Player Matchup

Rama
Rama
JhayC0
Rama
Level 19
God Stats
1W - 0L
1,482 SR
Queue Stats
24W - 14L
1,580 Elo+
Party 3
Thor
Thor
RawlbaarHp
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 38L
1,575 Elo+
Party 4
Ravana
Ravana
SanMarcoss
Ravana
Level 62
God Stats
1W - 0L
1,301 SR
Queue Stats
16W - 18L
1,499 Elo+
Party 3
Discordia
Discordia
chanin99
Discordia
Level 66
God Stats
156W - 153L
1,607 SR
Queue Stats
225W - 223L
1,553 Elo+
Party 3
Ganesha
Ganesha
jabx2010
Ganesha
Level 76
God Stats
4W - 6L
1,465 SR
Queue Stats
86W - 106L
1,588 Elo+
Party 4
Team Averages
Level 50
1,471 SR
1,559 Elo+

VS

Team Averages
Level 72
1,579 SR
1,505 Elo+
Izanami
Izanami
DestineAngel
Izanami
Level 30
God Stats
1W - 1L
1,699 SR
Queue Stats
23W - 16L
1,578 Elo+
Party 1
Horus
Horus
JTShadowz
Horus
Level 159
God Stats
0W - 2L
1,305 SR
Queue Stats
140W - 141L
1,475 Elo+
Party 2
Nike
Nike
UNDYINGMO
Nike
Level 28
God Stats
0W - 2L
1,272 SR
Queue Stats
64W - 89L
1,442 Elo+
Party 2
Thor
Thor
jintao710
Thor
Level 73
God Stats
1W - 1L
1,861 SR
Queue Stats
119W - 116L
1,517 Elo+
Party 2
Eset
Eset
kiddointhesky7
Eset
Level 69
God Stats
2W - 2L
1,757 SR
Queue Stats
44W - 38L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
JhayC0
Rama
20
5 / 1 / 8
12,331
725
17,586
11,009
5,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 2 / 4
11,679
687
10,962
16,254
10,131
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ravana
SanMarcoss
Ravana
20
3 / 1 / 9
12,289
723
19,696
16,418
9,638
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
chanin99
Discordia
18
3 / 1 / 11
11,798
694
23,388
6,935
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
jabx2010
Ganesha
18
0 / 1 / 14
11,994
706
11,971
24,603
30,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DestineAngel
Izanami
14
0 / 2 / 1
9,337
549
8,079
15,171
6,262
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
JTShadowz
Horus
16
0 / 3 / 5
10,571
622
10,108
23,996
32,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nike
17
3 / 4 / 2
10,332
608
7,677
21,730
22,214
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
18
3 / 4 / 3
11,155
656
13,633
21,670
10,961
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 3 / 3
9,958
586
16,223
16,271
6,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
16
Kills
6
6
Deaths
16
46
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
DestineAngel
Izanami
0
2
1
0.25
L
Horus
JTShadowz
Horus
0
3
5
0.83
W
Rama
JhayC0
Rama
5
1
8
9
W
5
2
4
3.5
W
Ravana
SanMarcoss
Ravana
3
1
9
7.5
L
Nike
3
4
2
1
W
Discordia
chanin99
Discordia
3
1
11
8.5
W
Ganesha
jabx2010
Ganesha
0
1
14
7
L
Thor
3
4
3
1.13
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,603
Damage
55,720
75,219
Taken
98,838
58,533
Mitigated
78,839
24,449
Healing
12,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DestineAngel
Izanami
8,079
4,566
0
1,134
15,171
6,262
0
7,125
8,046
0
28,883
L
Horus
JTShadowz
Horus
10,108
4,066
1,737
4,683
23,996
32,416
0
7,034
16,962
0
21,549
W
Rama
JhayC0
Rama
17,586
14,633
0
4,661
11,009
5,704
5,127
2,323
8,686
0
60,799
W
10,962
1,359
0
2,593
16,254
10,131
53
4,266
11,988
0
29,788
W
Ravana
SanMarcoss
Ravana
19,696
4,222
0
6,443
16,418
9,638
0
3,826
12,592
0
65,082
L
Nike
7,677
1,317
0
144
21,730
22,214
0
9,825
11,905
0
19,198
W
Discordia
chanin99
Discordia
23,388
524
0
0
6,935
3,047
1,149
951
5,984
54,338
0
W
Ganesha
jabx2010
Ganesha
11,971
803
3,890
6,862
24,603
30,013
90
4,857
19,746
29,383
0
L
Thor
13,633
2,515
0
865
21,670
10,961
0
6,552
15,118
0
46,625
L
16,223
996
770
3,272
16,271
6,986
0
4,823
11,448
45,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,091
Gold Earned
51,353
316
Minions Killed
205
0
Camps Cleared
0
1,711,994
Distance Traveled
1,569,917
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,337
549
41
2
0
275,694
0
L
Horus
10,571
622
22
1
0
322,698
4
W
Rama
12,331
725
98
6
0
325,910
2
W
Thor
11,679
687
53
3
0
320,944
0
W
Ravana
12,289
723
85
5
0
363,718
0
L
Nike
10,332
608
24
1
0
351,232
1
W
Discordia
11,798
694
80
5
0
362,307
1
W
Ganesha
11,994
706
0
0
0
339,115
0
L
Thor
11,155
656
63
4
0
299,346
4
L
Eset
9,958
586
55
3
0
320,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role