Player Matchup

Chernobog
Chernobog
Assassin_CP
Chernobog
Level 28
God Stats
3W - 4L
1,439 SR
Queue Stats
34W - 38L
1,431 Elo+
Party 3
Achilles
Achilles
E_DeadEye_Z
Achilles
Level 89
God Stats
1W - 3L
1,458 SR
Queue Stats
211W - 221L
1,456 Elo+
Party 3
Hades
Hades
SilverStrider101
Hades
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 61L
1,378 Elo+
Party 3
Scylla
Scylla
Xx_LilMafia
Scylla
Level 101
God Stats
0W - 2L
1,128 SR
Queue Stats
117W - 137L
1,439 Elo+
Party 3
Set
Set
xXMidNight_SunX
Set
Level 105
God Stats
21W - 21L
1,441 SR
Queue Stats
451W - 459L
1,467 Elo+
Party 3
Team Averages
Level 80
1,393 SR
1,434 Elo+

VS

Team Averages
Level 54
1,594 SR
1,470 Elo+
Awilix
Awilix
Allah-C5
Awilix
Level 61
God Stats
20W - 17L
1,548 SR
Queue Stats
204W - 192L
1,480 Elo+
Party 1
Jormungandr
Jormungandr
Cpt ObEus
Jormungandr
Level 23
God Stats
2W - 4L
1,747 SR
Queue Stats
7W - 9L
1,517 Elo+
Party 2
Cthulhu
Cthulhu
ImWithTheSkweBab
Cthulhu
Level 46
God Stats
23W - 22L
1,535 SR
Queue Stats
87W - 97L
1,402 Elo+
Party 1
Charybdis
Charybdis
MasterCashier
Charybdis
Level 100
God Stats
8W - 5L
1,681 SR
Queue Stats
135W - 128L
1,502 Elo+
Party 2
Freya
Freya
TripleDrainer
Freya
Level 38
God Stats
29W - 31L
1,458 SR
Queue Stats
90W - 98L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Assassin_CP
Chernobog
9
0 / 4 / 2
5,512
424
2,140
9,507
3,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
E_DeadEye_Z
Achilles
10
0 / 6 / 0
5,943
457
2,807
12,076
7,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 5 / 2
6,313
486
3,588
15,257
11,568
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
12
2 / 3 / 1
6,949
535
4,002
7,121
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 1 / 2
6,543
503
7,973
10,388
5,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Allah-C5
Awilix
12
4 / 2 / 5
7,198
554
10,434
8,209
3,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Cpt ObEus
Jormungandr
11
0 / 3 / 8
6,263
482
6,733
10,534
4,907
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
5 / 0 / 2
7,490
576
7,523
7,098
4,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
MasterCashier
Charybdis
11
6 / 1 / 4
7,188
553
9,931
6,066
2,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 1 / 2
7,331
564
4,731
7,283
2,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
19
19
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Awilix
Allah-C5
Awilix
4
2
5
3.25
L
Chernobog
Assassin_CP
Chernobog
0
4
2
0.25
W
Jormungandr
Cpt ObEus
Jormungandr
0
3
8
1.33
L
Achilles
E_DeadEye_Z
Achilles
0
6
0
0
W
5
0
2
6
W
Charybdis
MasterCashier
Charybdis
6
1
4
8
L
2
5
2
0.6
W
4
1
2
5
L
Scylla
2
3
1
0.83
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,510
Damage
39,352
54,349
Taken
39,190
30,449
Mitigated
17,656
10,015
Healing
9,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Allah-C5
Awilix
10,434
4,909
0
2,837
8,209
3,077
0
1,692
6,517
0
50,948
L
Chernobog
Assassin_CP
Chernobog
2,140
881
0
1,727
9,507
3,224
0
2,738
6,769
0
30,944
W
Jormungandr
Cpt ObEus
Jormungandr
6,733
2,595
375
1,457
10,534
4,907
198
1,909
8,625
37,537
0
L
Achilles
E_DeadEye_Z
Achilles
2,807
1,112
0
1,668
12,076
7,551
954
6,664
4,818
0
36,096
W
7,523
1,376
0
1,250
7,098
4,978
268
0
7,098
35,428
0
W
Charybdis
MasterCashier
Charybdis
9,931
6,352
0
1,608
6,066
2,046
1,467
1,401
4,665
0
50,171
L
3,588
647
603
3,137
15,257
11,568
0
3,464
11,793
19,566
0
W
4,731
2,370
0
2,132
7,283
2,648
452
2,588
4,695
46,745
0
L
Scylla
4,002
381
0
840
7,121
3,006
552
3,254
3,867
45,007
0
L
7,973
3,631
0
2,040
10,388
5,100
0
2,239
8,115
0
49,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,260
Gold Earned
35,470
313
Minions Killed
348
0
Camps Cleared
0
1,153,740
Distance Traveled
1,276,805
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,198
554
78
6
0
311,480
1
L
Chernobog
5,512
424
66
5
0
228,569
0
W
Jormungandr
6,263
482
39
3
0
238,400
1
L
Achilles
5,943
457
57
4
0
205,166
2
W
Cthulhu
7,490
576
70
5
0
253,908
0
W
Charybdis
7,188
553
85
7
0
212,130
2
L
Hades
6,313
486
26
2
0
214,170
2
W
Freya
7,331
564
76
6
0
260,887
0
L
Scylla
6,949
535
87
7
0
227,764
1
L
Set
6,543
503
77
6
0
278,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role