Player Matchup

Guan Yu
Guan Yu
ACrims0nKn1ght
Guan Yu
Level 84
God Stats
7W - 8L
1,370 SR
Queue Stats
145W - 221L
1,221 Elo+
Party 1
Aphrodite
Aphrodite
Gazisaur
Aphrodite
Level 128
God Stats
2W - 1L
1,258 SR
Queue Stats
152W - 214L
1,311 Elo+
Party 1
Danzaburou
Danzaburou
TheMoDE-11
Danzaburou
Level 79
God Stats
5W - 3L
1,453 SR
Queue Stats
26W - 58L
1,176 Elo+
Party 1
Team Averages
Level 97
1,360 SR
1,236 Elo+

VS

Team Averages
Level 82
1,294 SR
1,332 Elo+
Baron Samedi
Baron Samedi
RainRyx
Baron Samedi
Level 156
God Stats
1W - 6L
1,220 SR
Queue Stats
330W - 479L
1,313 Elo+
Solo
King Arthur
King Arthur
ShamrockJamrock
King Arthur
Level 66
God Stats
4W - 6L
1,341 SR
Queue Stats
38W - 56L
1,337 Elo+
Party 2
Ra
Ra
mcslamma17
Ra
Level 24
God Stats
1W - 3L
1,320 SR
Queue Stats
2W - 4L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 4
9,771
651
10,402
26,287
30,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Aphrodite
Gazisaur
Aphrodite
16
4 / 3 / 4
10,858
724
12,498
13,158
7,402
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Danzaburou
TheMoDE-11
Danzaburou
15
2 / 4 / 5
10,423
695
13,974
17,712
8,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RainRyx
Baron Samedi
12
4 / 2 / 5
9,309
621
11,147
9,909
5,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
ShamrockJamrock
King Arthur
14
5 / 2 / 6
10,102
673
19,434
23,461
27,909
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 4 / 8
9,751
650
10,788
13,727
6,609
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
8
Kills
11
11
Deaths
8
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
4
4
1
W
Aphrodite
Gazisaur
Aphrodite
4
3
4
2
L
Baron Samedi
RainRyx
Baron Samedi
4
2
5
3.25
L
King Arthur
ShamrockJamrock
King Arthur
5
2
6
4
W
Danzaburou
TheMoDE-11
Danzaburou
2
4
5
1.13
L
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,874
Damage
41,369
57,157
Taken
47,097
46,424
Mitigated
40,079
31,940
Healing
13,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,402
1,407
4,345
7,601
26,287
30,315
768
10,603
14,700
0
22,789
W
Aphrodite
Gazisaur
Aphrodite
12,498
2,160
10,115
7,024
13,158
7,402
1,404
5,034
8,124
38,905
0
L
Baron Samedi
RainRyx
Baron Samedi
11,147
900
2,765
3,966
9,909
5,561
0
2,052
7,566
34,524
0
L
King Arthur
ShamrockJamrock
King Arthur
19,434
2,096
0
1,858
23,461
27,909
0
7,524
15,385
250
31,797
W
Danzaburou
TheMoDE-11
Danzaburou
13,974
5,601
0
2,855
17,712
8,707
598
6,992
10,720
0
53,395
L
10,788
1,244
1,502
3,046
13,727
6,609
123
3,554
10,100
36,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,052
Gold Earned
29,162
168
Minions Killed
146
6
Camps Cleared
5
800,458
Distance Traveled
617,266
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,771
651
24
2
1
281,288
0
W
Aphrodite
10,858
724
63
4
1
261,102
4
L
Baron Samedi
9,309
621
52
3
5
168,299
4
L
King Arthur
10,102
673
26
2
0
232,443
1
W
Danzaburou
10,423
695
81
5
4
258,068
3
L
Ra
9,751
650
68
5
0
216,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role