Player Matchup

Bacchus
Bacchus
BlackRenegadeVII
Bacchus
Level 47
God Stats
4W - 1L
1,454 SR
Queue Stats
63W - 65L
1,437 Elo+
Solo
Cupid
Cupid
Eighty666Whitey
Cupid
Level 67
God Stats
1W - 2L
1,674 SR
Queue Stats
84W - 116L
1,265 Elo+
Solo
Persephone
Persephone
Ktone777
Persephone
Level 104
God Stats
33W - 64L
1,401 SR
Queue Stats
819W - 1,333L
1,328 Elo+
Solo
Team Averages
Level 73
1,510 SR
1,344 Elo+

VS

Team Averages
Level 94
1,463 SR
1,302 Elo+
Neith
Neith
Codym839
Neith
Level 84
God Stats
2W - 3L
1,696 SR
Queue Stats
121W - 217L
1,126 Elo+
Solo
Hercules
Hercules
KaemonAwa
Hercules
Level 128
God Stats
3W - 1L
1,306 SR
Queue Stats
147W - 163L
1,495 Elo+
Solo
Merlin
Merlin
iHazrd
Merlin
Level 69
God Stats
2W - 4L
1,387 SR
Queue Stats
18W - 35L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
8,171
629
11,136
16,595
12,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 6 / 1
7,686
591
5,850
13,588
5,858
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
Ktone777
Persephone
12
2 / 3 / 1
8,608
662
9,809
11,599
4,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Codym839
Neith
15
5 / 2 / 9
10,408
801
15,050
11,013
4,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
KaemonAwa
Hercules
14
7 / 1 / 6
10,586
814
13,090
15,318
15,977
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
iHazrd
Merlin
14
3 / 0 / 8
9,784
753
7,717
8,954
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
15
15
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Neith
Codym839
Neith
5
2
9
4.75
L
0
6
1
0.08
W
Hercules
KaemonAwa
Hercules
7
1
6
10
L
Persephone
Ktone777
Persephone
2
3
1
0.83
W
Merlin
iHazrd
Merlin
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,795
Damage
35,857
41,782
Taken
35,285
22,955
Mitigated
24,947
7,872
Healing
13,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,136
1,386
0
2,009
16,595
12,330
0
2,570
14,025
23,498
0
W
Neith
Codym839
Neith
15,050
5,610
65
5,662
11,013
4,927
533
6,673
3,787
0
44,742
L
5,850
2,475
376
1,721
13,588
5,858
0
3,932
9,656
0
19,686
W
Hercules
KaemonAwa
Hercules
13,090
3,494
442
4,681
15,318
15,977
281
8,598
5,807
92
20,765
L
Persephone
Ktone777
Persephone
9,809
955
0
3,766
11,599
4,767
0
1,587
10,009
22,389
0
W
Merlin
iHazrd
Merlin
7,717
1,108
54
3,062
8,954
4,043
901
4,369
4,181
38,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,465
Gold Earned
30,778
106
Minions Killed
135
2
Camps Cleared
8
663,085
Distance Traveled
715,764
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,171
629
32
2
1
226,224
1
W
Neith
10,408
801
56
4
5
223,122
0
L
Cupid
7,686
591
34
3
1
215,332
1
W
Hercules
10,586
814
14
1
1
262,131
4
L
Persephone
8,608
662
40
3
0
221,529
0
W
Merlin
9,784
753
65
5
2
230,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role