Player Matchup

Skadi
Skadi
Aquilliance
Skadi
Level 65
God Stats
1W - 0L
1,267 SR
Queue Stats
59W - 57L
1,471 Elo+
Party 2
Thoth
Thoth
Macstanky
Thoth
Level 29
God Stats
1W - 1L
1,559 SR
Queue Stats
27W - 20L
1,715 Elo+
Party 2
Artio
Artio
PandaBean46290
Artio
Level 57
God Stats
3W - 1L
1,500 SR
Queue Stats
102W - 125L
1,423 Elo+
Party 2
Ra
Ra
lVEMO IS RIPPIN
Ra
Level 59
God Stats
2W - 0L
1,257 SR
Queue Stats
52W - 51L
1,468 Elo+
Party 2
Nox
Nox
thefinalchance
Nox
Level 29
God Stats
3W - 2L
1,291 SR
Queue Stats
84W - 89L
1,372 Elo+
Solo
Team Averages
Level 48
1,375 SR
1,490 Elo+

VS

Team Averages
Level 29
1,500 SR
1,471 Elo+
Chernobog
Chernobog
CascadeB
Chernobog
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 56L
1,381 Elo+
Party 1
Hercules
Hercules
LentMe412
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sylvanus
Sylvanus
TheGrineer
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,482 Elo+
Party 3
Baba Yaga
Baba Yaga
distressedclown
Baba Yaga
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 17L
1,597 Elo+
Party 3
Khepri
Khepri
totalmajorweeb
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 56L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 16
10,205
850
22,089
12,115
5,618
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
Macstanky
Thoth
17
13 / 2 / 14
10,772
898
24,911
11,056
5,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 3 / 19
9,798
817
3,223
16,993
17,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
4 / 1 / 20
10,879
907
14,936
12,261
7,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
3 / 1 / 19
9,368
781
10,936
9,097
4,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CascadeB
Chernobog
15
4 / 4 / 3
8,180
682
12,197
12,932
6,844
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
LentMe412
Hercules
14
0 / 6 / 5
6,988
582
5,339
21,031
26,364
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mace

Mace

+10
Physical Power

Sylvanus
TheGrineer
Sylvanus
16
1 / 7 / 6
8,580
715
6,605
18,775
18,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
distressedclown
Baba Yaga
13
1 / 6 / 3
7,287
607
14,636
13,658
7,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 6 / 3
7,713
643
4,595
17,471
21,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
26
29
Kills
6
11
Deaths
29
88
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
4
16
3.75
L
Chernobog
CascadeB
Chernobog
4
4
3
1.38
L
Hercules
LentMe412
Hercules
0
6
5
0.42
W
Thoth
Macstanky
Thoth
13
2
14
10
W
2
3
19
3.83
L
Sylvanus
TheGrineer
Sylvanus
1
7
6
0.57
L
Baba Yaga
distressedclown
Baba Yaga
1
6
3
0.42
W
4
1
20
14
W
3
1
19
12.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,095
Damage
43,372
61,522
Taken
83,867
40,488
Mitigated
80,659
32,982
Healing
19,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,089
7,589
642
1,315
12,115
5,618
462
5,959
6,156
0
31,888
L
Chernobog
CascadeB
Chernobog
12,197
5,701
219
2,490
12,932
6,844
0
9,799
3,133
0
23,570
L
Hercules
LentMe412
Hercules
5,339
967
0
3,049
21,031
26,364
0
12,382
8,649
0
9,603
W
Thoth
Macstanky
Thoth
24,911
1,167
1,009
1,240
11,056
5,690
686
5,253
5,803
32,785
0
W
3,223
431
3,262
3,936
16,993
17,323
93
4,772
12,221
5,611
0
L
Sylvanus
TheGrineer
Sylvanus
6,605
2,175
4,992
3,600
18,775
18,730
0
12,015
6,760
14,349
0
L
Baba Yaga
distressedclown
Baba Yaga
14,636
922
609
2,665
13,658
7,143
0
9,124
4,534
22,496
0
W
14,936
1,025
12,291
6,641
12,261
7,204
486
6,280
5,981
42,446
0
W
10,936
1,277
568
2,078
9,097
4,653
1,726
3,572
5,525
20,252
0
L
4,595
402
326
1,050
17,471
21,578
0
10,686
6,785
11,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,022
Gold Earned
38,748
145
Minions Killed
67
0
Camps Cleared
0
1,144,410
Distance Traveled
1,048,291
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,205
850
31
3
0
222,671
1
L
Chernobog
8,180
682
21
2
0
230,015
0
L
Hercules
6,988
582
3
0
0
220,285
2
W
Thoth
10,772
898
14
1
0
213,691
0
W
Artio
9,798
817
3
0
0
212,197
0
L
Sylvanus
8,580
715
9
1
0
185,150
0
L
Baba Yaga
7,287
607
27
2
0
204,798
0
W
Ra
10,879
907
69
6
0
260,399
0
W
Nox
9,368
781
28
2
0
235,452
0
L
Khepri
7,713
643
7
1
0
208,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role