarna
0
0
13
6.5
W
Apollo
ooParkour
Apollo
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,208
Damage
28,105
46,360
Taken
60,456
37,779
Mitigated
28,017
12,204
Healing
6,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,495
1,027
0
130
10,879
3,635
0
2,431
8,389
25,790
0
W
Guan Yu
D Diminished
Guan Yu
14,382
1,639
2,616
2,484
8,495
8,990
785
2,056
6,257
0
35,380
W
Nu Wa
DiddleLee
Nu Wa
9,438
1,831
0
250
3,873
1,826
4,002
1,177
2,578
31,027
0
L
2,974
1,914
0
85
9,870
4,689
0
2,671
7,118
0
10,403
L
Medusa
DrkDra9on
Medusa
7,011
3,074
0
953
13,296
5,880
0
5,118
8,032
0
26,915
L
4,733
326
1,417
2,311
13,251
8,232
0
2,698
10,490
13,247
0
L
6,892
3,760
0
1,582
13,160
5,581
0
3,103
9,933
0
12,037
W
Fenrir
UneGauffre
Fenrir
8,463
2,019
0
1,788
10,692
7,067
644
2,753
7,745
0
17,825
W
Kumbhakarna
oKato33
Kumbhakarna
6,583
499
630
1,145
15,251
15,788
564
2,047
12,988
19,448
0
W
Apollo
ooParkour
Apollo
15,342
10,241
0
3,291
8,049
4,108
5,035
2,389
5,564
0
52,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,724
Gold Earned
35,872
234
Minions Killed
127
0
Camps Cleared
0
1,175,624
Distance Traveled
893,897
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,833
683
33
3
0
152,766
1
W
Guan Yu
9,755
976
46
5
0
247,061
3
W
Nu Wa
8,806
881
56
6
0
214,707
1
L
Neith
6,672
667
21
2
0
161,399
0
L
Medusa
7,066
707
42
4
0
187,921
0
L
Hel
7,201
720
17
2
0
187,146
1
L
Kali
8,100
810
14
1
0
204,665
0
W
Fenrir
9,125
913
17
2
0
233,895
2
W
Kumbhakarna
8,491
849
30
3
0
249,934
3
W
Apollo
9,547
955
85
9
0
230,027
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role