Player Matchup

Chaac
Chaac
 
Chaac
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Mednev
Danzaburou
Level 45
God Stats
10W - 7L
1,584 SR
Queue Stats
213W - 212L
1,487 Elo+
Party 2
Nox
Nox
YumiFlames
Nox
Level 160
God Stats
7W - 8L
1,490 SR
Queue Stats
423W - 437L
1,484 Elo+
Party 2
Ah Puch
Ah Puch
mattyjayyy
Ah Puch
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,550 Elo+
Party 1
Shiva
Shiva
sharkbait092
Shiva
Level 148
God Stats
2W - 8L
1,310 SR
Queue Stats
567W - 570L
1,559 Elo+
Party 1
Team Averages
Level 119
1,477 SR
1,516 Elo+

VS

Team Averages
Level 109
1,466 SR
1,501 Elo+
Thor
Thor
CurveeY
Thor
Level 121
God Stats
6W - 7L
1,242 SR
Queue Stats
218W - 213L
1,450 Elo+
Solo
Camazotz
Camazotz
DankDiddler
Camazotz
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 47L
1,527 Elo+
Solo
Olorun
Olorun
GreasySpoox
Olorun
Level 67
God Stats
3W - 4L
1,551 SR
Queue Stats
328W - 315L
1,556 Elo+
Solo
Chiron
Chiron
Saintkoko
Chiron
Level 148
God Stats
3W - 3L
1,393 SR
Queue Stats
233W - 249L
1,452 Elo+
Solo
Thoth
Thoth
ThrowingBleuboy
Thoth
Level 79
God Stats
3W - 1L
1,644 SR
Queue Stats
301W - 289L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
10 / 3 / 11
13,250
697
21,155
22,437
31,556
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Mednev
Danzaburou
19
2 / 7 / 17
11,869
625
18,384
22,373
10,193
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 5 / 14
12,444
655
13,615
17,441
8,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
mattyjayyy
Ah Puch
20
6 / 6 / 15
12,957
682
18,217
24,454
11,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 7 / 16
12,830
675
17,449
30,664
41,851
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
CurveeY
Thor
20
7 / 8 / 10
13,705
721
23,280
21,754
12,692
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Camazotz
DankDiddler
Camazotz
20
11 / 5 / 12
15,293
805
22,377
31,944
30,218
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
19
3 / 5 / 14
12,070
635
11,607
17,578
10,107
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
Saintkoko
Chiron
20
4 / 4 / 13
12,731
670
20,961
17,809
9,893
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 4 / 15
12,583
662
21,068
13,615
6,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
92
26
Kills
28
28
Deaths
26
73
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
10
3
11
5.17
W
Thor
CurveeY
Thor
7
8
10
1.5
W
Camazotz
DankDiddler
Camazotz
11
5
12
3.4
W
Olorun
3
5
14
2
L
Danzaburou
Mednev
Danzaburou
2
7
17
1.5
W
Chiron
Saintkoko
Chiron
4
4
13
2.63
W
3
4
15
2.63
L
4
5
14
2.2
L
Ah Puch
mattyjayyy
Ah Puch
6
6
15
2.25
L
4
7
16
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,820
Damage
99,293
117,369
Taken
102,700
103,963
Mitigated
69,531
37,728
Healing
43,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
21,155
1,923
1,315
7,317
22,437
31,556
0
6,042
16,395
0
41,898
W
Thor
CurveeY
Thor
23,280
2,419
2,574
2,376
21,754
12,692
1,257
8,416
13,338
0
29,822
W
Camazotz
DankDiddler
Camazotz
22,377
5,032
872
16,366
31,944
30,218
1,288
9,233
22,711
0
44,786
W
Olorun
11,607
6,163
4,441
5,476
17,578
10,107
595
7,296
10,282
30,410
0
L
Danzaburou
Mednev
Danzaburou
18,384
7,418
4,044
4,276
22,373
10,193
1,779
7,722
14,651
0
36,454
W
Chiron
Saintkoko
Chiron
20,961
6,721
3,202
2,764
17,809
9,893
3,486
3,816
13,977
0
50,870
W
21,068
595
2,827
2,227
13,615
6,621
1,064
3,071
10,544
45,966
0
L
13,615
862
2,320
2,295
17,441
8,996
1,674
3,574
13,867
24,793
0
L
Ah Puch
mattyjayyy
Ah Puch
18,217
2,060
2,238
4,682
24,454
11,367
1,505
6,713
17,741
38,124
0
L
17,449
1,813
4,849
4,392
30,664
41,851
434
8,624
22,040
0
30,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,350
Gold Earned
66,382
189
Minions Killed
221
0
Camps Cleared
0
1,522,980
Distance Traveled
1,583,567
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,250
697
42
2
0
316,918
2
W
Thor
13,705
721
23
1
0
309,055
2
W
Camazotz
15,293
805
38
2
0
344,734
0
W
Olorun
12,070
635
32
2
0
285,132
1
L
Danzaburou
11,869
625
46
2
0
288,541
5
W
Chiron
12,731
670
64
3
0
304,985
0
W
Thoth
12,583
662
64
3
0
339,661
0
L
Nox
12,444
655
35
2
0
297,442
3
L
Ah Puch
12,957
682
36
2
0
290,088
0
L
Shiva
12,830
675
30
2
0
329,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role