Player Matchup

Lancelot
Lancelot
Gold II
Diligenc3
Lancelot
Gold II
Level 160
God Stats
4W - 2L
1,731 SR
Queue Stats
507W - 512L
1,463 MMR
Solo
Cabrakan
Cabrakan
Gold III
GoatByDefault
Cabrakan
Gold III
Level 96
God Stats
3W - 3L
1,624 SR
Queue Stats
252W - 271L
1,364 MMR
Solo
Hera
Hera
Gold IV
Jujuthememer
Hera
Gold IV
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
362W - 368L
1,346 MMR
Solo
King Arthur
King Arthur
Gold V
OctoKraken115
King Arthur
Gold V
Level 136
God Stats
10W - 16L
1,163 SR
Queue Stats
220W - 232L
1,344 MMR
Solo
Chiron
Chiron
Gold V
shakko300
Chiron
Gold V
Level 89
God Stats
3W - 4L
1,599 SR
Queue Stats
29W - 34L
1,422 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,524 SR
1,388 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,556 SR
1,388 MMR
Terra
Terra
Gold II
IAwFawkI
Terra
Gold II
Level 145
God Stats
4W - 1L
1,376 SR
Queue Stats
115W - 126L
1,458 MMR
Solo
Chang'e
Chang'e
Gold IV
PachiDH
Chang'e
Gold IV
Level 116
God Stats
29W - 26L
1,589 SR
Queue Stats
242W - 236L
1,440 MMR
Solo
Cupid
Cupid
Silver IV
SnowmanJr-
Cupid
Silver IV
Level 148
God Stats
4W - 2L
1,675 SR
Queue Stats
13W - 13L
1,318 MMR
Solo
Hun Batz
Hun Batz
Gold III
VELOCIRAPTOR233
Hun Batz
Gold III
Level 159
God Stats
14W - 9L
1,685 SR
Queue Stats
470W - 483L
1,308 MMR
Solo
Cliodhna
Cliodhna
Silver III
You Dat Dingus
Cliodhna
Silver III
Level 68
God Stats
5W - 8L
1,458 SR
Queue Stats
103W - 104L
1,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Diligenc3
Lancelot
17
4 / 6 / 2
10,963
439
17,538
23,158
11,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
GoatByDefault
Cabrakan
18
1 / 6 / 0
11,713
469
15,981
25,139
33,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

16
2 / 8 / 3
11,312
452
23,833
20,208
9,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
OctoKraken115
King Arthur
14
0 / 6 / 4
8,622
345
8,169
23,598
22,013
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
shakko300
Chiron
16
2 / 7 / 1
10,252
410
15,436
19,484
7,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
HadesBastetArachne

VS

Bans
BakasuraKhepriAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
IAwFawkI
Terra
17
2 / 1 / 19
13,039
522
6,906
39,091
44,658
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
PachiDH
Chang'e
19
9 / 3 / 8
13,617
545
20,820
28,923
19,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
20
3 / 2 / 14
13,244
530
20,947
18,007
9,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
20
8 / 1 / 8
15,394
616
19,722
26,609
22,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
20
11 / 2 / 9
14,343
574
19,653
22,280
11,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
91
9
Kills
33
33
Deaths
9
10
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Diligenc3
Lancelot
4
6
2
0.83
L
Cabrakan
GoatByDefault
Cabrakan
1
6
0
0.17
W
Terra
IAwFawkI
Terra
2
1
19
11.5
L
2
8
3
0.44
L
King Arthur
OctoKraken115
King Arthur
0
6
4
0.33
W
Chang'e
PachiDH
Chang'e
9
3
8
4.33
W
Cupid
3
2
14
5
W
Hun Batz
8
1
8
12
W
Cliodhna
11
2
9
7.75
L
Chiron
shakko300
Chiron
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,957
Damage
88,048
111,587
Taken
134,910
84,194
Mitigated
107,377
16,173
Healing
76,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Diligenc3
Lancelot
17,538
5,602
0
5,230
23,158
11,357
0
4,489
18,669
0
99,834
L
Cabrakan
GoatByDefault
Cabrakan
15,981
2,558
0
1,065
25,139
33,409
0
2,035
23,104
100,027
0
W
Terra
IAwFawkI
Terra
6,906
1,446
9,955
17,499
39,091
44,658
519
9,298
28,431
35,561
0
L
23,833
4,905
225
1,932
20,208
9,463
54
10,220
9,988
118,937
0
L
King Arthur
OctoKraken115
King Arthur
8,169
850
499
2,799
23,598
22,013
0
7,425
16,173
106
42,002
W
Chang'e
PachiDH
Chang'e
20,820
290
4,604
11,009
28,923
19,130
496
9,445
19,457
96,865
0
W
Cupid
20,947
12,066
2,029
6,260
18,007
9,092
9,699
3,953
14,020
0
142,611
W
Hun Batz
19,722
4,358
0
10,994
26,609
22,837
3,935
17,262
8,489
0
128,960
W
Cliodhna
19,653
1,352
0
14,135
22,280
11,660
1,917
3,499
18,781
0
134,786
L
Chiron
shakko300
Chiron
15,436
6,038
1,349
3,074
19,484
7,952
1,506
3,711
15,773
0
88,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,862
Gold Earned
69,637
711
Minions Killed
746
0
Camps Cleared
0
2,100,289
Distance Traveled
2,379,541
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,963
439
142
6
0
490,551
4
L
Cabrakan
11,713
469
190
8
0
368,790
1
W
Terra
13,039
522
51
2
0
480,738
3
L
Hera
11,312
452
187
7
0
401,137
3
L
King Arthur
8,622
345
64
3
0
429,774
5
W
Chang'e
13,617
545
138
6
0
434,849
1
W
Cupid
13,244
530
177
7
0
437,068
1
W
Hun Batz
15,394
616
226
9
0
435,634
0
W
Cliodhna
14,343
574
154
6
0
591,252
2
L
Chiron
10,252
410
128
5
0
410,037
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role