Player Matchup

Izanami
Izanami
 
Izanami
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
DrogonDatDragon
Lancelot
Level 56
God Stats
7W - 2L
1,805 SR
Queue Stats
597W - 549L
1,549 Elo+
Solo
Discordia
Discordia
IsItzMagic
Discordia
Level 117
God Stats
11W - 10L
1,585 SR
Queue Stats
675W - 643L
1,630 Elo+
Solo
Arachne
Arachne
MrMacerson
Arachne
Level 152
God Stats
9W - 3L
1,738 SR
Queue Stats
305W - 296L
1,476 Elo+
Solo
Ymir
Ymir
ThumpingAtom447
Ymir
Level 109
God Stats
26W - 12L
1,640 SR
Queue Stats
105W - 112L
1,574 Elo+
Party 1
Team Averages
Level 108
1,654 SR
1,546 Elo+

VS

Team Averages
Level 140
1,637 SR
1,582 Elo+
Susano
Susano
BoltDaddy13
Susano
Level 159
God Stats
2W - 3L
1,895 SR
Queue Stats
181W - 161L
1,631 Elo+
Party 2
Khepri
Khepri
DaddyFawkes
Khepri
Level 130
God Stats
0W - 2L
1,308 SR
Queue Stats
93W - 97L
1,568 Elo+
Party 2
Lancelot
Lancelot
Goodie2shoe
Lancelot
Level 128
God Stats
3W - 1L
1,983 SR
Queue Stats
122W - 115L
1,612 Elo+
Solo
Ullr
Ullr
JuanchoCrazyBoy
Ullr
Level 124
God Stats
33W - 31L
1,626 SR
Queue Stats
402W - 385L
1,579 Elo+
Solo
Medusa
Medusa
Provisonary_
Medusa
Level 160
God Stats
2W - 5L
1,373 SR
Queue Stats
167W - 187L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 1 / 2
6,118
612
2,536
4,194
1,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
12
6 / 0 / 0
7,481
748
8,351
7,296
3,613
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
IsItzMagic
Discordia
10
0 / 0 / 2
5,914
591
6,076
2,233
735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
MrMacerson
Arachne
10
1 / 0 / 1
5,683
568
2,832
7,763
2,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 0 / 0
6,346
635
3,298
3,705
2,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
9
0 / 2 / 1
5,162
516
1,822
7,619
2,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
8
0 / 3 / 0
4,739
474
1,105
6,866
3,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
Goodie2shoe
Lancelot
8
0 / 6 / 0
4,982
498
3,247
10,987
3,834
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 0 / 0
5,259
526
1,547
6,263
2,486
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
9
1 / 0 / 0
5,366
537
2,988
4,046
1,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
11
Kills
1
1
Deaths
11
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
2
1
L
Susano
0
2
1
0.25
L
Khepri
0
3
0
0
W
Lancelot
6
0
0
6
L
Lancelot
Goodie2shoe
Lancelot
0
6
0
0
W
Discordia
IsItzMagic
Discordia
0
0
2
1
L
0
0
0
0
W
Arachne
MrMacerson
Arachne
1
0
1
1.5
L
Medusa
1
0
0
1
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,093
Damage
10,709
25,191
Taken
35,781
11,060
Mitigated
13,671
11,024
Healing
10,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,536
1,801
0
1,094
4,194
1,549
0
349
3,845
0
49,218
L
Susano
1,822
92
0
2,300
7,619
2,865
0
1,341
6,208
0
33,978
L
Khepri
1,105
42
1,274
1,380
6,866
3,322
0
3,853
2,891
11,046
0
W
Lancelot
8,351
2,237
0
4,543
7,296
3,613
546
0
7,296
0
52,290
L
Lancelot
Goodie2shoe
Lancelot
3,247
958
0
3,230
10,987
3,834
0
0
10,987
0
30,840
W
Discordia
IsItzMagic
Discordia
6,076
547
0
1,186
2,233
735
0
252
1,981
46,050
0
L
1,547
625
0
750
6,263
2,486
0
3,566
2,339
0
42,855
W
Arachne
MrMacerson
Arachne
2,832
1,931
0
2,617
7,763
2,690
0
0
7,763
0
42,490
L
Medusa
2,988
1,208
0
1,572
4,046
1,164
0
64
3,982
0
37,782
W
3,298
1,387
0
1,584
3,705
2,473
0
504
3,201
16,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,542
Gold Earned
25,508
396
Minions Killed
318
0
Camps Cleared
0
1,052,141
Distance Traveled
955,884
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,118
612
103
10
0
180,310
3
L
Susano
5,162
516
76
8
0
226,363
2
L
Khepri
4,739
474
22
2
0
196,878
4
W
Lancelot
7,481
748
110
11
0
221,648
3
L
Lancelot
4,982
498
56
6
0
174,382
1
W
Discordia
5,914
591
75
8
0
187,902
3
L
Ullr
5,259
526
84
8
0
176,268
6
W
Arachne
5,683
568
84
8
0
241,665
2
L
Medusa
5,366
537
80
8
0
181,993
5
W
Ymir
6,346
635
24
2
0
220,616
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role