Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
GladosGautama
Chronos
Level 136
God Stats
14W - 9L
1,531 SR
Queue Stats
168W - 170L
1,444 Elo+
Solo
Merlin
Merlin
mimz2003
Merlin
Level 18
God Stats
0W - 6L
1,148 SR
Queue Stats
2W - 14L
1,173 Elo+
Party 2
Ishtar
Ishtar
xUmbra-Mortisx
Ishtar
Level 127
God Stats
4W - 9L
1,500 SR
Queue Stats
80W - 106L
1,383 Elo+
Party 2
Kali
Kali
yellowpages112
Kali
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 45L
1,354 Elo+
Party 2
Team Averages
Level 66
1,436 SR
1,371 Elo+

VS

Team Averages
Level 75
1,298 SR
1,302 Elo+
Chiron
Chiron
Bugathegreat
Chiron
Level 73
God Stats
16W - 14L
1,619 SR
Queue Stats
257W - 295L
1,380 Elo+
Solo
Neith
Neith
CertainlyBlack
Neith
Level 29
God Stats
9W - 19L
1,280 SR
Queue Stats
9W - 19L
1,209 Elo+
Party 1
Ymir
Ymir
HICK-COG
Ymir
Level 49
God Stats
1W - 3L
1,273 SR
Queue Stats
1W - 3L
1,237 Elo+
Party 1
Cliodhna
Cliodhna
Midpurse651
Cliodhna
Level 96
God Stats
3W - 4L
1,398 SR
Queue Stats
441W - 393L
1,412 Elo+
Party 1
Freya
Freya
pianoman1236
Freya
Level 127
God Stats
16W - 4L
920 SR
Queue Stats
49W - 45L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 8 / 0
8,023
349
2,276
23,276
28,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
13
2 / 13 / 0
9,060
394
15,745
34,260
13,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
mimz2003
Merlin
15
0 / 5 / 0
8,532
371
10,845
15,664
6,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 12 / 2
8,175
355
13,871
21,966
8,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
1 / 8 / 0
7,732
336
4,223
21,703
9,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
12 / 0 / 15
13,253
576
26,054
18,005
7,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
12 / 1 / 16
12,609
548
20,850
10,068
4,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
15
3 / 3 / 17
11,974
521
4,396
17,115
19,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cliodhna
Midpurse651
Cliodhna
20
9 / 2 / 2
15,981
695
26,754
29,648
15,113
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 0 / 4
15,478
673
21,148
24,497
15,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
99
5
Kills
45
46
Deaths
6
2
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
8
0
0
W
Chiron
12
0
15
19.5
W
12
1
16
20
L
Chronos
2
13
0
0.15
W
Ymir
3
3
17
3.83
W
Cliodhna
Midpurse651
Cliodhna
9
2
2
5
L
Merlin
mimz2003
Merlin
0
5
0
0
W
9
0
4
11
L
2
12
2
0.25
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,960
Damage
99,202
116,869
Taken
99,333
67,190
Mitigated
61,852
10,348
Healing
54,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,276
332
358
1,595
23,276
28,769
0
3,076
20,200
10,607
0
W
Chiron
26,054
11,347
1,372
8,178
18,005
7,843
5,045
5,448
12,557
0
111,603
W
20,850
13,522
0
4,655
10,068
4,176
2,662
3,580
6,488
0
55,801
L
Chronos
15,745
6,490
0
3,330
34,260
13,501
1,008
5,185
29,075
73,370
0
W
Ymir
4,396
841
0
5,708
17,115
19,168
1,081
2,006
15,109
37,591
0
W
Cliodhna
Midpurse651
Cliodhna
26,754
6,368
0
14,653
29,648
15,113
4,182
12,631
17,017
0
203,683
L
Merlin
mimz2003
Merlin
10,845
479
0
1,634
15,664
6,705
0
3,803
11,861
60,268
0
W
21,148
5,890
0
19,435
24,497
15,552
5,770
7,140
17,357
151,617
15,519
L
13,871
6,239
0
750
21,966
8,894
0
4,683
17,283
0
53,319
L
4,223
1,145
0
2,681
21,703
9,321
0
7,262
14,441
0
39,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,522
Gold Earned
69,295
334
Minions Killed
759
0
Camps Cleared
0
1,715,465
Distance Traveled
2,086,422
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,023
349
4
0
0
359,859
0
W
Chiron
13,253
576
132
6
0
385,833
0
W
Neith
12,609
548
62
3
0
406,333
0
L
Chronos
9,060
394
102
4
0
290,379
0
W
Ymir
11,974
521
47
2
0
398,481
6
W
Cliodhna
15,981
695
264
11
0
458,568
2
L
Merlin
8,532
371
93
4
0
359,746
13
W
Freya
15,478
673
254
11
0
437,207
5
L
Ishtar
8,175
355
72
3
0
320,218
3
L
Kali
7,732
336
63
3
0
385,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role