Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
BunnyGeko
Merlin
Level 68
God Stats
15W - 19L
1,587 SR
Queue Stats
168W - 184L
1,386 Elo+
Party 2
Ratatoskr
Ratatoskr
CyShades
Ratatoskr
Level 124
God Stats
0W - 1L
1,331 SR
Queue Stats
25W - 19L
1,440 Elo+
Party 2
Geb
Geb
Honorthegam3r
Geb
Level 29
God Stats
3W - 2L
1,516 SR
Queue Stats
3W - 2L
1,420 Elo+
Party 2
Fenrir
Fenrir
LIFxRansom
Fenrir
Level 67
God Stats
3W - 7L
1,370 SR
Queue Stats
127W - 157L
1,387 Elo+
Party 2
Team Averages
Level 82
1,461 SR
1,427 Elo+

VS

Team Averages
Level 91
1,450 SR
1,457 Elo+
Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
Arathorn52
Chiron
Level 25
God Stats
3W - 1L
1,326 SR
Queue Stats
55W - 75L
1,340 Elo+
Party 3
Tiamat
Tiamat
TubelessEarth00
Tiamat
Level 154
God Stats
8W - 4L
1,570 SR
Queue Stats
315W - 291L
1,466 Elo+
Party 1
Horus
Horus
Way Too Minty
Horus
Level 28
God Stats
4W - 1L
1,329 SR
Queue Stats
108W - 50L
1,563 Elo+
Party 1
Athena
Athena
Μystic
Athena
Level 142
God Stats
12W - 10L
1,524 SR
Queue Stats
233W - 227L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
0 / 0 / 1
7,151
477
5,142
4,529
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Merlin
BunnyGeko
Merlin
11
0 / 3 / 0
6,226
415
3,379
9,592
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
CyShades
Ratatoskr
10
0 / 8 / 0
6,109
407
6,382
15,491
7,686
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
0 / 1 / 0
5,864
391
1,214
7,854
6,896
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
LIFxRansom
Fenrir
13
2 / 5 / 0
7,532
502
4,778
13,529
5,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
7 / 0 / 0
9,223
615
3,394
10,056
4,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
Arathorn52
Chiron
13
0 / 1 / 1
7,433
496
4,515
7,570
3,138
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

15
2 / 0 / 5
8,648
577
7,424
6,160
4,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
6 / 1 / 7
8,924
595
16,192
14,108
11,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Μystic
Athena
12
2 / 0 / 6
7,590
506
2,966
12,840
11,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
2
Kills
17
17
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
1
0.5
W
Fenrir
 
Fenrir
7
0
0
7
W
Chiron
Arathorn52
Chiron
0
1
1
0.5
L
Merlin
BunnyGeko
Merlin
0
3
0
0
L
Ratatoskr
CyShades
Ratatoskr
0
8
0
0
L
0
1
0
0
L
Fenrir
LIFxRansom
Fenrir
2
5
0
0.4
W
2
0
5
4.5
W
6
1
7
9.5
W
Athena
Μystic
Athena
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,895
Damage
34,491
50,995
Taken
50,734
25,091
Mitigated
34,891
6,928
Healing
19,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,142
678
0
1,255
4,529
1,516
0
308
4,221
56,785
0
W
Fenrir
 
Fenrir
3,394
482
0
7,407
10,056
4,681
0
804
9,252
0
72,323
W
Chiron
Arathorn52
Chiron
4,515
1,496
551
1,968
7,570
3,138
48
3,179
4,358
0
51,015
L
Merlin
BunnyGeko
Merlin
3,379
447
0
810
9,592
3,857
0
4,618
4,974
46,967
0
L
Ratatoskr
CyShades
Ratatoskr
6,382
1,491
89
4,635
15,491
7,686
0
1,586
13,187
0
32,029
L
1,214
92
0
0
7,854
6,896
0
1,936
5,877
15,764
0
L
Fenrir
LIFxRansom
Fenrir
4,778
802
0
139
13,529
5,136
0
1,942
11,410
0
51,820
W
7,424
839
0
2,816
6,160
4,066
0
2,055
4,085
72,971
0
W
16,192
6,779
620
4,420
14,108
11,313
170
1,131
12,468
0
68,413
W
Athena
Μystic
Athena
2,966
1,029
0
1,995
12,840
11,693
90
2,566
10,274
26,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,882
Gold Earned
41,818
330
Minions Killed
522
0
Camps Cleared
0
1,343,740
Distance Traveled
1,504,233
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,151
477
107
7
0
253,106
8
W
Fenrir
9,223
615
129
9
0
337,302
6
W
Chiron
7,433
496
89
6
0
272,312
0
L
Merlin
6,226
415
74
5
0
261,445
0
L
Ratatoskr
6,109
407
51
3
0
292,068
2
L
Geb
5,864
391
22
1
0
226,084
0
L
Fenrir
7,532
502
76
5
0
311,037
1
W
Tiamat
8,648
577
147
10
0
299,713
3
W
Horus
8,924
595
116
8
0
291,936
2
W
Athena
7,590
506
41
3
0
302,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role