Player Matchup

Odin
Odin
 
Odin
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
BlackBeard1616
Pele
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 108L
1,392 Elo+
Party 4
Ymir
Ymir
Killa_Bee_233
Ymir
Level 127
God Stats
5W - 4L
1,426 SR
Queue Stats
189W - 200L
1,348 Elo+
Solo
Fafnir
Fafnir
big big boom
Fafnir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 73L
1,432 Elo+
Party 1
Nu Wa
Nu Wa
herpanic
Nu Wa
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 72L
1,356 Elo+
Party 4
Team Averages
Level 109
1,485 SR
1,406 Elo+

VS

Team Averages
Level 62
1,456 SR
1,443 Elo+
Raijin
Raijin
DeusExMachina V
Raijin
Level 68
God Stats
1W - 3L
1,353 SR
Queue Stats
84W - 88L
1,377 Elo+
Party 2
Anhur
Anhur
DirtyBranden
Anhur
Level 95
God Stats
5W - 3L
1,631 SR
Queue Stats
140W - 133L
1,365 Elo+
Party 2
Nox
Nox
Shmooden
Nox
Level 88
God Stats
0W - 2L
1,294 SR
Queue Stats
137W - 114L
1,526 Elo+
Party 3
Odin
Odin
letsgethayesed
Odin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,413 Elo+
Party 3
Sobek
Sobek
speechcoach
Sobek
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
10 / 7 / 18
12,154
760
20,858
28,673
24,646
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
8 / 0 / 18
12,760
798
18,525
14,358
7,582
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

19
6 / 4 / 24
12,138
759
16,628
31,681
28,120
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
19
6 / 3 / 24
13,374
836
10,625
21,560
29,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nu Wa
herpanic
Nu Wa
19
5 / 3 / 21
12,017
751
24,440
10,830
5,315
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 11
10,278
642
15,377
12,906
7,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
7 / 8 / 8
12,049
753
28,876
21,335
12,289
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 9 / 9
11,505
719
15,709
15,776
10,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 6 / 6
9,827
614
5,375
26,300
20,393
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 6 / 9
11,356
710
13,137
28,417
45,209
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
59
35
Kills
16
17
Deaths
35
105
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
10
7
18
2.71
W
8
0
18
17
L
0
6
11
0.92
L
7
8
8
1.38
W
6
4
24
4.5
L
3
9
9
0.83
W
Fafnir
6
3
24
6
W
Nu Wa
herpanic
Nu Wa
5
3
21
5.17
L
2
6
6
0.83
L
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,076
Damage
78,474
107,102
Taken
104,734
95,443
Mitigated
95,317
52,369
Healing
27,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
20,858
5,396
3,636
7,180
28,673
24,646
1,635
11,305
17,368
118
28,928
W
18,525
3,479
2,204
8,050
14,358
7,582
2,649
7,359
6,999
0
39,577
L
15,377
1,797
453
984
12,906
7,396
0
6,390
6,516
43,343
0
L
28,876
15,862
147
4,187
21,335
12,289
1,134
11,355
9,980
0
58,654
W
16,628
2,087
4,406
13,185
31,681
28,120
377
12,384
19,297
30,962
0
L
15,709
2,288
1,150
1,676
15,776
10,030
57
9,170
6,606
44,731
0
W
Fafnir
10,625
4,944
2,993
6,512
21,560
29,780
1,730
6,923
14,637
19,757
0
W
Nu Wa
herpanic
Nu Wa
24,440
11,377
2,253
1,950
10,830
5,315
3,084
6,252
4,578
51,335
0
L
5,375
956
388
7,802
26,300
20,393
277
9,781
16,519
0
10,983
L
13,137
1,329
1,502
9,006
28,417
45,209
0
15,115
13,302
28,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,443
Gold Earned
55,015
149
Minions Killed
191
0
Camps Cleared
0
1,548,324
Distance Traveled
1,266,179
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,154
760
10
1
0
309,376
0
W
Pele
12,760
798
45
3
0
367,044
0
L
Raijin
10,278
642
47
3
0
247,554
1
L
Anhur
12,049
753
58
4
0
208,736
0
W
Ymir
12,138
759
21
1
0
305,467
1
L
Nox
11,505
719
64
4
0
235,339
0
W
Fafnir
13,374
836
24
2
0
287,995
0
W
Nu Wa
12,017
751
49
3
0
278,442
0
L
Odin
9,827
614
6
0
0
299,829
3
L
Sobek
11,356
710
16
1
0
274,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role