Player Matchup

Achilles
Achilles
SkaleGamer
Achilles
Level 54
God Stats
7W - 15L
1,582 SR
Queue Stats
121W - 109L
1,550 Elo+
Solo
Hun Batz
Hun Batz
TheYerru
Hun Batz
Level 160
God Stats
2W - 3L
1,424 SR
Queue Stats
197W - 165L
1,598 Elo+
Party 2
Ishtar
Ishtar
Wdoyle
Ishtar
Level 123
God Stats
13W - 16L
1,554 SR
Queue Stats
235W - 202L
1,580 Elo+
Party 2
Yu Huang
Yu Huang
sl3ndi
Yu Huang
Level 160
God Stats
10W - 13L
1,547 SR
Queue Stats
245W - 196L
1,653 Elo+
Party 2
Jormungandr
Jormungandr
takito31
Jormungandr
Level 156
God Stats
7W - 2L
1,664 SR
Queue Stats
161W - 135L
1,605 Elo+
Party 2
Team Averages
Level 131
1,554 SR
1,597 Elo+

VS

Team Averages
Level 119
1,679 SR
1,656 Elo+
Ah Muzen Cab
Ah Muzen Cab
BliggyBly
Ah Muzen Cab
Level 160
God Stats
5W - 0L
2,041 SR
Queue Stats
499W - 315L
1,702 Elo+
Party 1
Shiva
Shiva
DrSuGMa3243344
Shiva
Level 109
God Stats
3W - 2L
1,457 SR
Queue Stats
62W - 67L
1,515 Elo+
Party 3
Ymir
Ymir
ThyBob
Ymir
Level 160
God Stats
3W - 1L
1,499 SR
Queue Stats
379W - 249L
1,699 Elo+
Party 1
Janus
Janus
cpetti
Janus
Level 92
God Stats
11W - 4L
1,664 SR
Queue Stats
35W - 28L
1,606 Elo+
Party 3
Ra
Ra
klvssic
Ra
Level 75
God Stats
1W - 0L
1,735 SR
Queue Stats
3W - 0L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SkaleGamer
Achilles
12
1 / 2 / 4
6,985
699
6,842
13,759
12,953
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
TheYerru
Hun Batz
15
5 / 2 / 3
8,245
825
9,315
12,328
5,684
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ishtar
Wdoyle
Ishtar
13
0 / 3 / 3
7,000
700
6,615
9,687
4,495
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
sl3ndi
Yu Huang
15
3 / 1 / 4
8,188
819
10,833
7,049
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
takito31
Jormungandr
12
1 / 4 / 2
7,377
738
4,080
10,799
8,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BliggyBly
Ah Muzen Cab
16
2 / 1 / 8
8,432
843
13,716
8,411
3,879
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 2 / 7
7,342
734
5,646
10,310
5,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
ThyBob
Ymir
14
3 / 1 / 4
8,299
830
5,877
12,168
11,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
cpetti
Janus
13
0 / 4 / 7
7,249
725
8,109
8,268
3,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 2 / 3
9,308
931
12,314
8,537
4,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
10
Kills
12
12
Deaths
10
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BliggyBly
Ah Muzen Cab
2
1
8
6
W
1
2
7
2.25
L
Achilles
SkaleGamer
Achilles
1
2
4
1.5
L
Hun Batz
TheYerru
Hun Batz
5
2
3
3.25
W
Ymir
ThyBob
Ymir
3
1
4
5
L
Ishtar
Wdoyle
Ishtar
0
3
3
0.5
W
Janus
cpetti
Janus
0
4
7
0.88
W
6
2
3
3.75
L
Yu Huang
sl3ndi
Yu Huang
3
1
4
5
L
Jormungandr
takito31
Jormungandr
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,685
Damage
45,662
53,622
Taken
47,694
34,599
Mitigated
28,547
3,937
Healing
12,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BliggyBly
Ah Muzen Cab
13,716
6,709
0
3,882
8,411
3,879
2,309
2,262
6,149
0
41,246
W
5,646
821
386
1,634
10,310
5,916
336
2,089
8,221
0
15,767
L
Achilles
SkaleGamer
Achilles
6,842
1,379
0
1,335
13,759
12,953
0
6,785
6,494
0
12,352
L
Hun Batz
TheYerru
Hun Batz
9,315
1,146
0
470
12,328
5,684
0
6,511
5,491
0
27,076
W
Ymir
ThyBob
Ymir
5,877
1,908
0
1,507
12,168
11,298
0
4,153
8,015
11,377
0
L
Ishtar
Wdoyle
Ishtar
6,615
4,449
0
939
9,687
4,495
0
2,970
6,477
0
23,339
W
Janus
cpetti
Janus
8,109
849
58
1,057
8,268
3,250
379
3,271
4,997
20,341
0
W
12,314
1,079
2,705
1,580
8,537
4,204
124
3,138
5,399
46,856
0
L
Yu Huang
sl3ndi
Yu Huang
10,833
823
0
470
7,049
2,953
0
3,489
3,446
34,300
0
L
Jormungandr
takito31
Jormungandr
4,080
1,095
0
723
10,799
8,514
0
5,055
5,414
14,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,795
Gold Earned
40,630
198
Minions Killed
221
0
Camps Cleared
0
1,006,562
Distance Traveled
1,093,125
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,432
843
59
6
0
204,239
0
W
Shiva
7,342
734
17
2
0
231,894
1
L
Achilles
6,985
699
16
2
0
211,525
0
L
Hun Batz
8,245
825
43
4
0
232,183
4
W
Ymir
8,299
830
12
1
0
194,726
2
L
Ishtar
7,000
700
47
5
0
216,977
0
W
Janus
7,249
725
42
4
0
217,471
2
W
Ra
9,308
931
91
9
0
244,795
3
L
Yu Huang
8,188
819
65
7
0
210,873
3
L
Jormungandr
7,377
738
27
3
0
135,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role