Player Matchup

Hera
Hera
 
Hera
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Alpakapon
Set
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,316 Elo+
Party 4
Janus
Janus
Macaronisauce27
Janus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,319 Elo+
Party 2
Hun Batz
Hun Batz
SkornO1
Hun Batz
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,376 Elo+
Party 2
Ne Zha
Ne Zha
Youdan
Ne Zha
Level 104
God Stats
3W - 5L
1,652 SR
Queue Stats
103W - 104L
1,372 Elo+
Party 4
Team Averages
Level 78
1,530 SR
1,377 Elo+

VS

Team Averages
Level 46
1,339 SR
1,289 Elo+
Ganesha
Ganesha
RoyalAdamson
Ganesha
Level 50
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 78L
1,291 Elo+
Party 1
Bacchus
Bacchus
SirWiggleskin
Bacchus
Level 67
God Stats
2W - 2L
1,356 SR
Queue Stats
106W - 136L
1,342 Elo+
Solo
Sun Wukong
Sun Wukong
VORTEX CaRaCtEr
Sun Wukong
Level 63
God Stats
2W - 1L
1,381 SR
Queue Stats
88W - 82L
1,311 Elo+
Party 1
Bastet
Bastet
borya_frost13
Bastet
Level 26
God Stats
1W - 1L
1,281 SR
Queue Stats
27W - 50L
1,267 Elo+
Party 3
Thanatos
Thanatos
jpg_tattoo
Thanatos
Level 26
God Stats
1W - 4L
1,176 SR
Queue Stats
37W - 69L
1,236 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
3 / 8 / 11
13,301
554
22,038
17,256
7,719
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 15 / 11
13,821
576
8,004
27,512
12,502
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
9 / 8 / 11
16,335
681
36,561
22,907
10,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
SkornO1
Hun Batz
20
4 / 10 / 13
14,542
606
20,198
30,490
21,196
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
Youdan
Ne Zha
20
5 / 11 / 14
13,493
562
24,351
27,851
12,556
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
RoyalAdamson
Ganesha
20
0 / 5 / 42
16,399
683
20,483
36,184
61,644
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
20
19 / 7 / 22
18,327
764
37,937
32,359
45,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
VORTEX CaRaCtEr
Sun Wukong
20
21 / 2 / 23
18,989
791
23,361
36,381
55,383
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
4 / 3 / 31
15,660
653
17,348
21,266
12,598
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
jpg_tattoo
Thanatos
20
8 / 7 / 25
15,739
656
19,199
24,414
14,859
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
195
23
Kills
52
52
Deaths
24
60
Assists
143
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
8
11
1.06
L
2
15
11
0.5
L
9
8
11
1.81
W
Ganesha
RoyalAdamson
Ganesha
0
5
42
4.2
W
Bacchus
19
7
22
4.29
L
Hun Batz
SkornO1
Hun Batz
4
10
13
1.05
W
Sun Wukong
VORTEX CaRaCtEr
Sun Wukong
21
2
23
16.25
L
Ne Zha
Youdan
Ne Zha
5
11
14
1.09
W
4
3
31
6.5
W
Thanatos
jpg_tattoo
Thanatos
8
7
25
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,152
Damage
118,328
126,016
Taken
150,604
64,325
Mitigated
190,440
26,640
Healing
66,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
22,038
5,688
1,458
1,673
17,256
7,719
153
9,146
8,110
40,987
0
L
8,004
3,434
998
1,787
27,512
12,502
0
13,088
14,424
0
21,240
L
36,561
4,000
956
3,233
22,907
10,352
540
11,338
11,569
72,118
0
W
Ganesha
RoyalAdamson
Ganesha
20,483
2,029
5,053
5,516
36,184
61,644
609
14,928
21,256
47,633
0
W
Bacchus
37,937
3,454
3,950
3,996
32,359
45,956
607
15,763
16,596
54,603
0
L
Hun Batz
SkornO1
Hun Batz
20,198
2,466
1,877
7,381
30,490
21,196
392
13,494
16,996
0
47,102
W
Sun Wukong
VORTEX CaRaCtEr
Sun Wukong
23,361
4,585
7,599
11,100
36,381
55,383
2,409
13,240
23,141
283
55,665
L
Ne Zha
Youdan
Ne Zha
24,351
10,791
1,816
5,461
27,851
12,556
626
11,677
16,174
0
41,199
W
17,348
5,995
6,867
6,635
21,266
12,598
1,419
7,645
13,621
40
42,420
W
Thanatos
jpg_tattoo
Thanatos
19,199
4,164
2,516
12,802
24,414
14,859
3,608
7,023
17,391
0
41,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,492
Gold Earned
85,114
247
Minions Killed
214
0
Camps Cleared
0
1,671,585
Distance Traveled
2,329,055
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
13,301
554
37
2
0
336,536
0
L
Set
13,821
576
32
1
0
303,316
0
L
Janus
16,335
681
86
4
0
328,607
0
W
Ganesha
16,399
683
0
0
0
414,353
0
W
Bacchus
18,327
764
31
1
0
421,567
0
L
Hun Batz
14,542
606
57
2
0
370,690
0
W
Sun Wukong
18,989
791
85
4
0
530,268
2
L
Ne Zha
13,493
562
35
1
0
332,436
1
W
Bastet
15,660
653
66
3
0
476,246
6
W
Thanatos
15,739
656
32
1
0
486,621
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role