Player Matchup

Ishtar
Ishtar
DirtyTony420
Ishtar
Level 47
God Stats
1W - 4L
1,500 SR
Queue Stats
15W - 28L
1,363 Elo+
Party 1
Cerberus
Cerberus
Notzarb
Cerberus
Level 85
God Stats
13W - 15L
1,521 SR
Queue Stats
13W - 16L
1,459 Elo+
Party 1
Shiva
Shiva
rank1zeus
Shiva
Level 24
God Stats
2W - 3L
1,480 SR
Queue Stats
29W - 43L
1,371 Elo+
Party 1
Team Averages
Level 52
1,500 SR
1,398 Elo+

VS

Team Averages
Level 47
1,573 SR
1,503 Elo+
Cthulhu
Cthulhu
Eаjak
Cthulhu
Level 42
God Stats
4W - 2L
1,483 SR
Queue Stats
119W - 68L
1,609 Elo+
Solo
Gilgamesh
Gilgamesh
HollowHark
Gilgamesh
Level 80
God Stats
4W - 5L
1,510 SR
Queue Stats
80W - 108L
1,445 Elo+
Party 2
Olorun
Olorun
T0XIC DREAMER
Olorun
Level 19
God Stats
2W - 1L
1,726 SR
Queue Stats
37W - 46L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
3 / 3 / 2
8,979
691
10,988
11,252
5,348
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Notzarb
Cerberus
14
3 / 7 / 5
9,467
728
14,100
21,230
10,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shiva
rank1zeus
Shiva
13
1 / 2 / 6
9,505
731
10,047
16,635
14,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eаjak
Cthulhu
14
2 / 2 / 8
9,750
750
12,483
16,874
21,946
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
HollowHark
Gilgamesh
14
6 / 2 / 3
9,749
750
10,209
14,041
9,108
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 4 / 6
9,764
751
17,115
16,792
7,667
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
7
Kills
11
12
Deaths
8
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ishtar
3
3
2
1.33
W
Cthulhu
Eаjak
Cthulhu
2
2
8
3
W
Gilgamesh
HollowHark
Gilgamesh
6
2
3
3.75
L
Cerberus
Notzarb
Cerberus
3
7
5
0.79
W
3
4
6
1.5
L
Shiva
rank1zeus
Shiva
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,135
Damage
39,807
49,117
Taken
47,707
30,672
Mitigated
38,721
14,514
Healing
12,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
10,988
5,018
1,029
1,131
11,252
5,348
512
7,612
3,640
0
28,536
W
Cthulhu
Eаjak
Cthulhu
12,483
1,338
1,741
2,173
16,874
21,946
340
3,814
13,060
35,672
0
W
Gilgamesh
HollowHark
Gilgamesh
10,209
4,720
0
1,340
14,041
9,108
558
5,530
8,511
37
24,143
L
Cerberus
Notzarb
Cerberus
14,100
734
493
6,122
21,230
10,459
378
12,326
8,904
33,385
0
W
17,115
8,998
1,230
6,482
16,792
7,667
1,407
5,341
11,451
48,991
0
L
Shiva
rank1zeus
Shiva
10,047
1,495
835
4,904
16,635
14,865
250
10,552
6,083
0
27,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,951
Gold Earned
29,263
133
Minions Killed
141
4
Camps Cleared
8
673,398
Distance Traveled
734,332
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,979
691
48
4
2
234,905
2
W
Cthulhu
9,750
750
34
3
2
259,726
7
W
Gilgamesh
9,749
750
30
2
3
271,342
4
L
Cerberus
9,467
728
49
4
0
191,763
0
W
Olorun
9,764
751
77
6
3
203,264
1
L
Shiva
9,505
731
36
3
2
246,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role