Player Matchup

Apollo
Apollo
GenGhost
Apollo
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 42L
1,190 Elo+
Party 1
Kukulkan
Kukulkan
Juwul
Kukulkan
Level 29
God Stats
0W - 2L
1,249 SR
Queue Stats
42W - 56L
1,358 Elo+
Solo
Nu Wa
Nu Wa
KhaosDragon22
Nu Wa
Level 61
God Stats
3W - 2L
1,395 SR
Queue Stats
219W - 229L
1,396 Elo+
Solo
Odin
Odin
PacificoClara
Odin
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 43L
1,200 Elo+
Party 1
Yu Huang
Yu Huang
deathangelkaos
Yu Huang
Level 83
God Stats
0W - 3L
1,280 SR
Queue Stats
195W - 278L
1,276 Elo+
Solo
Team Averages
Level 58
1,385 SR
1,284 Elo+

VS

Team Averages
Level 96
1,444 SR
1,350 Elo+
Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Annabeth27
Nu Wa
Level 125
God Stats
2W - 7L
1,228 SR
Queue Stats
220W - 253L
1,292 Elo+
Solo
Janus
Janus
Jaderuss1021
Janus
Level 112
God Stats
23W - 36L
1,215 SR
Queue Stats
921W - 1,226L
1,323 Elo+
Solo
Artio
Artio
NineT8Baby
Artio
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
252W - 279L
1,307 Elo+
Solo
Bacchus
Bacchus
PARISHILTONSTOY
Bacchus
Level 66
God Stats
4W - 5L
1,777 SR
Queue Stats
144W - 173L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GenGhost
Apollo
13
1 / 10 / 5
7,639
764
9,027
14,639
6,490
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Juwul
Kukulkan
14
3 / 4 / 2
7,922
792
10,792
8,336
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 2 / 7
8,133
813
9,684
4,320
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 7 / 6
7,436
744
6,105
12,463
7,759
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
14
6 / 8 / 1
8,422
842
6,350
11,758
4,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
8 / 4 / 13
9,863
986
14,518
11,192
5,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
16
7 / 3 / 14
9,673
967
14,249
10,217
5,176
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 3 / 16
9,211
921
7,462
8,374
4,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
15
5 / 1 / 15
9,367
937
4,266
13,911
16,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
7 / 3 / 14
9,493
949
6,421
15,192
20,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
103
13
Kills
31
31
Deaths
14
21
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
4
13
3.63
W
Nu Wa
7
3
14
4.67
L
Apollo
GenGhost
Apollo
1
10
5
0.35
W
4
3
16
4
L
Kukulkan
Juwul
Kukulkan
3
4
2
1
L
1
2
7
2.25
W
Artio
5
1
15
12.5
W
7
3
14
4.67
L
2
7
6
0.71
L
Yu Huang
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,958
Damage
46,916
51,516
Taken
58,886
24,625
Mitigated
52,081
6,055
Healing
20,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
14,518
1,360
883
2,345
11,192
5,132
1,178
4,028
6,952
26,802
0
W
Nu Wa
14,249
6,910
1,404
1,890
10,217
5,176
1,225
4,741
5,142
35,987
0
L
Apollo
GenGhost
Apollo
9,027
4,269
0
1,190
14,639
6,490
288
12,968
1,671
0
17,141
W
7,462
1,196
1,330
1,310
8,374
4,517
2,038
4,400
3,672
21,681
0
L
Kukulkan
Juwul
Kukulkan
10,792
1,208
472
1,967
8,336
3,772
460
7,729
607
28,115
0
L
9,684
2,267
0
310
4,320
2,021
0
4,040
280
24,900
0
W
Artio
4,266
479
2,559
5,408
13,911
16,717
560
6,568
6,831
13,318
0
W
6,421
1,148
650
2,823
15,192
20,539
352
5,388
9,463
12,265
0
L
6,105
2,170
534
643
12,463
7,759
81
11,086
1,377
0
8,717
L
Yu Huang
6,350
1,379
238
701
11,758
4,583
0
11,093
665
12,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,552
Gold Earned
47,607
108
Minions Killed
122
0
Camps Cleared
0
768,900
Distance Traveled
938,525
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,863
986
23
2
0
173,360
0
W
Nu Wa
9,673
967
40
4
0
168,346
0
L
Apollo
7,639
764
13
1
0
162,233
0
W
Janus
9,211
921
43
4
0
165,718
0
L
Kukulkan
7,922
792
38
4
0
147,317
0
L
Nu Wa
8,133
813
36
4
0
167,371
0
W
Artio
9,367
937
10
1
0
236,285
0
W
Bacchus
9,493
949
6
1
0
194,816
5
L
Odin
7,436
744
8
1
0
142,986
0
L
Yu Huang
8,422
842
13
1
0
148,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role