Player Matchup

Merlin
Merlin
Defaque
Merlin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,424 Elo+
Party 1
Baron Samedi
Baron Samedi
EXCALiBUR4991
Baron Samedi
Level 111
God Stats
3W - 8L
1,131 SR
Queue Stats
118W - 185L
1,371 Elo+
Party 1
Atlas
Atlas
IndoorSugar
Atlas
Level 35
God Stats
34W - 44L
1,398 SR
Queue Stats
87W - 149L
1,327 Elo+
Party 1
Danzaburou
Danzaburou
SurfaceDEVIL2
Danzaburou
Level 111
God Stats
2W - 3L
1,597 SR
Queue Stats
105W - 160L
1,383 Elo+
Party 1
Shiva
Shiva
xEviL xFEARx
Shiva
Level 123
God Stats
6W - 13L
1,560 SR
Queue Stats
144W - 206L
1,375 Elo+
Party 1
Team Averages
Level 81
1,437 SR
1,376 Elo+

VS

Team Averages
Level 35
1,513 SR
1,488 Elo+
Gilgamesh
Gilgamesh
Abrinth
Gilgamesh
Level 37
God Stats
7W - 9L
1,619 SR
Queue Stats
44W - 34L
1,606 Elo+
Solo
Neith
Neith
DevAbreu
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ishtar
Ishtar
SaItyGirl
Ishtar
Level 22
God Stats
5W - 8L
1,512 SR
Queue Stats
40W - 57L
1,407 Elo+
Party 2
Ullr
Ullr
Twerm
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 65L
1,438 Elo+
Party 2
Bacchus
Bacchus
benjymon2000
Bacchus
Level 95
God Stats
29W - 46L
1,436 SR
Queue Stats
472W - 518L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Defaque
Merlin
15
4 / 1 / 10
9,114
829
7,613
6,599
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
EXCALiBUR4991
Baron Samedi
15
3 / 0 / 9
9,028
821
8,816
4,977
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 1 / 13
9,493
863
7,122
11,409
12,014
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
SurfaceDEVIL2
Danzaburou
16
7 / 0 / 8
9,862
897
14,242
9,704
4,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 0 / 10
9,825
893
11,646
10,304
9,590
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Abrinth
Gilgamesh
13
1 / 3 / 0
7,470
679
6,365
14,290
13,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
DevAbreu
Neith
11
0 / 9 / 1
6,628
603
112
13,059
6,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
SaItyGirl
Ishtar
13
1 / 6 / 1
7,406
673
4,558
12,938
6,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ullr
Twerm
Ullr
13
0 / 5 / 0
7,139
649
1,913
11,825
5,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
benjymon2000
Bacchus
13
0 / 0 / 1
7,639
694
7,974
7,759
7,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
5
23
Kills
2
2
Deaths
23
50
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Abrinth
Gilgamesh
1
3
0
0.33
W
Merlin
Defaque
Merlin
4
1
10
9
L
Neith
DevAbreu
Neith
0
9
1
0.06
W
Baron Samedi
EXCALiBUR4991
Baron Samedi
3
0
9
7.5
W
2
1
13
8.5
L
Ishtar
SaItyGirl
Ishtar
1
6
1
0.25
W
Danzaburou
SurfaceDEVIL2
Danzaburou
7
0
8
11
L
Ullr
Twerm
Ullr
0
5
0
0
L
Bacchus
benjymon2000
Bacchus
0
0
1
0.5
W
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,439
Damage
20,922
42,993
Taken
59,871
31,471
Mitigated
38,803
12,595
Healing
5,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Abrinth
Gilgamesh
6,365
860
0
519
14,290
13,107
0
6,519
7,771
0
22,828
W
Merlin
Defaque
Merlin
7,613
744
0
432
6,599
2,543
1,365
2,007
4,473
22,481
0
L
Neith
DevAbreu
Neith
112
96
0
0
13,059
6,320
0
4,753
8,306
0
113
W
Baron Samedi
EXCALiBUR4991
Baron Samedi
8,816
613
1,647
1,924
4,977
3,209
2,104
580
4,333
29,601
0
W
7,122
2,435
350
1,140
11,409
12,014
676
1,396
9,973
16,968
0
L
Ishtar
SaItyGirl
Ishtar
4,558
1,899
0
1,191
12,938
6,256
0
5,465
7,473
0
14,372
W
Danzaburou
SurfaceDEVIL2
Danzaburou
14,242
5,758
463
3,613
9,704
4,115
5,547
2,785
6,744
0
42,046
L
Ullr
Twerm
Ullr
1,913
1,287
0
1,371
11,825
5,565
0
3,464
8,361
0
14,175
L
Bacchus
benjymon2000
Bacchus
7,974
1,669
0
1,986
7,759
7,555
0
3,350
4,409
16,610
0
W
11,646
2,276
210
2,816
10,304
9,590
1,843
1,206
8,927
0
29,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,322
Gold Earned
36,282
213
Minions Killed
108
0
Camps Cleared
0
1,234,503
Distance Traveled
999,373
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,470
679
40
4
0
250,199
2
W
Merlin
9,114
829
34
3
0
244,879
1
L
Neith
6,628
603
0
0
0
148,518
0
W
Baron Samedi
9,028
821
59
5
0
239,353
1
W
Atlas
9,493
863
23
2
0
265,002
0
L
Ishtar
7,406
673
26
2
0
188,682
0
W
Danzaburou
9,862
897
48
4
0
237,597
0
L
Ullr
7,139
649
22
2
0
172,979
0
L
Bacchus
7,639
694
20
2
0
238,995
1
W
Shiva
9,825
893
49
4
0
247,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role