Player Matchup

Hera
Hera
Gazimba
Hera
Level 82
God Stats
3W - 2L
1,618 SR
Queue Stats
155W - 184L
1,485 Elo+
Party 2
Kukulkan
Kukulkan
Jamusta19
Kukulkan
Level 44
God Stats
10W - 11L
1,579 SR
Queue Stats
62W - 44L
1,554 Elo+
Party 2
Ra
Ra
Yulioda
Ra
Level 80
God Stats
3W - 2L
1,909 SR
Queue Stats
140W - 173L
1,490 Elo+
Party 2
Team Averages
Level 69
1,702 SR
1,509 Elo+

VS

Team Averages
Level 92
1,753 SR
1,638 Elo+
Jing Wei
Jing Wei
mark514
Jing Wei
Level 27
God Stats
2W - 0L
1,804 SR
Queue Stats
4W - 2L
1,583 Elo+
Party 1
Baron Samedi
Baron Samedi
stefsua
Baron Samedi
Level 121
God Stats
12W - 4L
1,817 SR
Queue Stats
194W - 142L
1,684 Elo+
Party 1
Atlas
Atlas
zyxKILLER
Atlas
Level 127
God Stats
15W - 10L
1,637 SR
Queue Stats
424W - 303L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Gazimba
Hera
17
3 / 6 / 1
12,930
681
19,107
22,283
21,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Jamusta19
Kukulkan
16
2 / 8 / 4
11,642
613
21,848
15,662
7,631
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 10 / 2
11,252
592
17,476
21,564
10,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
mark514
Jing Wei
18
9 / 3 / 12
13,759
724
13,792
26,067
12,513
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
stefsua
Baron Samedi
19
6 / 3 / 15
13,783
725
20,053
21,727
13,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
zyxKILLER
Atlas
19
9 / 0 / 13
14,804
779
19,993
30,936
50,733
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
64
6
Kills
24
24
Deaths
6
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hera
Gazimba
Hera
3
6
1
0.58
L
Kukulkan
Jamusta19
Kukulkan
2
8
4
0.5
L
1
10
2
0.2
W
Jing Wei
mark514
Jing Wei
9
3
12
5
W
Baron Samedi
stefsua
Baron Samedi
6
3
15
4.5
W
Atlas
zyxKILLER
Atlas
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,431
Damage
53,838
59,509
Taken
78,730
40,095
Mitigated
76,577
10,895
Healing
36,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Gazimba
Hera
19,107
2,832
0
3,835
22,283
21,682
48
14,348
7,935
52,597
0
L
Kukulkan
Jamusta19
Kukulkan
21,848
1,249
331
2,726
15,662
7,631
0
11,491
4,171
52,824
0
L
17,476
890
822
3,181
21,564
10,782
0
14,800
6,764
53,189
0
W
Jing Wei
mark514
Jing Wei
13,792
11,718
0
8,901
26,067
12,513
1,730
19,369
6,698
0
63,976
W
Baron Samedi
stefsua
Baron Samedi
20,053
743
5,011
10,209
21,727
13,331
436
18,329
3,398
71,859
0
W
Atlas
zyxKILLER
Atlas
19,993
7,770
256
11,841
30,936
50,733
189
21,477
9,459
45,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,824
Gold Earned
42,346
204
Minions Killed
213
10
Camps Cleared
6
945,510
Distance Traveled
1,087,102
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,930
681
66
3
4
314,064
1
L
Kukulkan
11,642
613
63
3
3
309,051
2
L
Ra
11,252
592
75
4
3
322,395
4
W
Jing Wei
13,759
724
75
4
3
366,164
1
W
Baron Samedi
13,783
725
99
5
3
353,507
1
W
Atlas
14,804
779
39
2
0
367,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role