Player Matchup

Chaac
Chaac
CarvdReapr
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
KRZLilly
Bacchus
Level 30
God Stats
3W - 2L
1,583 SR
Queue Stats
3W - 3L
1,398 Elo+
Party 2
Set
Set
Redbread1021
Set
Level 93
God Stats
0W - 1L
1,464 SR
Queue Stats
49W - 110L
1,209 Elo+
Solo
Team Averages
Level 46
1,516 SR
1,369 Elo+

VS

Team Averages
Level 147
1,635 SR
1,606 Elo+
Mulan
Mulan
Bacon_C-G-J-J-A
Mulan
Level 160
God Stats
1W - 1L
1,805 SR
Queue Stats
51W - 42L
1,625 Elo+
Party 1
Ishtar
Ishtar
DisPolar
Ishtar
Level 160
God Stats
7W - 4L
1,514 SR
Queue Stats
105W - 102L
1,553 Elo+
Party 1
Zhong Kui
Zhong Kui
RazzleDazzle_16
Zhong Kui
Level 121
God Stats
6W - 4L
1,584 SR
Queue Stats
56W - 39L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
7
0 / 9 / 0
5,274
586
2,709
14,990
6,748
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Bacchus
KRZLilly
Bacchus
9
0 / 0 / 0
5,861
651
3,477
11,627
12,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 4 / 0
5,384
598
1,222
7,853
4,637
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 5
8,022
891
10,005
5,482
4,313
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
DisPolar
Ishtar
12
4 / 0 / 6
7,515
835
9,311
4,691
1,937
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
RazzleDazzle_16
Zhong Kui
10
1 / 0 / 9
6,749
750
8,708
7,967
4,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
13
13
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
L
Chaac
0
9
0
0
W
Ishtar
DisPolar
Ishtar
4
0
6
7
L
Bacchus
KRZLilly
Bacchus
0
0
0
0
W
Zhong Kui
RazzleDazzle_16
Zhong Kui
1
0
9
5.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,408
Damage
28,024
34,470
Taken
18,140
23,846
Mitigated
11,197
2,361
Healing
3,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,005
2,052
0
1,349
5,482
4,313
141
1,332
4,150
0
22,849
L
Chaac
2,709
753
0
940
14,990
6,748
0
2,514
12,268
0
12,507
W
Ishtar
DisPolar
Ishtar
9,311
5,256
0
1,148
4,691
1,937
1,641
1,129
3,562
0
33,143
L
Bacchus
KRZLilly
Bacchus
3,477
34
0
659
11,627
12,461
0
3,279
8,117
9,747
0
W
Zhong Kui
RazzleDazzle_16
Zhong Kui
8,708
1,226
0
1,461
7,967
4,947
160
1,723
6,244
18,446
0
L
1,222
646
72
690
7,853
4,637
0
2,319
5,377
0
3,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,519
Gold Earned
22,286
30
Minions Killed
114
0
Camps Cleared
8
407,898
Distance Traveled
501,207
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,022
891
31
3
3
170,910
2
L
Chaac
5,274
586
15
2
0
119,583
2
W
Ishtar
7,515
835
52
6
3
156,895
2
L
Bacchus
5,861
651
14
2
0
205,101
1
W
Zhong Kui
6,749
750
31
3
2
173,402
0
L
Set
5,384
598
1
0
0
83,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role