Player Matchup

Sol
Sol
Gold V
Diarrhea2477176
Sol
Gold V
Level 107
God Stats
0W - 1L
1,707 SR
Queue Stats
31W - 32L
1,398 MMR
Party 2
Geb
Geb
Gold III
OSSxREALISTxCEO
Geb
Gold III
Level 135
God Stats
3W - 7L
1,401 SR
Queue Stats
247W - 256L
1,524 MMR
Party 2
Achilles
Achilles
Platinum III
TTV PrayHo
Achilles
Platinum III
Level 148
God Stats
6W - 15L
1,555 SR
Queue Stats
215W - 232L
1,691 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,554 SR
1,538 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 99
1,636 SR
1,523 MMR
Sylvanus
Sylvanus
Silver I
HyperPrime007
Sylvanus
Silver I
Level 109
God Stats
2W - 2L
1,772 SR
Queue Stats
84W - 65L
1,518 MMR
Party 1
Yu Huang
Yu Huang
Silver I
Saint_Meat
Yu Huang
Silver I
Level 99
God Stats
8W - 9L
1,459 SR
Queue Stats
84W - 65L
1,518 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver I
Saint_Mula
Ah Muzen Cab
Silver I
Level 90
God Stats
44W - 22L
1,677 SR
Queue Stats
83W - 64L
1,532 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 5 / 2
13,953
558
22,675
22,260
9,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
1 / 1 / 2
14,924
597
13,202
29,375
45,117
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Achilles
TTV PrayHo
Achilles
20
2 / 2 / 2
14,520
581
25,205
36,922
44,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
CerberusZeusHadesCabrakanChaac

VS

Bans
AresSobekBaron SamediAtlasHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HyperPrime007
Sylvanus
20
1 / 0 / 6
15,660
626
14,188
27,538
42,595
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Yu Huang
Saint_Meat
Yu Huang
20
4 / 1 / 4
15,323
613
34,367
18,961
11,938
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Saint_Mula
Ah Muzen Cab
20
3 / 3 / 5
15,373
615
24,954
24,164
14,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
8
8
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Sylvanus
HyperPrime007
Sylvanus
1
0
6
4
L
1
1
2
2
W
Yu Huang
Saint_Meat
Yu Huang
4
1
4
6
W
Ah Muzen Cab
Saint_Mula
Ah Muzen Cab
3
3
5
1.83
L
Achilles
TTV PrayHo
Achilles
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,082
Damage
73,509
88,557
Taken
70,663
98,487
Mitigated
69,089
35,834
Healing
25,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,675
2,245
0
7,151
22,260
9,071
937
14,689
7,026
98,817
0
W
Sylvanus
HyperPrime007
Sylvanus
14,188
3,477
9,769
9,521
27,538
42,595
382
13,303
12,223
41,262
0
L
13,202
686
329
8,881
29,375
45,117
210
13,614
15,007
32,273
0
W
Yu Huang
Saint_Meat
Yu Huang
34,367
679
0
250
18,961
11,938
453
7,925
10,110
84,428
0
W
Ah Muzen Cab
Saint_Mula
Ah Muzen Cab
24,954
12,902
0
5,910
24,164
14,556
1,414
13,038
9,973
26
94,519
L
Achilles
TTV PrayHo
Achilles
25,205
4,109
762
18,711
36,922
44,299
587
18,990
17,109
0
58,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,397
Gold Earned
46,356
292
Minions Killed
296
7
Camps Cleared
15
1,350,889
Distance Traveled
1,294,123
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,953
558
168
7
5
435,665
0
W
Sylvanus
15,660
626
53
2
3
393,651
1
L
Geb
14,924
597
48
2
2
456,834
2
W
Yu Huang
15,323
613
106
4
3
457,474
3
W
Ah Muzen Cab
15,373
615
137
5
9
442,998
2
L
Achilles
14,520
581
76
3
0
458,390
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role