Player Matchup

Gilgamesh
Gilgamesh
Frioz14
Gilgamesh
Level 29
God Stats
11W - 5L
1,726 SR
Queue Stats
141W - 116L
1,579 Elo+
Party 2
Anhur
Anhur
Gman1357
Anhur
Level 96
God Stats
3W - 1L
1,711 SR
Queue Stats
191W - 141L
1,652 Elo+
Party 2
Ares
Ares
LagginDragon-_-
Ares
Level 60
God Stats
18W - 30L
1,468 SR
Queue Stats
23W - 42L
1,358 Elo+
Solo
Team Averages
Level 62
1,635 SR
1,530 Elo+

VS

Team Averages
Level 81
1,293 SR
1,167 Elo+
Bellona
Bellona
TrayGuy3
Bellona
Level 69
God Stats
6W - 15L
1,430 SR
Queue Stats
45W - 123L
1,153 Elo+
Party 1
Thoth
Thoth
WILLSAP97
Thoth
Level 107
God Stats
0W - 3L
1,285 SR
Queue Stats
167W - 173L
1,447 Elo+
Solo
Izanami
Izanami
XCrimsonkushx
Izanami
Level 68
God Stats
6W - 19L
1,164 SR
Queue Stats
78W - 174L
900 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Frioz14
Gilgamesh
14
3 / 1 / 7
8,910
685
7,824
11,506
9,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Gman1357
Anhur
14
3 / 1 / 8
9,208
708
12,339
15,522
7,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 2 / 6
10,513
809
10,064
17,364
22,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
TrayGuy3
Bellona
11
0 / 3 / 4
7,452
573
5,767
13,315
10,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thoth
WILLSAP97
Thoth
13
1 / 3 / 3
8,499
654
23,121
9,240
3,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
12
3 / 5 / 1
8,647
665
6,899
11,296
4,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
11
Kills
4
4
Deaths
11
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Frioz14
Gilgamesh
3
1
7
6.5
W
Anhur
Gman1357
Anhur
3
1
8
7
W
5
2
6
4
L
Bellona
TrayGuy3
Bellona
0
3
4
0.67
L
Thoth
WILLSAP97
Thoth
1
3
3
0.83
L
Izanami
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,227
Damage
35,787
44,392
Taken
33,851
38,862
Mitigated
17,941
11,240
Healing
8,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Frioz14
Gilgamesh
7,824
1,666
547
1,823
11,506
9,761
0
4,971
6,140
0
22,281
W
Anhur
Gman1357
Anhur
12,339
7,337
0
5,637
15,522
7,051
395
9,718
5,036
0
46,228
W
10,064
605
1,085
2,148
17,364
22,050
0
6,906
9,800
21,537
0
L
Bellona
TrayGuy3
Bellona
5,767
1,203
0
3,217
13,315
10,192
0
5,377
7,938
0
14,499
L
Thoth
WILLSAP97
Thoth
23,121
1,756
0
2,618
9,240
3,339
0
1,319
7,921
49,402
0
L
Izanami
6,899
5,810
249
2,157
11,296
4,410
0
3,834
7,462
0
28,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,631
Gold Earned
24,598
137
Minions Killed
153
6
Camps Cleared
4
760,823
Distance Traveled
626,099
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,910
685
33
3
2
261,327
2
W
Anhur
9,208
708
83
6
3
247,191
3
W
Ares
10,513
809
21
2
1
252,305
0
L
Bellona
7,452
573
16
1
1
213,834
5
L
Thoth
8,499
654
83
6
1
225,169
5
L
Izanami
8,647
665
54
4
2
187,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role