Player Matchup

Atlas
Atlas
Amealonwheels
Atlas
Level 119
God Stats
44W - 30L
1,625 SR
Queue Stats
550W - 457L
1,565 Elo+
Party 1
Achilles
Achilles
DevilsCarteI
Achilles
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
178W - 221L
1,492 Elo+
Party 3
Freya
Freya
Justin71Eilerman
Freya
Level 68
God Stats
10W - 9L
1,606 SR
Queue Stats
483W - 361L
1,495 Elo+
Party 1
Heimdallr
Heimdallr
SinfulSoul16582
Heimdallr
Level 7
God Stats
1W - 2L
1,540 SR
Queue Stats
5W - 13L
1,369 Elo+
Party 3
Thanatos
Thanatos
temp-718099
Thanatos
Level 124
God Stats
7W - 9L
1,556 SR
Queue Stats
697W - 548L
1,552 Elo+
Party 1
Team Averages
Level 75
1,565 SR
1,494 Elo+

VS

Team Averages
Level 76
1,542 SR
1,509 Elo+
Ah Muzen Cab
Ah Muzen Cab
Chaos710Panda
Ah Muzen Cab
Level 89
God Stats
5W - 4L
1,621 SR
Queue Stats
191W - 145L
1,555 Elo+
Party 2
Discordia
Discordia
Lack221
Discordia
Level 42
God Stats
3W - 4L
1,404 SR
Queue Stats
15W - 17L
1,353 Elo+
Solo
Thanatos
Thanatos
OAC FallenAngel
Thanatos
Level 129
God Stats
6W - 5L
1,644 SR
Queue Stats
375W - 229L
1,538 Elo+
Party 2
Chaac
Chaac
Smosh Fulgore
Chaac
Level 90
God Stats
4W - 2L
1,502 SR
Queue Stats
536W - 395L
1,545 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TFL Lawliet
Kumbhakarna
Level 29
God Stats
19W - 7L
1,537 SR
Queue Stats
213W - 113L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 6
10,174
1,017
9,783
17,323
20,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
DevilsCarteI
Achilles
16
1 / 3 / 3
9,774
977
12,753
16,076
16,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 7 / 4
10,136
1,014
13,418
17,344
7,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
SinfulSoul16582
Heimdallr
15
2 / 2 / 3
9,721
972
7,148
10,836
4,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
temp-718099
Thanatos
16
4 / 4 / 5
11,231
1,123
13,439
13,300
5,745
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

209

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chaos710Panda
Ah Muzen Cab
16
3 / 0 / 12
10,919
1,092
16,395
6,035
3,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Lack221
Discordia
16
3 / 5 / 10
10,465
1,047
14,128
8,074
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
16
10 / 3 / 6
12,192
1,219
17,115
14,600
8,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 1 / 13
9,971
997
17,520
19,858
21,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Kumbhakarna
TFL Lawliet
Kumbhakarna
16
2 / 0 / 15
10,518
1,052
3,015
11,570
16,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
75
9
Kills
19
19
Deaths
9
21
Assists
56
Player
Kills
Deaths
Assists
KDA
L
0
3
6
1
W
Ah Muzen Cab
Chaos710Panda
Ah Muzen Cab
3
0
12
9
L
Achilles
DevilsCarteI
Achilles
1
3
3
0.83
L
2
7
4
0.57
W
Discordia
Lack221
Discordia
3
5
10
1.6
W
Thanatos
10
3
6
4.33
L
Heimdallr
SinfulSoul16582
Heimdallr
2
2
3
1.75
W
1
1
13
7.5
W
Kumbhakarna
TFL Lawliet
Kumbhakarna
2
0
15
9.5
L
Thanatos
temp-718099
Thanatos
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,541
Damage
68,173
74,879
Taken
60,137
54,485
Mitigated
52,648
14,658
Healing
17,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,783
3,526
0
648
17,323
20,661
0
3,689
13,158
23,711
0
W
Ah Muzen Cab
Chaos710Panda
Ah Muzen Cab
16,395
6,098
208
3,686
6,035
3,001
0
1,646
4,184
0
47,289
L
Achilles
DevilsCarteI
Achilles
12,753
1,971
0
1,948
16,076
16,317
0
3,968
11,720
0
22,726
L
13,418
4,177
0
3,550
17,344
7,254
0
3,940
12,973
26,180
0
W
Discordia
Lack221
Discordia
14,128
509
0
0
8,074
3,487
0
2,374
5,555
30,655
0
W
Thanatos
17,115
3,484
0
8,499
14,600
8,204
0
3,832
10,450
0
28,392
L
Heimdallr
SinfulSoul16582
Heimdallr
7,148
3,183
0
2,034
10,836
4,508
0
3,378
7,318
0
15,929
W
17,520
2,810
0
4,844
19,858
21,935
0
10,471
9,071
0
20,020
W
Kumbhakarna
TFL Lawliet
Kumbhakarna
3,015
244
0
751
11,570
16,021
0
4,878
6,588
5,969
0
L
Thanatos
temp-718099
Thanatos
13,439
2,880
0
6,478
13,300
5,745
0
1,464
11,490
0
39,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,036
Gold Earned
54,065
175
Minions Killed
176
6
Camps Cleared
4
945,560
Distance Traveled
1,097,991
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,174
1,017
23
2
0
174,703
0
W
Ah Muzen Cab
10,919
1,092
84
8
0
238,602
0
L
Achilles
9,774
977
33
3
1
219,017
0
L
Freya
10,136
1,014
33
3
3
174,856
0
W
Discordia
10,465
1,047
47
5
1
179,464
0
W
Thanatos
12,192
1,219
19
2
0
224,271
0
L
Heimdallr
9,721
972
19
2
1
180,107
1
W
Chaac
9,971
997
13
1
3
246,914
0
W
Kumbhakarna
10,518
1,052
13
1
0
208,740
0
L
Thanatos
11,231
1,123
67
7
1
196,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role