Player Matchup

Sol
Sol
ASAP_CROOKZ7
Sol
Level 82
God Stats
6W - 9L
1,448 SR
Queue Stats
223W - 228L
1,494 Elo+
Solo
Bellona
Bellona
AbridgedHero
Bellona
Level 57
God Stats
0W - 2L
1,282 SR
Queue Stats
7W - 11L
1,382 Elo+
Solo
Ymir
Ymir
FrostOrigin
Ymir
Level 146
God Stats
78W - 78L
1,497 SR
Queue Stats
94W - 102L
1,445 Elo+
Solo
Pele
Pele
LondonBBY
Pele
Level 103
God Stats
9W - 12L
1,595 SR
Queue Stats
537W - 564L
1,475 Elo+
Solo
Medusa
Medusa
MouseyLokz
Medusa
Level 138
God Stats
5W - 5L
1,556 SR
Queue Stats
196W - 206L
1,408 Elo+
Solo
Team Averages
Level 105
1,476 SR
1,441 Elo+

VS

Team Averages
Level 130
1,484 SR
1,458 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
K3rn3lP4nic
Skadi
Level 110
God Stats
9W - 19L
1,700 SR
Queue Stats
302W - 318L
1,444 Elo+
Solo
Sobek
Sobek
LemurFightClub
Sobek
Level 86
God Stats
1W - 1L
1,221 SR
Queue Stats
100W - 122L
1,413 Elo+
Solo
Achilles
Achilles
MAU3437
Achilles
Level 148
God Stats
11W - 8L
1,541 SR
Queue Stats
492W - 532L
1,464 Elo+
Solo
Thanatos
Thanatos
RedBigDaddyDelta
Thanatos
Level 151
God Stats
2W - 0L
1,457 SR
Queue Stats
139W - 143L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 0
8,933
496
8,109
12,704
5,621
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
AbridgedHero
Bellona
12
4 / 4 / 0
8,433
469
9,638
12,697
12,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 4 / 2
7,410
412
4,177
16,614
16,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
4
0 / 0 / 0
5,409
301
297
2,853
927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
MouseyLokz
Medusa
8
0 / 0 / 0
6,124
340
2,641
5,778
1,927
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
0 / 1 / 1
9,749
542
9,167
6,326
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 0 / 3
10,336
574
6,679
9,270
4,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 0 / 2
8,151
453
3,970
6,711
6,825
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
MAU3437
Achilles
16
4 / 2 / 2
10,068
559
9,869
15,850
14,248
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
1 / 3 / 4
9,162
509
5,190
16,339
7,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
6
Kills
8
8
Deaths
6
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
1
1
0.5
L
2
0
0
2
L
Bellona
AbridgedHero
Bellona
4
4
0
1
L
0
4
2
0.25
W
2
0
3
3.5
W
1
0
2
2
L
Pele
0
0
0
0
W
Achilles
MAU3437
Achilles
4
2
2
2.5
L
Medusa
MouseyLokz
Medusa
0
0
0
0
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,862
Damage
34,875
50,646
Taken
54,496
38,316
Mitigated
34,894
14,641
Healing
33,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,167
1,191
96
2,006
6,326
2,605
3,698
2,258
4,068
92,759
0
L
8,109
2,965
0
8,203
12,704
5,621
1,566
3,104
9,600
88,927
0
L
Bellona
AbridgedHero
Bellona
9,638
2,358
0
3,161
12,697
12,942
87
916
11,781
0
46,923
L
4,177
473
0
2,009
16,614
16,899
0
4,605
12,009
22,171
0
W
6,679
3,490
0
3,324
9,270
4,065
4,168
1,827
7,443
0
115,206
W
3,970
753
436
2,402
6,711
6,825
405
2,676
4,035
16,357
0
L
Pele
297
92
0
553
2,853
927
0
1,938
915
0
5,395
W
Achilles
MAU3437
Achilles
9,869
2,897
0
8,628
15,850
14,248
2,355
3,022
12,828
0
66,275
L
Medusa
MouseyLokz
Medusa
2,641
869
0
715
5,778
1,927
0
2,574
3,204
0
26,379
W
5,190
877
0
16,989
16,339
7,151
0
2,503
13,836
0
70,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,309
Gold Earned
47,466
301
Minions Killed
587
0
Camps Cleared
0
1,093,634
Distance Traveled
1,707,855
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,749
542
144
8
0
312,783
8
L
Sol
8,933
496
139
8
0
267,840
1
L
Bellona
8,433
469
83
5
0
233,679
4
L
Ymir
7,410
412
28
2
0
315,615
8
W
Skadi
10,336
574
207
12
0
309,607
5
W
Sobek
8,151
453
17
1
0
389,244
11
L
Pele
5,409
301
16
1
0
60,964
1
W
Achilles
10,068
559
106
6
0
333,810
1
L
Medusa
6,124
340
35
2
0
215,536
1
W
Thanatos
9,162
509
113
6
0
362,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role